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Posted: Jun 18th 2011 7:24AM Valentina said

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D: I typo'd. I mean't to say Evolution is a slow process, and NOT something that happens right at the beginning of each generation but rather piece by piece as it grows.

Posted: Jun 19th 2011 12:45AM IncognitoHat said

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I'm not so sure an MMO can really 'evolve' into something we'd call a next generation game (but then again, I suppose it can be said that what I would define as 'next generation' is different from what others think) because it would require too many resources and would be a bigger hassle than just developing a new game. As of right now The Old Republic is slated to have game-play that is just too classical at this point to be deemed 'next generation', and personally I'm done with this combat system for at least a couple of years. The quests look to be your basic MMO standard (typical kill/fetch quests with a Star Wars twist, with bigger and more involved quests scattered through out the experience) although there will probably be a lot more involved quests than we've seen in any other MMO so far. A solid game, but definitely nothing next generation or even ground breaking.

Now for my own personal opinion on the game and it's systems and story; I personally believe that it's a lame excuse to hide behind your story when people ask you about what your game is bringing to the table. I also believe that it's incredibly lame to aim for the the last generation when making a game, and I also can't believe they actually admitted to the fact that they aren't, either because they aren't willing to or there's too much pressure from the publisher, willing to even -try- because it's not "safe". They have this amazing IP, and they're an amazing company, and they use their resources to create space WoW. I say "space WoW" not saying that it's a carbon copy, but WoW was their inspiration and definitely their model.

Not to sound like a plug, but let's look at the competition. Game-wise, GW2 has a big emphasis on story as well (even borrowing elements from Bioware's excellent Dragon Age), but of course it won't be as big as a game focusing on it. It has different combat systems, a revolutionized questing experience, and quite a bit else.

TOR will sell well. I will buy it, play through the free month just to see what happened after KOTOR. But game wise, Bioware really dropped the ball here. A really big wasted opportunity.

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