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Reader Comments (116)

Posted: Jun 21st 2011 10:04PM Skyydragonn said

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Just goes to show you that not every game need hop on the cash shop express.

Posted: Jun 22nd 2011 3:48AM oddshrub said

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@Skyydragonn I don't really mind. Unlike the plex system that's been in place for years this doesn't affect gameplay at all, and technically you could just buy stuff with isk if you wanted.

But I'm wondering how much money they're going to make on it. My amarr looks like a freaking jedi already, and I don't see how I could improve his hooded robe. :p

But if people want to spend twelve million dollars on a monocle it's fine by me.
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Posted: Jun 22nd 2011 8:55AM oddshrub said

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@Tempes Magus yeah, you have to go through the plex system, and they've added a completely new currency which is silly, but technically you could get it all for free if you're willing to sink a lot of isk into it, and none of it affects gameplay.

This in a game where you've been able to purchase isk legally for years, something that gives rich players heavy advantages over poor players in terms of getting implants or expensive spaceships much more effortless than poor players.

So no, I'm not opposed to them having a shop that sells clothes. Their prices are ridiculous, but if people want to spend a lot of money or isk being ridiculous I don't mind.
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Posted: Jun 26th 2011 12:21AM Skyydragonn said

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@Tempes Magus
thats pretty much the definition of why this move was terrible. i dont even play EVE and i feel bad for the playerbase. Knowing how economy drivin the game is and how much the price of PLEX effects the value of ISK in game.... this system is goign to drive market prices through the roof for non PLEX selling players.
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Posted: Jun 21st 2011 10:06PM ShivanSwordsman said

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Well? Are you all happy yet? You let the companies put Micro-Transactions in Pay To Play games, and now they cost more than a boxed version of the game, much less a frelling Expansion pack. Now they just sit on their duffs pumping out more of this cash shop crap instead of boxing up expansions. Never, NEVER, EVER! Is it a good idea for a P2P to have Micro-transactions, save for things like their expansion packs and character slots.

Reap what you sew people, you paid them, and now they'll milk you dry. Idiots.

Posted: Jun 22nd 2011 6:47AM Irem said

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@ShivanSwordsman
I wish it weren't true, but it is. Back when WoW added the first $10 minipets and $25 mount, people who objected to it were laughed at because "it's just vanity items" and "you don't have to buy it." The problem is that once a company has tested the waters and found out that, hey, people really -will- gladly pay exorbitant amounts of money for something purely cosmetic on top of a subscription, there's really nothing to stop them from expanding that.

The question is, do we want to defend companies who charge a premium for cosmetic additions because it's "just" cosmetic, or would we rather be able to assume that we're getting more for our sub fee than basic game access? Maybe if the average sub price was $5 I could see it, but I'm always shocked at the number of people who are willing to buy the idea that games are barely scraping by to cover server costs charging $15 a month and treat microtransactions for P2P like some kind of charity bake sale.
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Posted: Jun 22nd 2011 9:06AM Daelda said

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@ShivanSwordsman I don't call those kind of prices "Micro-Transactions". And I wouldn't pay them. Just because a company puts in a MT Store, doesn't mean that anyone has to use it if the prices are unreasonable.

Just as if I went to a store and saw they priced soda at $10 per quart or ice cream at $15 per half gallon. I'd either go to a different store, or just not buy those items.

I'm not opposed to MT stores in general, as long as the prices and items offered are reasonable. If the company is unreasonable in its offerings, I will either not purchase the items, or I will move on to another MMO and let the company know the reason for my leaving the game.
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Posted: Jun 22nd 2011 10:45AM Chiren said

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@ShivanSwordsman

You are so right! My thoughts exactly!
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Posted: Jun 22nd 2011 12:09PM Eamil said

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@Irem I'm not trying to defend them, just offering my personal opinion, but I find WoW's high prices easier to stomach because the pets and mounts are for every character on your account. And none of them even come close to the price of the monocle. If you want monocles for two EVE characters on the same account, you'll be coughing up $120-ish in Aurum or 2-3 billion isk
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Posted: Jun 22nd 2011 12:25PM Irem said

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@Eamil
WoW's prices -are- easier to stomach than this, and if you want to pay the money it's a much better deal (it would be completely indefensible if the items weren't account-wide), but I honestly think the reason we're going to see more of this in the future is because WoW got away with it. They charged half the price of an expansion for access to a virtual item on top of a $15 sub fee and people were falling all over themselves to buy it, so there's no reason for a company like CCP to expect to do anything with this but print money.
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Posted: Jun 21st 2011 10:10PM Eric Francis said

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Thats 85$ for a pair of pants, a shirt, a monocle and some boots for you, buddy.

