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Reader Comments (42)

Posted: Jun 23rd 2011 12:33AM Graill440 said

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Reviews and personal opinion are two different animals. To actually review something you first need to be an expert in what makes them popular and how they work, not what you like in or about them.

Example, I detest the WASD movement type and lack of keybinding to suit (someones choice way back then, not mine) and when a game comes out with only that option its a big negative, not because i alone do not like it, but a large percentage also dislikes not having choice to do keybinding. If i state in the review i hated the game because i had no choice to change my keybinding thats not much of a review but more part of an opinion piece, to review i would state simply WASD is present with no option to keybind.

A basic review of any MMO can be done by a reviewer looking for the basics that make a game accessible in a short time. Payment model, Sound quality, Graphics, and system requirements can also be evaluated in short order. Things like quest type and story will need re review or longer wait times before an adequate review can be performed. In short if a person has the job to check a game for an off the shelf MMO release, the basics, something everyone has to interact with in short order could be done in a day, less the review itself, this leaves time for the needed research to back up observations.

Its not good for a "reviewer" to type anything such as "what i liked", or "i do not like this", responses like, "this was missing from the traditional, etc", "this was copied" or "this style of play is present, etc", the reviewer must remain vanilla and present observation and mechanics only.

Opinion pieces are another story, things seem to get nasty in those....(grin).

Posted: Aug 25th 2011 8:17PM Lumin said

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Depends on the game! Some games are more complex than others.

Some games, for example Dragon Nest, I formed an opinion on fairly quickly because the quests, combat and leveling in that game became tedious and repetitive very quickly. Action and twitch aiming alone isn't enough to keep my interest.

Other games sometimes experience a big shift in difficulty, theme or simply the way it is played, after you get out of the tutorial zone or cross some other threshold. If I know about said threshold beforehand, I usually try to stay open-minded until I've seen the grass on the other side.

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