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Reader Comments (10)

Posted: Jun 5th 2011 8:29PM Bladerunner83 said

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I don't think F2P will help Fallout online at all, there just isn't enough money or anyone to manage it and in all fairness, Bethesda bought Fallout and its theirs now. There is something in the contract about making one last Fallout from Interplay, but it should be something other than an MMO; Possibly one that can last a very long time..

Posted: Jun 5th 2011 9:07PM Eamil said

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@Bladerunner83

The deal was specifically that Bethesda would license a Fallout MMO to Interplay, so they're limited to doing an MMO.
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Posted: Jun 5th 2011 9:46PM Bladerunner83 said

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@Eamil

Well aside from all that license garbage, Interplay didn't meet the deadline of 30mil and they are in the hole according to this:

http://massively.joystiq.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/

So they legally are not allowed to start or continue development on a Fallout mmo.
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Posted: Jun 5th 2011 10:46PM Eamil said

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@Bladerunner83

Well I know all that, what I'm saying is that either way they couldn't make a non-MMO Fallout game if they wanted to.
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Posted: Jun 5th 2011 9:37PM dioxholster said

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anyone remember stargate worlds? what happened to it?

Posted: Jun 6th 2011 12:32AM UnSub said

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@dioxholster It's dead.

Cheyenne Mountain Entertainment / FireSky had a lot of cash flow problems and basically had staff working on SGW without paying them for stretches of time. Then management has their own internal bust-up, possibly over the issue of the incentivised Social Networks At Play (SNAP) idea that was, at best, morally dubious.

CME did get out a multiplayer (?) FPS out by the name of Stargate: Resistance, but the in-fighting among management plus staff either leaving or recognising they were on a sinking ship really slowed work on any of their titles.

Eventually a judge ruled something in favour of one part of CME's management, but by that time it was too late - MGM elected not to renew the licensing agreement, which meant that even Stargate: Resistance had to shut their servers down.

So, it exists out there for someone else to have a shot, but there won't be a Stargate MMO title for a while at least (if ever).
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Posted: Jun 5th 2011 11:19PM danubus said

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they lost the license to it. Cheyenne Mountain did.

Posted: Jun 6th 2011 12:03AM Furdinand said

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Is there anyone still over at Interplay that was significantly involved in making the first two Fallout games? At least with Bethesda you'd be having people that worked on Fallout games possibly developing the MMO.

Posted: Jun 6th 2011 12:51AM Nandini said

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Poor STO.

I wonder how many times a former Perpetual title has to be resold before it can finally turn a profit?

Posted: Jun 6th 2011 2:37AM Skyydragonn said

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The problem i saw from the beginning with fallout as an MMO is the overall direction it took between 2 and 3 in the series. Once it went away from the isometric view and into FPS style gameplay. It lost a lot of its charm and character for me. While fallout 3 was an epicly well made game, it well just didn't have the same feel the earlier games in the series did. TBH It might as well be CoD online....(damn did I just slip an E3 reveal in there? )

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