Since EVE Online's launch in 2003, players have yearned to get out of their ships and stretch their space legs. Having recently completed work on the brand-new carbon framework, CCP has finally set about making that concept a reality. The first stage of Incarna comes in this summer's Captain's Quarters release, in which players will be able to walk around on their own in small personal quarters. This replaces the current docking interface with a more immersive environment in which objects perform real functions like swapping your active ship or viewing news from the world of EVE.
To get players involved in developing the Captain's Quarters interface, CCP has released the current working version onto a brand-new test server named Duality. Players can log into Duality to try the feature out, then provide feedback and ideas to developers via the forum. With the first public alpha test concluded, CCP Chiliad has released a new devblog detailing what will be coming in the second alpha release and explaining how you can get involved and provide feedback. Player feedback was extremely useful to CCP in the first alpha test, with one player in particular using his video editing skills to showcase ideas he'd like to see implemented.
Reader Comments (1)
Posted: May 20th 2011 4:24PM Mode7James said
I posted this in the Eve forums, and will post here so more people can hopefully read this and write CCP if they are in support.
Plain & simple - the current ships in the hangar are still to far away. I want a darker hangar, and I want it to look closer to this Ambulation Demo they showed years ago:
http://www.youtube.com/watch?v=LzZRRPPw_QE&feature=player_detailpage#t=54s
Plain & simple - the current ships in the hangar are still to far away. I want a darker hangar, and I want it to look closer to this Ambulation Demo they showed years ago:
http://www.youtube.com/watch?v=LzZRRPPw_QE&feature=player_detailpage#t=54s







