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Reader Comments (27)

Posted: Jun 3rd 2011 1:37PM MrGutts said

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My Lost Sun comic is already being shipped from TFAW. Will be interesting to see what they plan on doing. I didn't see on how many issues the run will be, any ideas?

Posted: Jun 3rd 2011 1:57PM (Unverified) said

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I'm not really sure what I expected, but it's somewhat disappointing seeing these skills.

"reduces cooldown of by seconds"

"reduces pushback on healing abilities by % and lowers threat of healing abilities by %"

etc.

Posted: Jun 3rd 2011 2:27PM Sephirah said

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@(Unverified)

After seeing months ago a video of a fight featuring tank/healer/dps, I'm pretty sure SWTOR we'll simply be a WoW in space.
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Posted: Jun 3rd 2011 3:34PM C Rose said

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Yeah dude it's a theme-park Star Wars MMO which is going to use alot of the tried and true staples of MMO's over the last few years. And yes, that includes WoW.

But who cares? It's Star Wars and Bioware. The game looks amazing, the mechanics of PvE and PvP sound great, and the team (especially my boy Georg) seem very capable.

A lot of people seem to think that SWTOR should be unlike any other MMO out there while simultaneously being better than any one ever made. That's crazy. You can't have it both ways. And besides Bioware has been extremely straight forward about what this game will and WILL NOT be...

A theme-park Star Wars MMO with many of the same aspects of WoW, EQ, etc.. while also including epic, fully-voiced Bioware storylines. That's what they've always sold us, and that's what we're going to get.

I for one am all for it. Anyone else who thinks it's going to be "sandboxy" or break the mold of MMO's in some other way, is going to be sadly dissapointed. But most of those people are still going to play it and love it, and the others will simply move on to something else.
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Posted: Jun 3rd 2011 6:08PM (Unverified) said

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@C Rose

Exactly. I've been preaching this since the game's announcement. People need to STOP judging the game both negatively AND positively until it's actually released.

They need to stop judging it negatively simply because, unless they've played the beta, they have no idea how the game actually is. MMOs have never been an spectator friendly medium and people seeing the game in action through videos and images are judging something they haven't experienced for themselves.

On the other hand, they need to stop judging it positively because people let their imaginations run wild with expectations for the game and how innovative it's going to be. And when the game releases and turns out to be less than they expected, they'll in turn blame BioWare or EA for making a sub-par game, when the fault lies solely on themselves for over-hyping themselves with unrealistic expectations.

Personally, I'm expecting no more and no less than exactly what BioWare has promised us. The same tried and true MMO formula established by EQ and perfected by WoW, with the depth and immersion of BioWare storytelling. Nothing more, nothing less. Which by the way, is the perfect game in my opinion.
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Posted: Jun 3rd 2011 1:58PM (Unverified) said

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@(Unverified)

whoops, apparently > and < are interpreted as tags.

Posted: Jun 3rd 2011 1:59PM kgoo867 said

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I'm still hoping for one of two things to happen with this:

1) This game is so overwhelmingly successful that all the money they make from it allows them the opportunity to expand their team (or hire a second studio) to create Kotor 3 with a focus that tries to get players into Swtor upon completion.

2) The game is such an overwhelming failure that the only way they can recoup the development costs is to repurpose all the content from Swtor into Kotor 3.

Posted: Jun 3rd 2011 2:20PM BigAndShiny said

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@kgoo867
KOTOR 3 will never happen. The game will be such a success that they never make KOTOR 3, or it will be such a failure that they'll never touch the old republic era again.
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Posted: Jun 3rd 2011 2:27PM kgoo867 said

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@Jh

MMOs aren't for everyone. That's just the fact of the matter. And those who could get into them are so used to the idea of WoW that that'll never give one a try. If this is successful, Kotor 3 would be a good way to profit off the remaining audience who isn't on Swtor by reusing the engine or the content, or possibly bring some of them into the fold by likening the two titles.

