Let's not mince words -- when you hear about a new location in any MMOs, you know it's being added so you can go in and kill its inhabitants. There's nothing inherently wrong with that, especially seeing as every new level brings MMO characters new ways to dice, filet, and otherwise demolish said inhabitants. But as many players have noted, it would be nice if there were occasionally other options, such as the puzzles and traps that Dungeons and Dragons Online
places in some of its adventures.
So would you like to see more exploration options in MMOs? Would you enjoy the chance to have a new location where you had to puzzle your way past traps and not draw your sword (or gun or electrical magic or whatever)? How about exploring a landscape without certain knowledge about what was on the other side? Or do you feel that's a thing of the past and so long as answers and guides are freely available online that exploration can't quite be replicated?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!