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Reader Comments (11)

Posted: Jun 24th 2011 11:05AM Ehra said

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@Puremallace

Wow. NCSoft is the producer and, as such, they are showing GW2 and CoH at the events they're hosting at Comic-Con. If you want to see specific mention of ArenaNet (for who knows what reason) then all you have to do is look at the page that this article linked to and give it a read. Particularly this part:

http://us.ncsoft.com/en/events/comic-con-2011.html#gw2-speakers

Posted: Jun 24th 2011 11:07AM Ehra said

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@Puremallace

As for why they would bring City of Heroes when supposedly "noone cares about"..... it's comic con. City of Heroes is a MMO about super heroes, inspired by comic books. I hope you can do the math.

Posted: Jun 24th 2011 11:10AM (Unverified) said

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@Ehra

No one cares about CoH

Posted: Jun 24th 2011 11:30AM Armaros said

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@(Unverified)
You care enough to feel the nees to troll any announcement regarding it.

Posted: Jun 24th 2011 11:31AM nightsong89 said

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@(Unverified)

Quite a few people do care about City of Heroes, me being one of them. Also it's Comic Con NCsoft is attending. City of Heroes is based on comic books and superheroes/super-villains.

Posted: Jun 24th 2011 11:53AM hereafter said

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I wish I could go... there's a slim chance I could. I'd like to play GW2 and I was bummed that they weren't at E3. There's a TOR event that week too, so it'd be worth it if I'm not working.

Posted: Jun 24th 2011 12:04PM Ehra said

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@Puremallace

"You got to love that B2P model honestly. All you have to do is sell the box and to hell with actually developing the game afterwards because they already have your money."

That's one way of going about it, but they'd be shooting themselves in the foot then because people aren't likely to spend money on microtransactions for a game with no support. Not to mention that the game would be very unlikely to get continue to pull in new people after the game's release if it gets a reputation of no effort being put into updating the game, which would quickly make it unlikely for them to even make up the development costs much less turn a profit.

Even from a purely "making money" point of view, your proposed business model has a fairly low chance of success. Maybe if this were a single player game, but you don't make up 5-6 years of MMO development through initial box sales alone.

Posted: Jun 24th 2011 12:59PM Tyrang said

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@Puremallace

Being too subjective just pissed ppl off sometimes. I think the original Guild Wars was pretty good.

Of course I don't know if GW2 will actually be successfully, but so far, the game actually look very promising and they are trying some different.

And for the record, if F2P is proven to work, I don't see why B2P wouldn't.

Seriously, some of your arguement just made no sense. NCsoft usually do subscription, except GW being B2P cuz it has always been B2P.

Not trying to be fanboi about GW or NC but your subjective comment got no backup.

Posted: Jun 24th 2011 1:09PM Ehra said

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@Puremallace

Uh... the original Guild Wars is still going strong with monthly balance patches, new content, and a high population. The reason ArenaNet is bringing micro-transactions to GW2 is because they were already a success in the original Guild Wars. Not to mention that your claim that "NA/EU people hate Cash Shops" is pretty easily proven false when you look at how successful DDO, LOTRO, and RoM have been. Like anything else, there are lots of people that dislike it and lots of people that do.

Seriously.... I get that you have this irrational hate for NCsoft, but is it too much to ask that you at least learn a bit about something before foretelling its doom? There's a place between "fanboiing a game" making yourself hate it. I like to call it a happy medium.

Posted: Jun 24th 2011 1:13PM Alseif said

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@Tyrang FYI B2P is proven to work because they have had profit with a "failing" game as GW even though it was only B2P. Microtransactions weren't even necessary for the game to be fun seeing as most of it was accessible in game.

To be quite honest it'll work out perfectly with no problem. GW1 was said to suck, yet half of WoW's playerbase still plays GW1.

That being true, GW2 is exponentially better than GW1. Why wouldn't it be an amazing game?

Posted: Jun 24th 2011 1:38PM Ehra said

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@Puremallace

What are you talking about? Guild Wars 2 doesn't even HAVE a subscription model. GW2 isn't being developed by NCsoft, it's being developed by ArenaNet. Guild wars 1 doesn't do any of those things you said Aion does except selling some costumes. Everything else is account services like extra character slots, storage space, and instant PvP unlocks.

And did you seriously judge how successful LOTRO, a F2P game with a hybrid business model, is based on pure subscription numbers?

You've shown you have no idea what you're talking about, a lot of the things you're complaining about are basic things that could be proven wrong by reading up on the game a bit or even just looking at how GW1 has been handled . You've decided you're going to hate the game and that anyone else who argues with you is just fanboiing it up. Have fun.

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