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Reader Comments (8)

Posted: Jun 25th 2011 11:33PM Alex Oglitchkin said

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@JohnLane If you only knew some of the money these people make from sponsors and playing video games it would make you cry.

Posted: Jun 26th 2011 12:22AM Graill440 said

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In our sim centers we use orbs, sadly for you civy types they are cost prohibitive. (bahaha) Grin.

Posted: Jun 26th 2011 1:37AM ImperialPanda said

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@Alex Oglitchkin

You can make a decent income playing games now. Much better than 5-6 years ago. But still, it's a LOT easier to make a living wage doing other stuff. :P Top players almost certainly would be making more money if they did other stuff instead. I personally hope they're playing mostly cause it's fun and money is just a nice bonus.

A lot of "professional gamers" from my time (sc/war3) quickly moved on from those games to more lucrative stuff. It just doesn't pay enough, especially if you're outside Korea.

I probably make more money than boxer right now. And I'm sure he's still among the highest paid gamers in the world right now. And I'm certainly not the best at what I do. :P

Posted: Jun 26th 2011 2:35AM Mynsc said

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@ImperialPanda

It varies from player to player, but it has become a LOT easier to make a very nice income as a professional player these days. Tournament money are just a small bonus, the main revenue comes from live streaming, coaching and ofcourse your salary from the team / sponsor that hires you.
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Posted: Jun 26th 2011 3:34PM Valkrysa said

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Why is it that not so massively is covering just the Dota style games each time? SC2 is very important to E-sports and was huge at DreamHack. It even awarded 100,000 krona to first place and Day[9] had high quality live streams going every match with two ace level commentators.

Maybe it is because LoL is 5v5 and SC2 was 1v1?

Posted: Jun 26th 2011 7:46PM (Unverified) said

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@Valkrysa

It's because SC2 isn't considered under the "MMO" category... and Massively is primarily a MMO-specific news group.

Yeah, "Not-so-massively", isn't exactly about MMO's either, but it's probably the writers too. Most of them come from the MMO scene (why else join the Massively writing team), and probably don't know anything about SC2, or the Tournament news about it...

:P Whatever...

Teamliquid > Massively... it's totally fine for them to ignore SC2. (Until they write about how LoL is making e-sports amazing, then I'll start flaming them. :P)
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Posted: Jun 26th 2011 8:46PM Addfwyn said

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@Valkrysa I think you mostly nailed it with that last line. Not so massively seems to be focused on multiplayer games with a bit of a bigger team size than 1v1s. Though then you could argue they should cover games like MAG, which sport much larger teams.

Hard to say really, but they seem to want to focus it on moba-type games for the moment, which is okay with me really.
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Posted: Jun 26th 2011 9:52PM Brendan Drain said

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@Valkrysa If you guys find a game that you think should be covered in Not So Massively, feel free to suggest it. The criteria are that the game really should be multiplayer, online and have some level of persistence through character progression, stat tracking or something similar.

It should have regular content updates, because if there's no real ongoing development post-release we're going to have nothing to write about. Several of the games we've introduced through Not So massively haven't produced any further news to write up and so haven't been featured a second time.

I don't think a game based on one-versus-one battles can really be considered multiplayer in the same way that MOBAs with 3v3 and 5v5 game modes can. There's a lot of room for personal interpretation here and please feel free to plead the case for a game you think should be covered. But remember that the theme of the column is games that are not quite MMOs but come pretty close.
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