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Reader Comments (16)

Posted: Jun 9th 2011 11:10AM Unshra said

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Nice write up, I had assumed it was gender-locked but wanted confirmation on it (thanks). Looks like it will be a decent time killer for those random moments when I just want to play something different from what I'm currently playing at the time and I look forward to playing a cleric.

Posted: Jun 9th 2011 11:35AM Vorender said

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Gender Lock = I will never play the game. Not sure why some Devs insist on doing this, but don't force me to play a girl...my penis feels left out. Thanks.

Posted: Jun 9th 2011 3:42PM VioletArrows said

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@Vorender I know it has something to do with some Asian countries that *require* it (as in it's a law to stop impersonation and fraud), but why it's not turned off for the West, I don't know.
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Posted: Jun 9th 2011 7:45PM Resurge said

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@VioletArrows That makes zero sense. Genderlock just means that a certain class will always be a certain sex ..how does that stop anyone from impersonating anything anywhere? Also, it is not a matter of "turning it off" ..the whole game would need entirely new character models and animations added to create the opposite sex characters for each class.

Unless i am misunderstanding something entirely.
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Posted: Jun 25th 2011 12:56AM ShivanSwordsman said

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@Resurge

Some of us just want that freedom. I use games myself to actualize several characters I've created for either online roleplay, or as part of miniature stories I've written over the years. For instance, my character "Aura" would be a perfect Male Bowman/Acrobat, or Force User. It's just that freedom we feel should be afforded to us.

Look at the old games we had. All teams were either fully male (Final Fantasy), or Gender locked (Diablo). We've come a long way since then, and we like to feel that we've made progress. In this case, it's purely cosmetic; you can't compare it to something like removing classes/skills/dedicated servers. But it allows the user to customize their character, and make a connection to their avatar.

Even if their avatar is named xIchigoKurosakix2213
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Posted: Jun 9th 2011 12:20PM DevilSei said

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Well thank god Nexon, you've learned 2 things from Vindictus.
1) Coins to do even the lower and outdated dungeon content sucks.
and
2) Peer-2-peer connections a great MMO connection does not make. It was nearly impossible for me to find groups in Vindictus because we always had "That" guy who was downloading ten gallons of "Tentacle pr0n" at the same time as playing as his schoolgirl magic girl.

Posted: Jun 9th 2011 12:27PM Kaoss said

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this game is beautiful. The graphics are great, really love the blur effects they use, fun game!

Posted: Jun 9th 2011 12:31PM Valentina said

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Yeah I don't understand gender-locked classes either. Such a turn off and seems really stupid.

Posted: Jun 9th 2011 1:53PM Vilberg said

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Sounds good, but will they release it in Europe? I've been waiting for Vindictus for what feels like ages, and constantly having to find new proxy's to play is no fun at all.

Posted: Jun 9th 2011 2:07PM Plastic said

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I'm playing the Chinese version now, and to date I haven't played anything with a better combat-system. I love it. If only it was more "open-world."

Posted: Jun 9th 2011 2:43PM Vazzaroth said

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Been looking forward to this ever since my friend showed me the Japanese beta.
Genderlock is dumb, but not as dumb as making each class a person like vindictus. Everyone saying they were playing an Eevie or seeing people who were the same dude as me pissed me off enough to uninstall. Weird you only really see those in Asian games (Except the Witch Elf of course). I wonder what the cultural differences are that influence that. I'm going to wager on hivemind/less individualistic tendencies, so their focus tests find players don't enjoy creating their own character as the west does. Also, smaller art department.

Anyone know if this will work on a gamepad? Ive been wanting a good gamepad MMO I can relax with and play.

Posted: Jun 9th 2011 3:53PM DevilSei said

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@Vazzaroth

Honestly I was alright with the characters being named, why? Because you are playing the prequel to Mabinogi. Vindictus's original name was actually Mabinogi: Heroes, because you were playing as the heroes of legends from Mabinogi. Besides it would be hard to give Karok a class besides "heavy weight MMA fighter", and well, Karok is faster to say.