Posted: Jun 21st 2011 10:25PM Mynxee said

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I can't wait to see the CCP backpedal on this one.

Posted: Jun 21st 2011 10:28PM Tweakalvos said

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Yeah so far Incarna = World Of Darkness avatar beta. And adding more menus to an already menu complex game to get new players in is naive. Sorry so far CCP not impressed at all. I waited 5 years of my hard earned money for this? More menus with a doll? And then charging 80 dollars plus for clothes. I mean yeah in RL I can go to the mall and pay that much but I need those not a 80 dollar dress up doll.

Posted: Jun 21st 2011 10:33PM Eric Francis said

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@Tweakalvos Thats the worst part for me. I was just playing eve while waiting for WoD to come out. But now? Canceled my eve sub and just makes me sad to wonder where they will take RMT with WoD.

CCP was the only company that made MMO sandboxes i cared about, but seeing them waste dev time on shit like this... bleh
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Posted: Jun 22nd 2011 1:17AM Darkstryke said

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@Eric Francis Yep, that's pretty much a big nail in the coffin for many if the :bittervets: out there.

After the fiasco of last year and 18 months, and now we're seeing what three years of major development resources and money has been able to ship:

The Captains Closet!

- Complete with only 1 of 4 racial themes
- Down-scaled avatars that don't look like your in-game portrait
- Insanely priced RMT clothes that no one else can see for at least another year (walking in stations)
- A very large increase in GPU requirements and stress levels (poor sods who don't use Vsync will be cooking some eggs on that GPU)
- Double if not triple the ram usage with the incarna client
- Mac support non-existent (lolmacs tho)

And really, they have not delivered anything other then a dress up room for people that cannot show their character to anyone else, made client performance terrible for their core audience (multi-boxers), and in general have pissed away most of the good will that had been re-established since the 18months fiasco of last summer in a span of two weeks (monetizing third party apps was last weeks golden nugget).

This is why you do not let sales or marketing managers have any exposure to the general public, much less your customers.
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Posted: Jun 21st 2011 10:32PM Karth said

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UUuuuu thats bad buisness.
You know why some people in the other side of my street sell 350 "arepas" in a day? Because it cost 2$ each. I buy 2 everytime I go there to eat something fast so they get 4$ in a day from me and I eat there like twice a week. So they get from me like 8$ plus the Ice Tea so its 10$.

The lesson from this?
They are freaking popular and they only work from 4 PM to 10 PM and make a whole of money in a industry that its freaking needed for me and everyone else (wich its called eating if you dont get it)

How CCP expect to win money on this if they charge like a eyeball for something that dosent you even need???

Or they want to make a huge ISK sink or something else, but 25$ for a blouse that almost nobody its gonna see dosent fit like something you ever gonna sell.
Even the most worthless CoD:BO map packs offer more for less the price.

Posted: Jun 22nd 2011 12:15PM Eamil said

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@Karth It's not even an isk sink. As I understand the term, money sinks are supposed to remove money entirely from the economy to prevent or at least slow down inflation (i.e. by having to buy things from NPCs, the money you pay them just vanishes essentially). Since the isk you'd pay for a monocle is being given to whoever you bought the PLEX from to convert to aurum, that money stays in circulation.
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Posted: Jun 22nd 2011 3:15PM Karth said

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@Eamil Eamil, Its a temporal ISK sink then. Like when you buy Jewelry. You dont expect it to sell/buy it every six seconds, more like something almost permanent that you "can" sell later if you want but usually you dont. Except for the Jewelry store itself.
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Posted: Jun 21st 2011 10:32PM Kalex716 said

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i do think they're priced too high, and whats worse as those retarded things are driving up the price on plex making it difficult for those who liked the idea of spending isk for game time rather than real life money.

they don't even look that cool, theirs just a couple of items and they're ugly.

Posted: Jun 21st 2011 10:32PM Raikulxox said

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When I first checked the prices, I was like oh nice, I can get almost one of everything for a PLEX. But then I realized I won't get but 1/10th of the Aurum I thought I'd be getting. I had to do a double check to make sure. I'd like to think CCP missed a zero on the Aurum you get from a PLEX, but that's just wishful thinking.

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