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Reader Comments (99)

Posted: Jun 29th 2011 10:48PM Lucidus said

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Farmville with orcs?

Posted: Jun 29th 2011 10:50PM DiscordSK said

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@Lucidus
Orcville?
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Posted: Jun 29th 2011 11:14PM MMOaddict said

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What exactly does "casual" mean anymore? Seriously, we need some new words in this genre.

Posted: Jun 30th 2011 5:42AM (Unverified) said

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@MMOaddict No pain yes gain.Even your grandma can play a casual game cause its user friendly.There are no hardships whatsoever.And with little time too.Everything is served in your plate
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Posted: Jun 30th 2011 7:02AM MMOaddict said

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@(Unverified)

Yikes. Ah well, at least we'll have GW2, SWTOR, ArcheAge, and TSW to occupy while Blizzard sinks it's ship into "greed"dom. Morons. Don't they realize this is why SOE and Square have been making sub par games lately?
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Posted: Jun 30th 2011 9:50AM Lucidus said

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@MMOaddict A game designed for the short bus.
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Posted: Jun 29th 2011 11:16PM ThePenIsMightier said

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No one outside of Blizzard huh? Except for friends and family, who can/have seen concept art and early screens.

First person. Sci fi. Character development based. Casual as in planned to be tied in with things like cash shop, Facebook, etc.

Posted: Jun 29th 2011 11:32PM Valdur said

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Whilst I don't have any problem with a game which is targeted to casual gamers but I do have a problem with dumbed down games just to have millions of customers.

I don't have great expectations from any Blizzard next big thing because Blizzard 2011 has nothing to do with the Blizzard I liked before Activision/Blizzard.There was a time when this company built Worlds from their IPs but now there are just making games.

Posted: Jun 29th 2011 11:38PM Jade Effect said

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This is sad. What makes Mr Bhatia so special that his prediction gets that kind of treatment?

Anyway, Blizzard is Blizzard. They can make a game called "Counting Spoons and Doing Laundry Online" and it'll still be a big hit.

Posted: Jun 30th 2011 12:02AM Space Cobra said

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@Jade Effect

He's a stock analyst. That's what they ALL do. It's not that he's special, but he's gotta see the market, make predictions/recommendations, and move on those, many times based on previous indicators that may/may-not be accurate for a future forecast.

I don't blame him, this attitude is common among all his ilk. As an investor (or potential one) you *should* be questioning his reasoning, motives, and predictions. There is a reason these all have clauses consisting of, "past performance does not necessarily reflect future gains/performance" in them, either hidden or in italics, which most folks do ignore.

Ideally, you also should be reviewing such data and deciding if he is right or wrong; stocks are all risk, even an assured gain. That's why such talk is specious at best IMO, when digging out such info about a future product.
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Posted: Jun 29th 2011 11:45PM Transientmind said

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I will explode with rage if they design this thing around 'world of facebook' instead of trying to revolutionize the industry by shifting the MMO paradigm to a more adaptable story-driven 'virtual work's you can live in.

Not that I'll do much about it other than vent on teh internets.

Posted: Jun 30th 2011 12:29AM mysecretid said

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Based on the discussions I've seen across Massively the last long while, it seems that a sizeable chunk of the players who enjoy MMORPGs actually want /less/ so-called "casual" MMORPGs, and more actual world-building from developers.

This also links to a recent Massively piece pointing out that most modern MMORPGs seem to ship "stripped down" to the bare minimum of feature detail and available functionality. They are far more "game" than "world".

As Adam Seessler recently said of game worlds: "Give me a world worth saving"

I'm not convinced another "casual" is what the MMORPG fanbase is actually hungry for, right now.

That said, since Titan will be a Blizzard game, I expect it will sell a quintillion copies and do well for itself financially, regardless.

If the same game were released by a studio which wasn't Blizzard? That's the question.

Blizzard is a force of nature in gaming, but I can't shake the feeling that, in general, the MMORPG fanbase is currently hoping for less "casual", not more.

Posted: Jun 30th 2011 12:31AM mysecretid said

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@mysecretid

"Adam Sessler", even. Why doesn't this website have an Edit Post function?
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Posted: Jun 30th 2011 1:28AM Space Cobra said

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@mysecretid

IMO, I certainly think there are a sizeable amount of players who either want something "different" or a complete world, like a sandbox, surely, but I feel these are folks that have either gone through a few MMOs already or are passionate enough to get in discussions and not just ignore forums so they can log-in to play the game, which I think a majority of players do.

