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Reader Comments (75)

Posted: Jun 23rd 2011 2:46PM hereafter said

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Nice to hear another vote of confidence for the game. There's a fair share of pessimism about it from folks who haven't played, but I suspect it's going to at least be a solid title, if not a stand-out success.

Posted: Jun 23rd 2011 4:35PM Fabius Bile said

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@hereafter to be honest, theres also a lot of optimism from people who havent played it either. and to be totally fair, this review makes the score 2-1 so far, so it isnt like everybody that tries the game likes it.
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Posted: Jun 23rd 2011 4:51PM hereafter said

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@Fabius Bile
I'm more forgiving of optimism.

Most people who have played it have had good things to say, myself included. But remember that it's not a contest. It's okay to have shades of grey in our opinions. Too often people turn it into a debate, just like we turn iPhone v. Droid, Console v. PC, and Democrats v. Republicans into black and white debates. Too often we forget that it's a varying spectrum of opinions.

I'd like SW:TOR to succeed simply because I want to play it and convince friends to do the same. This doesn't mean I hate GW2 or anything else. It's not a huge deal; no one needs to "win" here.
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Posted: Jun 23rd 2011 7:43PM Borick said

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@hereafter I have a hate-on for 'WoW clones' but this this piques even my interest.

Well played, Bioware. Well played.
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Posted: Jun 24th 2011 12:12AM ColRoofles said

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@hereafter It depends how you look at it. I read his review and it made me even less enthusiastic about the game than I was, as he basically confirmed my suspicions that there's going to be as much MMO in SWTOR as there was RPG in ME2.

The reason Gabe doesn't like SWG is pretty clear; he doesn't actually like MMOs. What he wants is a game with a deep, involving, extremely original story about saving the entire universe from certain doom that he can play cooperatively with his friends, and that's fine, but that is not what MMOs are. Remember the first MMOs that defined the characteristics of this genre? You had no destiny to fulfill, no world to save. You were pretty much a regular citizen spending your time in a virtual world.

Personal preferences and genre definitions aside, I highly doubt that a game with such heavy emphasis on story-telling is going to stay afloat for long. There's a finite amount of quests, and once people get through the entire content, there'll be nothing left for them to do until an expansion pack is released. Unless there's a lot of other unique, fun activities people can involve themselves in to make them want to pay a monthly fee, which, from what's been said about the game so far, doesn't seem to be the case.

There'd be a lot more pessimism surrounding the project if it wasn't for the fact that BioWare is developing the game, and as we all know, BioWare is one of those godly companies that basically shit pure awesomeness and could never create a bad product, even if they tried. At least according to their fanbois.
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Posted: Jun 24th 2011 3:50AM hereafter said

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@ColRoofles

There's as much MMO in TOR as there is in any themepark MMO. You have PvE, PvP, endgame, crafting, socializing, etc. If WoW qualifies as an MMO, then so does TOR. The difference is that the leveling game will be better crafted than the quest-text, checklist bum's rush that most games try to pass off as "story." That's honestly where Rift failed me and it's why WoW no longer holds my attention. Obviously that's not a priority for every player, but I'm expecting that the story is what will rope players in and the other elements will keep them playing until more story comes along.

I think we'll definitely see more virtual-world, simulation style MMOs in the future, but TOR looks to me like a very solid entry into the themepark style of game. Its apparently massive too, which is another major perk for me. Rift felt small.
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Posted: Jun 25th 2011 12:16AM Vagrant Zero said

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@ColRoofles You should probably be in the other thread crying about your poor soon to be dead SWG. Not in this one typing out essays at people who basically think you're a senile old coot ranting at your own shadow.
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Posted: Jun 25th 2011 4:21PM ColRoofles said

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@Vagrant Zero BioWare's collective e-penix must've grown to gargantuan proportions by now, so try not to choke. Not that I care about your personal well-being, I'd just like to hear from you a few months after the game releases. Watching rabid fanboi's determination, arrogance, and sense of infallibleness wither and die along with their dream always make for a good laugh.
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Posted: Jun 25th 2011 4:46PM hereafter said

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@ColRoofles & @Vagrant Zero

This kind of talk is what I think needs to stop. We're all gamers here, MMO players. Why does it matter what game is our favorite? If an upcoming game does great, isn't that a good thing for its fans? If it does bad, should we really be rubbing it in anyone's face? Just play what you want and forget about the rest.
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Posted: Jun 23rd 2011 2:47PM BigAndShiny said

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Well they're not exactly gonna let him say it's terrible.
You know, honestly this is just a joke. I find myself having less hype when they put out stuff like this. Makes me think they paid the journos off. I have played the beta, and it is McStandard MMO with even less dynamic stuff than Rift, one fun PvP minigame, and a less than engrossing story (Yes that's right, you heard me, the story is pretty bad compared to Mass Effect etc.)

