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Reader Comments (91)

Posted: Jun 6th 2011 10:14PM Skyydragonn said

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ah well another awesome game going console only. count me out of this one. Stop biting your PC gamers in the ass. PC made CCP so prolific in the industry and to snub PC gamers (Especially the rabid fanbase surrounding Dusts sister game EVE Online) is a really unwise decision to make. Especially going exclusive to Sony given the current fiasco's (yes there are several) surrounding them. I wouldn't trust them to have my cellphone number much less any other sensative information anymore.

Posted: Jun 7th 2011 12:16AM Eamil said

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@Skyydragonn

It's been known since the game was announced that it would be console-only. What pisses me off is the PS3 exclusivity. Not for my sake - I have every console - but a good friend of mine has been looking forward to this game since 2009 and just recently bought a 360, partly justifying the expense to herself because she knew Dust was still in the works.

Hard to say who's to blame though. It might've been CCP's call from the get-go but even if it wasn't Microsoft doesn't exactly have a track record for letting MMOs be released on 360.
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Posted: Jun 7th 2011 1:11AM DevilSei said

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@Eamil

That, and the differences between online structure.
Xbox 360: You have to pay monthly to access any online features for the most part, only some basic things are available to silver members.
PS3: Free online completely.

If they are thinking about having some monthly pricing attached to Dust 514, they'd want to avoid going with Microsoft because then players would have to pay for gold to play online, while paying them to play the game.
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Posted: Jun 7th 2011 2:14AM Eamil said

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@DevilSei

Not to be argumentative but two things to point out:

1. FF11, the only exception to Microsoft's MMO embargo as far as I'm aware, can be played without a gold subscription.

2. Dust is going to be a microtransaction-supported game. (I would say "free-to-play" but I don't remember hearing whether there would be an initial purchase or not.)
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Posted: Jun 7th 2011 12:06PM Abriael said

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@Eamil Final Fantasy XI was an experiment for Xbox Live, made when the service was young and before the policies were ironed out (and when Microsoft was trying to smoother SE to bring the FF franchise to the 360), and that's why it will remain an unique exception.

The current microsoft policies are simple (despite what some quite ignorant fanboys like sortious say down under) and completely iron clad:

1: The network's structure is closed. Everything is handled by microsoft
2: No cross-platform play is allowed
3: All billing and patching is handled by microsoft or trough microsoft

The result is that besides the Final fantasy XI exception no MMORPG will ever be on Xbox 360 unless it's specific for the platform and published by Microsoft themselves or unless the policies change radically. The rules are simply too draconian for any third party company to handle aprofitable MMO business on the platform and keep a decent efficence and patching pace.

That's why every single MMORPG project on the 360 fell through and disappeared.

I find it absolutely laughable that some people would think that so many MMORPG developers, so starved to grab every audience they could (since population is always the biggest problems), would decide on their own accord to randomly give up a fanbase as big as the 360 one, with such an ease of porting from PC.
All those MMORPGs don't reach the 360 simply because they can't.

And microsoft doesn't really care, their conference was a pretty clear signal that MMORPGs aren't even near their focus, kinect is their focus, and that's a sad reality.
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Posted: Jun 8th 2011 3:34AM drunkenpandaren said

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@Abriael

I'm pretty sure there is cross platform play on the Xbox 360. Microsoft just wants to force GFWL on everything on the PC in order to use it.
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Posted: Jun 8th 2011 3:08PM Abriael said

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@drunkenpandaren nope. There's no cross platform with GFWL. Only achievements are cross platform.
Gameplay was considered at the beginning of the platform, but the idea was discarded.
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Posted: Jun 6th 2011 10:16PM JohnFordColey said

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I don't even play EVE, but the fact that this game directly impacts the EVE universe while delivering an awesome-looking FPS just blows my mind.

Looking forward to building my virtual mercenary army of miscreants and psychopaths.

Posted: Jun 6th 2011 10:21PM aaradun said

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won't be a ps3 exclusive for long once they see that only 3 people play dust 514 on ps3.

Posted: Jun 6th 2011 10:23PM HokieKC said

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Game is DOA now. The biggest appeal all along was the fact it was PS3 playing with and against Xbox 360 while interacting with PC players. Now it's PS3 and a handheld interacting with PC players (pass).

The coolest part of the equation is gone. CCP just lost a customer today. I guess Trion Worlds just gained with Defiance.

CCP said 'show me the money' and Sony waved it all around. This short-term financial gain for CCP will be a colossal mistake long-term.

Posted: Jun 7th 2011 3:43AM oddshrub said

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@HokieKC Microsoft and Sony aren't going to let people play together on their networks.
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Posted: Jun 7th 2011 8:01AM Spookimitsu said

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@oddshrub

They can with Final Fantasy 11 though, don't they?
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Posted: Jun 6th 2011 10:24PM Vorender said

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What an unexpected and stupid move.

Posted: Jun 6th 2011 10:31PM Loopy said

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@Vorender Agreed. I'm not sure i'll ever understand why developers keep insisting on something being "exclusive" on a single platform, especially one that is completely different from your current projects.
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Posted: Jun 6th 2011 10:31PM cerebrix said

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oh hey look. the one game that would tie the eve universe enough to actually take eve online seriously.

oh wait, its ps3 only.

i dont play console games.


hey ccp

idgaf

Posted: Jun 6th 2011 10:35PM Madallaw said

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Wow... I just... wow... I don't even...

Dumbass move CCP...

Posted: Jun 6th 2011 10:35PM PrimeSynergy said

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1. I hope most of you realize why they probably went with Sony. Microsoft is known for having a very "my way of the highway" network. Chances are very high CCP went to them first, but got rejected.

2. CCP said from the very beginning this was going to be a console game. They weren't even trying to keep that a secret. I fail to see how you can be shocked at something that wasn't a surprise.

3. Cross platform play was out of the question from the very beginning. If it were going to happen, it would've happened long before Dust. If no cross platform play between PS3 and 360 is shocking to you, then, I don't mean to sound like a jackass, but you don't know enough about consoles.

Posted: Jun 6th 2011 10:36PM PrimeSynergy said

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@PrimeSynergy oops. my way OR the highway
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Posted: Jun 6th 2011 11:04PM BuyAquafina said

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@PrimeSynergy

Agree 100%. I don't even think you can have > 24 players on 360.
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Posted: Jun 6th 2011 11:25PM Kalex716 said

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@PrimeSynergy

This is 100% right.

Microsofts pipeline, post ship for development policies on patches and updates are rife with limitations and big FU's to developers. Even worse, some of the challenges pose really specific problems towards unreal games which CCP is using to make Dust (you can't change the exe at all, all the changes and fixes then have to be done through script changes only, and involve lots of hacky types of dirty things if you want to actually change or fix things after you ship).

Sony, while still dificult to do, is much easier than Microsoft, and you can patch and change anything similar to the way you would a PC game.

CCP, unfortunately doesn't have the clout in the console world to swing microsoft policies to take any risk, and give them any big waivers on some of these key policies they have in place. So i'm sure CCP had very few choices but to make it a PS3 only deal.

The good news is, if its console specific only, the development team can take advantage of the PS3's architecture a whole lot more with unreal than they could if they had to develop it for both. I'm at least excited about it for that. Besides, I suspect after 6 months to a year, Dust will ship on the PC as well, and thats were the game will grow and eventually become what CCP envisions it to be. For now, they want to ship a console game, and i'm excited their going for a new market and are trying something new.

Your point on cross platform is right as well. Theirs no way a game will ever be cross platform the same way Pepsi and Coke are not going to get in bed together and make a super cola.
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