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Reader Comments (174)

Posted: Jun 24th 2011 6:35PM Fabius Bile said

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@MMOaddict tbh Im shocked it isnt already closed, its clear it has been living on borrowed time since at least 2 years...so instead of complaining you should be thankful, I can name plenty companies that would have wiped it long ago....
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Posted: Jun 24th 2011 5:21PM ActiveNick said

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"It was as if a million voices cried out and were suddenly silenced..."

Sad news indeed... my beloved first MMO is sunsetting... the beloved first MMO of a LOT of people. We'll always have the memories of the good times and the screenshots (I need to go back in and take a lot of them over the next few months).

Thank you SWG for giving me my best MMO memories to date. And thank you for holding on so long as the greatest sandbox ever, you were our only hope. Now desperately waiting for someone to say:

"No, there is another..."

Posted: Jun 24th 2011 6:21PM Popplewell said

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@ActiveNick

If there were a "million voices" affected by this, they wouldn't be shutting the game down.

It's simple business.

You don't compete with yourself.
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Posted: Jun 24th 2011 6:32PM ActiveNick said

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@Popplewell I knew that someone would just call out the "million voices" part of my quote.

There are a lot of players saddened by this shutdown news, some are current players, but a LOT are older players who left since. I honestly believe that there have been AT LEAST a million people who have cumulatively played SWG over its 8 year history.

Seeing how many players who used to play it a long time ago are now resurfacing out here, on Twitter and elsewhere to express their sadness over the death of SWG, I thought my quote was very fitting.
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Posted: Jun 24th 2011 6:37PM Fabius Bile said

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@Popplewell FYI, competing with yourself is the best business you will ever do...
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Posted: Jun 24th 2011 7:37PM Popplewell said

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@ActiveNick

If you're not paying for a product, any sentiment over its demise is a little hollow.

@Fabius Bile

... because spending money to have two of your products fight over the same customers is good business.

Maybe if you're running a cartel and you don't want it to look like you're running a cartel.
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Posted: Jun 24th 2011 7:51PM jslim419 said

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@ActiveNick

"There are a lot of players saddened by this shutdown news"

so your saying anywhere between 30k to 50k people? a backwater town in Alabama has more people in it than that.
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Posted: Jun 24th 2011 7:54PM ActiveNick said

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@Popplewell Dude, seriously, others may have quit for good but I never lost hope. I have been paying for THREE accounts since 2003 and a FOURTH since early 2005... and despite the NGE and virtually stopping playing since 2006, and logging only 2-3 times a year over the last 5 years, I have been paying for my FOUR accounts all this time, up until now, for 8 year!. Only 3 months ago before the outage did I scale down to 3 accounts as I was trying to cut down on a game I did not really play.

I gave it another shot for 2 months in 2009 to see where the game was at, but in the end, even though I dropped out again, I could not bring myself to completely cut the cord. I kept paying just to have the option of jumping back in whenever I felt like it.

I feel really bad this game is gone for good... I was actually in there just last night to check things out, claim my outage reward and check if I got any good loot on my dozens of TCG packs they keep sending me on each account as a paid subscriber.

This game was flawed, but it was awesome at the same time, and I've earned the right to be sad about it.

As for the others who quit and are posting here today, they may have left long ago, but their memories of this game are just as real as ours, they supported the game for a while and they are still a part of our SWG community.
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Posted: Jun 24th 2011 5:23PM urgan said

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Typical SOE attitude. "There is nothing we can do." ... Well not with that attitude there isn't. I'm still super ticked about how they treated Matrix and that they cancelled Agency. I'll never be a SOE customer again, that's for sure. :(

Posted: Jun 24th 2011 7:59PM ActiveNick said

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@urgan I can understand how their hands were probably tied with the Star Wars and Matrix licenses, but I must admit I was shocked they cancelled The Agency even before releasing it.

I remember going to a private SOE party at GDC just to promote The Agency, it was a big deal... I wish I knew the real reason as to why they cancelled it.
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Posted: Jun 24th 2011 5:30PM (Unverified) said

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This just sucks as does everything having to do with capitalism. Why can't someone just run a damn private server. It's like during the depression with throwing away food that couldn't be sold. It's BS and I hope someone pirate's it, and compiles it for use by the people who love it.
External agencies deciding what parts of a culture to dispose of is a bad thing. Especially since the wealth of those agencies put them outside the realm of cultural backlash or even punitive measures.
In short: the ass-hats always win and win and win again.

Posted: Jun 24th 2011 5:35PM ActiveNick said

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@(Unverified) Blame Lucas for watching his Star Wars IP like a hawk. He would never allow any Star Wars game, free or not, to run without their explicit supervision and authorization. i can completely understand protecting the IP fronm a business point of view in commercial ventures, but free ventures should get more support from them as long as they clearly do not abuse or deface the image of Star Wars.

Besides, Lucas does not need any help to deface Star Wars...
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Posted: Jun 24th 2011 5:38PM Zantom said

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Wow this the first closure that really hurts. Time invested, friends made and money spent (damn TCG).

I am still in shock...

Posted: Jun 24th 2011 5:49PM Takeonblink said

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Eat it Smedley, Burn in hell.

Posted: Jun 24th 2011 5:53PM ElfLove said

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So wait...the post about NGE had people foaming at the mouth, and raging about years old ragequits.

...and now that the game is going away people are sad?

What gives?

Personally i was really starting to have fun and make lots of good friends. Now I'm going to have to settle for Biowares single player game, with a subscription, if I want a Star Wars fix. One that I was told would have a super fast level to max, and then nothing but raids...ugh....

NGE or not...SWG will be missed..perhaps more than we realize when the new one comes out. >_>





Posted: Jun 25th 2011 1:25AM Space Cobra said

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@ElfLove

When people feel content, most don't post anything. They just happily play.

When people feel the need to voice something, either because they are angry, irritated or sad, they will post. On the surface, it looks like the majority are commenting, but they are not. This is true in other areas of life, like politics and the news.
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Posted: Jun 24th 2011 5:55PM Takeonblink said

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Good memories.

Posted: Jun 24th 2011 5:55PM TheAngryIntern said

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soooooo, Dec 15th SWG ends, does that mean SW:TOR launches Dec 16th?

Posted: Jun 24th 2011 7:47PM Larry Everett said

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@TheAngryIntern

No, because that's a Friday
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Posted: Jun 28th 2011 7:08PM C Rose said

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@TheAngryIntern

I'd be very surprised if TOR takes that long to be released. Sept. is the most likely scenario at the moment and Oct. or Nov. are even pretty far-fetched release windows. TOR will be up and running well before SWG is sunsetting.

The fact that TOR's release is imminent is what is causing LA to pull the license. SOE is CHOOSING to end it on that date so they can build up to the events they are planning.
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