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Reader Comments (99)

Posted: Jun 29th 2011 10:19PM Eamil said

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@Allegos

I was thinking the same thing. How is this newsworthy? We have an article dedicated entirely to the existence of one word, an adjective most likely just thrown in offhand with no real significance even to the person who said it.
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Posted: Jun 29th 2011 11:26PM Space Cobra said

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@Eamil

Having read the PDF out thoroughly, I gotta agree: It is very vague and can mean almost anything, even that Blizzard is working on ANOTHER project that is NOT TITAN. But this is kinda quirky, because most of the info (and release date timetable leaked a few months ago) sorta validate that this could be Titan.

Conclusion: It is highly likely to be Titan, but not 100% certain because of vague hint.

The interesting thing I got out of this article is, we all know "Titan" is likely just a codename, but it may refer to how Blizzard/Activision sees this MMO : As a "Titan" to dwarf other MMOs. They may be thinking they have a "winner" on their hands. Of course, the realities of the market place, (such as any promises on a stock investment) are not 100% predictable. Blizzard could be correct thinking it has a "winner" or misguided, but Blizzard has a good track record, so we'll just have to wait and see.
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Posted: Jun 30th 2011 1:46AM ImperialPanda said

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@Allegos

Haha, with a few exception, my personal opinion of these brokerage analysts is pretty low. Their track records are atrocious. You're better off just using CDs.

That said, this is just a random person making a random statement without giving any more information. He might know something about Titan, or he could be pulling it out of his ass. Who knows, who cares.

His segment on risk factors is so elementary it's laughable. "Upcoming launch of ERTS' Battlefield 3; game looks good, could take some market share from the Call of Duty franchise..." No s***... really?!
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Posted: Jun 30th 2011 9:10AM Dril said

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@Allegos

Agreed 100%.

This a nobody talking about nothing. It would be like any of us making a guess and getting a new post.

Mayhaps Massively should make it clearer that there isn't any proof at all, just some schmuck trying to make a prediction. Sensationalist journalism gets hits, but it doesn't get facts.
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Posted: Jun 29th 2011 8:54PM GreenArmadillo said

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I was curious who Mr. Bhatia was and how he has information that no one else in the industry has. Then I clicked his name, and saw that his last appearance on Massively was a prediction back in September 2008 that Warhammer subscriptions would settle in around 250K. Based on that track record, it appears just as likely that the new Blizzard project is a sequel to Darkfall.

Posted: Jun 29th 2011 9:01PM cliktea said

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Don't most AAA titles talk about being "casual friendly" now anyways?

Posted: Jun 29th 2011 9:14PM Dunraven said

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@cliktea Yeah until you hit end game and it's always the same ol boring ass Raid or Die whack the loot piƱata
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Posted: Jun 30th 2011 11:19AM Dril said

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@Dunraven

If you're boring enough to let it be, sure.

Alternatively, you could try playing something that doesn't have raids.

Typical anti-raid mentality: all criticism, no solution.

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Posted: Jun 29th 2011 9:04PM Joshua Przygocki said

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If WoW will finally grow some content and lasting appeal (It just loses it's luster after the 20th time repeating a raid), and also become semi difficult (not unfair raid fights, just more than 2 button macro/rotation spam), I would love to pick it back up.

Also I'm willing to bet "Titan" will be free to play.

Posted: Jun 29th 2011 9:26PM Joshua Przygocki said

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@Tempes Magus I have been reading/replying to your comments for as long as I've read Massively. I feel like we almost ALWAYS disagree and also that I almost know you.

Lets get together for a drink some time. Pay2Play FTW!
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Posted: Jun 29th 2011 9:36PM Joshua Przygocki said

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@Tempes Magus Yeah, I do like B2P but let's face it, will developers turn down the constant profit of F2P or P2P though?

And neither do I, that drink was metaphorical, for the most part.
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Posted: Jun 29th 2011 9:43PM DevilSei said

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@Joshua Przygocki

Well then, metaphorically, I say you two should get hammered and have fun.
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Posted: Jun 30th 2011 9:59AM Eamil said

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@DevilSei

They just need to make sure they don't metaphorically drink too much or they might wake up with a killer metaphorical hangover tomorrow. =(
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Posted: Jun 29th 2011 9:18PM C Rose said

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This sorta feeds into the "Halo IP" rumors too. Which I actually think have a small shread of validity. An MMOFPS in the Halo universe would, to me anyways, be quite casual.

And if you have no idea what I'm referring to, just google Blizzard Titan Halo and you'll see all the tin foil hat goodness.

Posted: Jun 29th 2011 9:20PM Jenks said

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Doesn't Blizzard already have a casual MMO?

Posted: Jun 29th 2011 9:31PM SaintV said

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@Jenks

That is what I am saying. you can't get much more casual than WoW the way Blizzard has it set up right now.
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Posted: Jun 29th 2011 9:32PM Mr Tastix said

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@Tempes Magus Can't say I agree with that.

WoW is a grind in some areas, but I've seen worse for games that you've got to pay to play, or where the option is available for those who want it.

The problem here is defining the word "casual" and "hardcore". People have different meanings of the word.
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Posted: Jun 29th 2011 9:41PM DevilSei said

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@Mr Tastix

World of Warcraft is a very casual oriented game in everything but its end-game. Playing a Worgen rogue casually (1-2hrs a day roughly) the past week I'm already lvl 25-26.

The gear treadmill you partake in once you hit that stage... is definitely a "hardcore" grind.
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Posted: Jun 30th 2011 2:32PM hereafter said

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@Tempes Magus

Any game gets boring after you play it so long. I played WoW a lot, starting about a year after it released. It was my first real MMO and as such was a hell of a lot of fun. Yes obviously now it's become mundane and the stat game is very transparent, but it's because I'm so used to it and it no longer has the ability to surprise me (for the most part).

That's not really a failure of the game or its design, it's just the result of playing the same game for years on end. I sometimes sense this preconceived notion among MMO players that a game is only truly good if it can somehow transcend our tendency to become bored. While it's a noble goal to design a game that never stops being fun, I don't think we should condemn a game that gives us years of entertainment simply because it doesn't last forever.

Even darlings in the MMO community like Guild Wars 2 will face this eventually and it may be sooner than we expect. No game can hold our attention forever.
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Posted: Jun 30th 2011 7:12PM Jenks said

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@Tempes Magus

WoW is a hardcore grinder's game?

Clearly you haven't played many MMOs.
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