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Reader Comments (59)

Posted: Jun 28th 2011 6:21PM Sorithal said

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Sounds like someone's starting to get desperate for more players so they can go back to gloating about how they have 12 million+ subscribers.

Posted: Jun 28th 2011 6:26PM (Unverified) said

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@Sorithal

Nope, sounds like F2P options in other games have got them thinking and now they figure this might bring back players that left.
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Posted: Jun 28th 2011 6:48PM Dril said

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@Sorithal

Desperate?

That one game probably brings in more than every other western themepark combined (and has more players to boot.)

As much as people like to preach WoW's imminent demise and how Blizzard are sitting there [freaking out], it isn't going anywhere.

Hell, kudos to them for trying something other than "HAI GUISE WE'RE GOING F2P" to stimulate some growth.
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Posted: Jun 28th 2011 10:08PM real65rcncom said

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@Sorithal
I don't get it.

For years people said Blizzard charged them for everything. "Why do you charge me for this?" "Why can't I get that?" "All the other games do this.."

Now Blizzard does what many companies are starting to do and it's 'desperate'? lol

Haters gonna hate.
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Posted: Jun 28th 2011 6:27PM Oskari said

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Comments section will explode any second now...

Posted: Jun 28th 2011 6:35PM Dumac said

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Interesting... Wonder if it will catch on. People said WAR's unlimited trial is going to change how trials work but only Funcom dabbled with the idea... Wonder if this will have a bigger impact and if it does, what that means for F2P across the board...

Posted: Jun 28th 2011 6:36PM Halldorr said

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They sent out those free copies for subscribers to give to friends recently as well.

Posted: Jun 28th 2011 6:39PM slickie said

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Extra! Extra! Get your copy of WoW Doomsayer Monthly!

Today's headline - World of Warcraft offers indefinite free trial with a level cap of 20! Blizzard in ruins! WoW's death obviously near! Game could dip below 1 million subscribers by the year 2049!

Posted: Jun 28th 2011 8:02PM Utakata said

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@slickie

It's more likely they'll use this to "cook their books" to their creditors by declaring "Hey, look at all the new subscribers we've got!" We can only hope they'e not that dishonest....

...as for they're are doing this because Blizz is in ruins? Lol, dear god no! :)
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Posted: Jun 28th 2011 8:13PM Eamil said

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@Utakata

The disclaimers on their press releases always say they don't count trial accounts so I assume that's going to stay the same. Even though they've lost a fair number of subscribers I think it's safe to say they're still making money hand over fist so I don't know why they'd need to fake subscriber figures to placate Bobby Kotick or Vivendi.
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Posted: Jun 28th 2011 8:25PM rhorle said

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@Utakata

Blizzard has always counted actual subscribers and has never cooked their books in regards to subscriptions. They clearly define what subscriber means to them and its more restrictive then what other games report.
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Posted: Jun 29th 2011 2:41AM ImperialPanda said

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@Tempes Magus

The goal of constantly trying to improve your profit, and by extension your products, services, company, etc, is what keeps the economy growing and drives innovation and advancement.

"they want all the money in the world....despite the fact that money would be worthless if nobody else has enough to buy anything"? That's about as stupid as saying if the Sun blows up tomorrow then we're all dead so we might as well not do anything. Neither are likely to happen... in fact there's probably a bigger chance of the Sun blowing up.

Greed is a basic aspect of human nature. And despite its many negative connotations it is critically important to the advancement of society. Like many things in life, greed is not purely bad or purely good. It can be good or bad depending on the specific situation.
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Posted: Jun 28th 2011 6:40PM Palebane said

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That's pretty cool. I usually get bored by level 20 anyway.

Posted: Jun 28th 2011 6:41PM C Rose said

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This is really not a big deal. I mean it's still only until level 20 and that takes what, a couple hours to reach and then you're pretty much stuck there.

The 14-day trial was more than enough time to get a initial feel for the game anyways. I don't see what this is going to do except maybe it's Blizzard's first foray into the F2P or at least partial F2P market.

Until they offer something more substantial than this, I say this isn't really that noteworthy at all. Free vanilla WoW content up to and including level 60 would actual be quite cool if you ask me. I wouldn't mind having a locked 60 character to just re-experience the original end-game content. But that's a big stretch I know.

Posted: Jun 28th 2011 9:49PM Irem said

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@C Rose
Yeah, if anything I actually think this is kind of a nice move. People are still limited, but it's easier to not feel rushed if you have all that time and that means the opportunity to try out crafting and the like, maybe get a little invested in the game, find some friends...probably much more likely to get players to stick around this way.
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Posted: Jun 28th 2011 6:47PM Faith said

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Every other existing MMO on the market calling emergency meetings to make plans to follow suit in 5...4...3...2...1...

Posted: Jun 28th 2011 6:49PM Dril said

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You broke this story before WoWInsider, the WoW-focussed blog.

PCGamer broke this before Massively, the MMO-focussed blog.

My world, it be broken.

Posted: Jun 28th 2011 6:49PM Sunlover said

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Blizz is simply remaining competitive. Smart move, similar to WAR's own trial. A F2P option may pop up some time in the future, but I doubt it will happen any time soon.

It will take a pretty serious competitor (or some other serious situation/changes) to inspire them to do go F2P. They will have to hemorrhage subscribers before we see that. There are only two games that could very well do that to WoW, and one other that's kinda-possible IMO - 1) Blizzard's own new MMO, 2) Guild Wars 2, and 3) SWTOR. Outside of that, I can't see anything else, besides just industry-wide F2P pricing adoption messing with Blizz's iron grip on the no. 1 spot.

With each new well developed game that releases though (Rift), and each new AAA MMO that goes F2P (EQ2, LOTRO, AOC), Blizz's hold weakens just a bit. It will be interesting to see how they continue to adapt in the future.

Posted: Jun 28th 2011 9:06PM Ghostspeaker said

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@Sunlover

At its current size WoW has so much momentum they'd practically have to have the devs literally going around and personally taking a dump on people's doorsteps in order to not remain competitive. It's pretty much reached market saturation already. I really don't see the point in this. But I doubt it'll hurt anything, so whatever.
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Posted: Jun 28th 2011 9:55PM Irem said

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@Ghostspeaker
They lose a lot of trial players. Even though they're not hurting for subs by any means, they need to bring in new blood (the reason they're losing subs is [probably that pretty much everyone who wants to try WoW has tried it, so there are fewer new players to replace those who leave), and by removing the time limit on trial accounts, they make it more likely that the person who gave up on the trial before level 10 will come back in a few weeks and give it another shot. It takes the pressure off the player to decide once and for all whether or not they like the game in a short period of time.
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