Posted: Jun 23rd 2011 2:50PM BigAndShiny said

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@BigAndShiny
And 2 hours of kill 10 plus 5 minutes of voice :"Ooh looks like the aliens ARE zombies" does not count as Epic Story
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Posted: Jun 23rd 2011 2:58PM jealouspirate said

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@BigAndShiny

I guess you either didn't read it or think he's lying, since he repeatedly said that Biwoare didn't read what he put up until he posted it on the PA blog. Maybe he honestly has a different opinion than you?
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Posted: Jun 23rd 2011 3:00PM Space Cobra said

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@BigAndShiny

So basically, you are calling Gabe of Penny Arcade, "a liar", since, in the article, he states he had to "beg" Bioware and they did not even look over his article?

Did you even read it?
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Posted: Jun 23rd 2011 3:40PM EMH said

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@BigAndShiny

I don't want to seem unnecessarily rude, but I believe you are lying. First, you imply that there is a little "dynamic" content in the game, when Bioware has confirmed that there is none (Whether this is good or bad is debatable). One fun PvP minigame? Several testers have confirmed that there are three warzones in the current build, plus open-world PvP. They have also confirmed that there are no story quests which are "Kill X of Y", and that they are kept to zone-specific bonus quests, which directly contradicts what you said. I don't know, maybe you were in a very early build.

I'm just going to have to call BS on this one. :/
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Posted: Jun 23rd 2011 3:56PM Bartlebe said

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@jealouspirate

You're so quick to point out that he may have a different opinion while downvoting everyone on here that has a different opinion?

The downvoting system shows the insanity of people when they're excited for a title. They see opposing opinions as not only disruptive but offensive and somehow threatening.

Strange phenomenon.
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Posted: Jun 23rd 2011 4:02PM Bartlebe said

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@jealouspirate

You're so quick to point out that he may have a different opinion while downvoting everyone on here that has a different opinion?

The downvoting system shows the insanity of people when they're excited for a title. They see opposing opinions as not only disruptive but offensive and somehow threatening.

Strange phenomenon.
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Posted: Jun 23rd 2011 4:06PM Mystal said

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@jealouspirate If PA wasn't endorsing half a dozen games a week, their endorsements would probably seem more meaningful.

If such a ringing endorsement had come from some one who's genuinely critical of bad games (like Yahtzee Croshaw) it would carry a lot more weight for a lot of people.
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Posted: Jun 23rd 2011 4:09PM Mystal said

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@EMH

The build that Bioware just showed at E3 had plenty of "Kill X of Y" type quests. This is something that the hands on testers from massively commented on, and you can verify it easily by going to youtube and watching videos from E3, PAX, etc.

Maybe do the very minimum amount of research before calling some one a liar.
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Posted: Jun 23rd 2011 4:39PM EMH said

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@Mystal

I am aware of this, and I have done the research. It was actually a misunderstanding- the "Kill 20 Sandpeople" quest was received when the player went into the area where the quest was located. The main story quest was "Go to X cave and try to find Y person". Simply watch the dev walkthrough of Tattooine if you want my source. This is supported by the claims of other testers who have leaked their impressions, as well. I don't like going around calling people liars, but the amount of contradictions in his post is unsettling.
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Posted: Jun 23rd 2011 5:12PM BigAndShiny said

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@EMH
Tons of kill 20 quest ingame CONFIRMED Literally come back to me in 6 months and you will know.
2) By one fun minigame, i know there are 3 warzones, but class issues and general lack of fun means all but the Nar Shadaa one are not too enjoyable.

Oh, and kill 50 jawas until you find the transmitter is still a grind. Fight your way through 10,000 sith on the starship is still a grind.
Im sorry guys.
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