If this is a failure, I'm not sure Bioware or EA will ever take another crack at an Old Republic era title again, but I highly doubt that means LucasArts won't let someone else try it. I'm sure Obsidian is looking for work, as always. Neverwinter Nights 2, Fallout: New Vegas, and even Kotor II show they're not a half bad "sloppy seconds" developer. After they finished Dungeon Siege 3 for Square Enix it's entirely possible they could start on Kotor 3.
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Posted: Jun 3rd 2011 2:49PM Interitus said

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@kgoo867

They've claimed that this is KOTOR 3,4,5,6,7,8 .. Honestly though, I would still like to see a real KOTOR 3 also.
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Posted: Jun 3rd 2011 2:54PM P34nk said

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@Interitus

I am hoping on this premise as well..I'd really like a single player experience for Star Wars galaxy too and I hope one day there will be a KOTOR 3 proper and not MMO-ed.
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Posted: Jun 4th 2011 11:36AM ThePenIsMightier said

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@kgoo867

Once again:if the MMO is successful with a subscription, why in god's name would they spend the money to make a game you only pay for once? Particularly when market history has also shown that MMO spinoffs for consoles land on the market with a big splashing "LOL!".
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Posted: Jun 4th 2011 12:21PM jslim419 said

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@P34nk

you know developers are not under any obligation to make sure every game they make is perfect for just you.

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Posted: Jun 3rd 2011 3:22PM Space Cobra said

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Well, this was an informative, yet very lite Friday update IMO.

I wasn't a fan of the last comic and not sure about this one.

I have to play with the Advanced Skills page more, albeit we know and Bioware knows and warns these skills may change on Launch day.

Posted: Jun 3rd 2011 3:26PM C Rose said

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Can I just add a little comment about how they went about "pitching" the comic this week and how I think it's PERFECT?

As opposed to all the unfair rage that was targeted at the Revan book by the SWTOR community because Bioware felt that it would go over well with the fan-base to release a "book" as a main update for a video game was a little silly. Not because I was against it, but because they should've known the backlash the book would incur from all the nerd-rage over a lack of a "true" game update. The book's release news was tarnishes for it, unjustly.

Now I realize this comic isn't solely developed by Bioware and that's maybe why they simply released it as a complimentary update, but that is EXACTLY what they should've done with the Revan book also, IMO. Release info about other Star Wars media with at least 1 other fully SWTOR dedicated update to stem to tide of unrest among the community.

I know this article isn't about the infamous "Revan Book Update" but I'd just like to comment on the fact that this week's update sandwiched between two "real" SWTOR" updates was a much better route to take by the Bioware PR staff.

Anyways, the Revan book looks sweet, the comic looks sweet and the anticipation of the upcoming E3 announcements is killing me!

I'm sure we'll here from you too alot this week Larry. And that's a good thing bud.

Posted: Jun 3rd 2011 3:39PM C Rose said

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@C Rose

*hear from you


Give us an edit button pleeeease.
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Posted: Jun 3rd 2011 3:26PM (Unverified) said

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I was expecting tanks to be more dynamic and fun in this game rather than cooldown management and AoE threat generator bots. But it looks like that's all they will be again (perhaps the Bounty Hunter Powertech won't - they didn't list anything like that with the 6 powers they listed).

But otherwise I'll just be a DPS. Sith Sorcerer and Sith Marauder both look fun.

Posted: Jun 3rd 2011 3:44PM C Rose said

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@(Unverified)

Well we really don't know yet exactly how they'll "play", but I actually think while they will have a traditional Trinity dynamics in groups, they have said that pulling aggro off of a tank, or missing a heal here and there, WON'T mean the group will wipe necessarily. Also it's expected that certain DPS classes will occasionally "off-tank" mobs on certain pulls too. Which leads me to believe that the aspects that make up the classes won't be as rigid as other MMO's.

This was all from what the devs said during the Taral V walkthrough video from Pax btw. But it seems like healing and tanking will be more of a loosely defined role in groups and that all 4 people will be expected to take on different responsibilities at certain times. But I may be wrong of course.
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Posted: Jun 3rd 2011 4:03PM Zyrusticae said

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@C Rose

I'd like to know what MMOs you're using as reference, because that really doesn't sound very interesting or new in any way.

I mean, I've been playing Aion for awhile and it's just like you describe - "pulling aggro off of a tank, or missing a heal here and there, WON'T mean the group will wipe necessarily. Also it's expected that certain DPS classes will occasionally "off-tank" mobs on certain pulls too." In other words, standard fare, nothing new here, move along.

Really, I just can't muster up any enthusiasm for this game. Not when there's stuff like Tera, Blade & Soul, and Guild Wars 2 on the horizon. It's just so incredibly stock-standard MMO fare I can still hardly believe EA is pouring so much money into it...
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Posted: Jun 3rd 2011 5:11PM Morbius said

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@Zyrusticae

If you only play an MMO (or any game) just for the numbers, skills and what buttons you push, then, yeah, move alone. And this can be true for almost any game out there as it's all been done before. The main difference is the story, the world and presentation. Something SWTOR will trump most other upcoming MMOs in (except maybe GW2).
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