Blizzard is a smart company, and while many bemoan WoW on many boards, many are still playing it: even with a 600K loss of subs, it still draws numbers in.

Through the years, WoW has refined it's game and has hit, IMO, a "sweet spot" among many players/gamers, particularly those that may not give another game a try. I've seen Blizzard do things in WoW that have kept drawing newer players in and maybe keeping older ones. Grinding and Gear Grinding may not be for you, but it is for them. There was several articles (although the one I can think of comes from CRACKED.com) that talk about the Pavlovian nature of many MMOs and WoW seems to apply to it in spades. It talked about the incessant carrot-chase of gear. This is the thing I recognized fairly early on and what turned me off WoW; I saw a never-ending treadmill.

But some folks love the treadmill. They love to have some goal and accomplish it. Of course, what happens when you accomplish something? You find another or similar goal, so again, with a chase for higher rated gear. Psychologically, they seem to always chase that carrot. This is a key component in many games. Even Achievements fit into this view.

I think Blizzard still knows many of these lessons and they always watch and copy/integrate functions other MMOs introduce. I don't know how this will apply to their new MMO or if they will go "facebook" or whatnot, but I do know you can't underestimate them. That's not to say that "Titan" may succeed, but you can't write it off, even though I and others, would prefer a different type of game than WoW. And who knows? Maybe this "Casual MMO" will be good? Or not.

As usual, we will all check it out when it releases, doesn't matter if it is Blizzard or another studio.
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Posted: Jun 30th 2011 2:20AM Hipster said

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Wow is also "casual". Nothing new here.

Posted: Jun 30th 2011 2:48AM sortius said

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@(Unverified) Yeh, every time that dude posts I have to sit here and try to work it out. I have yet to have any idea what he means

Posted: Jun 30th 2011 3:00AM Rowlf said

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Hmm generate lots of traffic with not news-worthy-gossip from an non-blizzard source... Good for you Massively :)

Posted: Jun 30th 2011 3:14AM (Unverified) said

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I know there are a lot of Blizard bashers here,but seriously do you expect Titan to be a "one of the same cake" MMOs?I play WoW and lots of others MMOs and sadly Blizzard has delivered almost everytime(comparing to the other titles).Mark my words for Titan will be the MMO revolution.

They know we are tired of the same old grind,RIFT proved that even though a fantastic game i just couldn't do it.Unless you bring new things on the table there is no winner(see TOR/GW2),but i believe Titan will do more than and that,it will change what we now call traditional.Like it or hate because its Blizzard i pray that its P2P for if the game provider is good you get what you pay for,and since we have paid a lot up until now i expect something spectacular.But it won't be here for at least 4-5 years as WoW can keep milking moneys for a lot of time.

Sorry for bad english...and yeah all names are taken ;_;

Posted: Jun 30th 2011 3:30AM Coldbrand said

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Oh, you mean just like the first one?

Posted: Jun 30th 2011 3:39AM NeverDeath said

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Someone turn down the voltage on this SHOCKKKK.

Seriously, who cares what Blizzard does in regards to MMOs? The only crowd their MMOs cater to is casuals, which as we know aren't real gamers. They're people who don't want a challenge, they don't want to have to try for anything or face anything difficult or possibly deadly, because then there's a strong chance they won't get to experience half of the game while AFK. At the end of the day, casuals come and go, gamers are what make or break games in the long run.

WoW is an anomaly because it is the first MMO specifically designed with the intentions of interesting the widest range of people any MMO has attempted, and as such most of its population aren't even gamers. This would be fine, except that it just means that gamers (you know, the people that built the industry) won't touch the game with a 10 foot stick because it has nothing to offer us. Once the casuals are done playing and quitting and being replaced with more casuals, the numbers will subside. It's already begun, and at some point, it will continue. It's honestly a wonder to me that it's lasted this long.

I blame the new generation of "facebook-gamers" for keeping WoW alive as long as it's been, since it's basically been the single least innovative or challenging MMO on the market for the past 2-3 years. Just goes to show that most people are stupid, I suppose, and therefore easily entertained and not at all bothered at the idea of paying monthly fees for new content and receiving years-old content scaled up (numerically, not in quality) to a new level cap instead. Maybe if we're lucky, Titan will at least offer the rest of us in other MMOs some respite from its horrendous community which has since managed to spill EVERYWHERE. Maybe Titan will attract them all and hold them for a little while at least. If that's all it does, Blizzard will finally have done something right with an MMO for the first time in years.

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