And I wouldn't chalk it up to "hivemind" tendencies either. Sure its easier on the art department, but that's all I'd really wager, and with some of the armor I've seen in Vindictus I wouldn't necessarily hold it against them either. Its more of the companies willingness to do it, not the player base. Not every Asian F2P title has it.

And in the case of Warhammer Online, the Witch Elves were an established before it, and unless you want to deal with the fans of the tabletop series among other... Witch elves are female-only.

As for the gamepad, I'd be assuming so. Vindictus ran with gamepad, the few other games with similar combat styles ran with the gamepad as an option, so I don't see why this wouldn't.
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Posted: Jun 9th 2011 4:39PM Kaoy said

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@Vazzaroth Actually, each class is a person in this game as well. They little bio-blurbs, but no names, to my knowledge. Still, I have never seen the big deal with gender locked classes. I am all about trying out acrobat(seen some vids, and they look really fun) when this game is launched, and the concept of me having to be skirt never even crossed my mind as an issue.
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Posted: Jun 9th 2011 4:05PM Vazzaroth said

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I basically know nothing about Mabinogi besides that I didn't know wtf to do when I played for like 10 mins before uninstalling. I knew Vindictus was based on it, but are they actual characters from it? Even so, how do they explain the fact that theres a million of the same 4 guys? That's what irks me. And "Brawler" sure seems like a quick way to say Heavy Martial Artist to me without being a person's name...

There are a ton of (F2P) asian games that do the named classes thing, and I just think it's interesting they are the only ones. That means the Asian culture is accepting of it, whereas I think Western is much less so. My friend who's lived in china on and off for a few years and taught kids there (And visited Internet cafes to show off his Wraith of the Lich King a year before it came to china :D) has mentioned how you see a very distinct culture approach to individuality and work ethic. Obviously this isn't made to mean that they can't understand individuality, otherwise every game would be playing pre-made people (And their country would be a totally different crazy affair), but I think they are more apt to accept or ignore it.

I still think they should have just made male Witch Elves Assassins. They concept art was even there... and it was cool as hell ;__;
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Posted: Jun 9th 2011 4:40PM DevilSei said

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@Vazzaroth
Heh Mabinogi is definitely an odd duck I'll admit. The game is very much a character "sandbox" and allows you to go through most any path you like while letting you level up, so the content can well... be rather vague. And while I've never personally seen the legends of said characters in-game, I have seen it around before, and there are storylines in the game itself.

As for China, its more indicative of how the people have been tailored, for lack of better terms. Between Japanese invasions, cultural reinvigorations, and then upheavals, its been bred into a more singular form (though the severity of it waxes and wanes over time). An example is a very influential and controversial artist has been held in prison for little, if any reason, besides the fact he rejected the "norm" so to speak.

Vindictus is just more of "Lore trumping gameplay" since we are playing as established characters.
As for how there are multiples, its the same way WoW handles us killing the Lich King every second of every minute of every day again and again, and how multiple "Shadowbournes" or other legendaries exist. to an extent the game is lenient enough to accommodate it.
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Posted: Jun 9th 2011 6:12PM Vazzaroth said

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@DevilSei
That Chinese artiest thing was crazy. He didn't even really do anything wrong, or even slightly shady. They just seemed confused by him more than anything.
And yes, I'm not trying to pull an old school anthropologist maneuver and say Chinese are bred differently, lol, it's all cultural conditioning.
And it will always bug me to no end how MMO's just handwave off things like killing the same bosses over and over and everyone being epic one-of-a-kind-not-really heroes. I think theres ways around it, but not in a style of game that's been invented yet (Or story style. It would require re-working storyboards from the ground up)

@Kaoy
I can deal with gender lock. It's slightly annoying, but w/e. At least it gives me a reason to be bitter and jaded and assume every female character is male. And it works better in these cartoony games, IMO. It just bugs me when they make you play as an already established personality, then say we get character options. Why not just let me make my own then! And it gets weirder when your guy has a name, but your username is displayed above them... It just brings me out of the RP part of RPGs.

Anyway, ME WANT DRAGONS NEST! :D

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