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Reader Comments (2)

Posted: May 26th 2011 8:38PM Graill440 said

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Great read, still i must counter.
Pressure on alliances or guild masters? Pressure in a game is something that is created out of nothingness, it simply doesnt exist in a game other than in the mind of the individual thinking its there. Anyone feeling pressure to finish a raid or get this or that ingame? Really?

You want to be a guildmaster and form an alliance for one reason, you want stuff in a game, and your having a guild and making alliances are the means to that end, nothing more.You are used to getting things by using folks to work the current game mechanic, or exploit it, which is often the case. It requires no special skill and only knowledge of the game and time to make it happen. Devs count on this behaviour to make money.

Remember first and foremmost what you are talking about. A game.

Posted: May 26th 2011 9:07PM Karen Bryan said

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But games and pressure go hand in hand.

Ever feel pressure at taking a free throw with a tie game and two seconds on the clock?

Ever feel pressure standing at the plate with the bases loaded and two out?

Ever feel pressure when you're four squares away from Boardwalk and your opponent owns both that and Park Place?

Pressure in games isn't a bad thing. I think it's what makes games so compelling. I think what you might be getting hung up on is when some players let the pressure of the game bleed into their real lives. And if that's what you mean, I'll completely agree. But that's no different than a baseball coach not being able to leave the game on the field, or a poker player not able to put his bad hand out of his head.

But I think that overall, guild leaders are able to separate out the two.

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