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Reader Comments (119)

Posted: May 18th 2011 2:25AM (Unverified) said

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Neverwinter is definitely in limbo now. Atari owns the D&D license. If Cryptic is sold off, does that mean the license goes with them? Highly doubtful.

Posted: May 18th 2011 7:08AM Yellowdancer said

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@(Unverified)

Atari could sell Cryptic along with the rights to use the license for the game.

But I doubt Neverwinter is any good. Why would Atari sell off potential profit? If they're stating publicly that they are selling Cryptic, that means none of their Mergers and Acquisitions people couldn't dump the company to a reputable buyer. So they've been wanting out for a while now.
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Posted: May 18th 2011 7:09AM Yellowdancer said

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@Yellowdancer

Oh yeah...I don't think Neverwinter is going to E3 this year. And that's for a game coming out next year? Probably not a good sign.
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Posted: May 18th 2011 11:23AM Tom in VA said

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Thanks for the update, Massively. Especially about Neverwinter, since that is/was the only Cryptic game I am much interested in.

It sure would be nice if Bioware could somehow acquire Neverwinter.... I think Bioware could build a truly awesome D&D CORPG. Cryptic's handling this IP had me more than a little uneasy anyway.

Thus, eternal optimist that I am, I am hopeful that this will end up being ultimately good news for Neverwinter's future.

Posted: May 19th 2011 7:04AM (Unverified) said

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@Tom in VA Naah, its too late. Bioware are too big now. They can only make dumbed down shallow game experiences for the casual gamer masses.
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Posted: May 18th 2011 12:13PM mrmojoz said

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I like CO, I get the idea for a new character then pop in and play around with my concept. I hope it lands on it's feet.

Posted: May 18th 2011 12:40PM ActiveNick said

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LOL, good one. Just google "ActiveNick", you'll find plenty of info about me since I've been known by name for 15 years now. I work for a consulting firm in Manhattan, Infusion, and I'm a Microsoft MVP, and an avid gamer. ia lso use the same name on Twitter.

I happen to love STO and have a long history of disappointment with other Star Trek games. That is my personal opinion and I'm entitled to it. As for the lifetime sub, it would suck if they closed but I bet I'd get some kind of compensation, and even if I did not, money is not a big issue for me. I have active paid subs to 6 MMOs right now and a few bucks here and there do not make any difference at the end of the month.

I don't understand why someone who loves STO is immediately called an fanboi. The game does have a lot of players, I'm just one of them. I have a long shopping list of things I'd like to see fixed/changed in the game (instances, ground action, more uses for ship interior in actual gameplay, etc), but the list of things I love about it is MUCH longer.

Blame Atari for forcing Cryptic to release an MMO in only 2 years. Cryptic did the best they could given their publisher constraints, and now I'm really hoping they can either continue on their own or find another publisher to carry them forward. No one wins if they fold. No one.

I'm not asking for a refund and I'm gonna keep playing until they pull the plug, which I think is gonna be far later than you anticipate.

Posted: May 18th 2011 12:41PM ActiveNick said

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@ActiveNick Damn, that reply was not posted at the right spot...
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Posted: May 18th 2011 2:10PM tooright said

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@ActiveNick "Blame Atari for forcing Cryptic to release an MMO in only 2 years. "

So when did this happen? When did the Atari hitmen come to Cryptic studios and put a gun to their heads and say "Make a terrible MMO about Star Trek within two years or else"

Only someone that works at Cryptic would believe that Atari is responsible for the back to back failure of every single thing they get involved with.

Cryptic makes garbage all by themselves , They don't need "Atari" to come in and collaborate to produce failures.
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Posted: May 18th 2011 1:18PM ChromeBallz said

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And people called me and many others fools for citing the lifetime subs as an omen for this very event.

Posted: May 18th 2011 2:15PM ActiveNick said

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*sigh* My name is Nick Landry. Search for @ActiveNick on Twitter, Google my name, I'm a conference speaker so you'll find plenty of bios online with my professional profile.

Go to www.infusionbingmaps.com, see for yourself, I'm the bad dude in front of the cab.

Is it so hard to believe that some gamer out there likes the game? As I said, there are a lot of us. What do i have to do to prove it?
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Posted: May 18th 2011 2:16PM ActiveNick said

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@ActiveNick lol, bald* not bad :)
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Posted: May 18th 2011 4:56PM wcdregon said

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Champions and Star Trek are both IP's that could do better if they were given more attention. I hope they find a new buyer, I would love to see Cryptic come back to City of Heroes and work in tandem with Paragon studios. Paragon is working on the successor to CoH and having the birthparents of CoH could make some interesting ideas flow for the next iteration.

Posted: May 18th 2011 6:51PM Typhron said

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@wcdregon

This. At least, the STO and Champions part.
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Posted: May 18th 2011 7:13PM Scarecrowe said

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While it is never *good* news to see something like this, I do not find it surprising. A company that goes through two disappointments reflects on its parent.

Posted: May 18th 2011 9:38PM Yukon Sam said

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Atari was alway an odd duck in MMOs. Back in the day, Atari was the bee's knee's... right up until they self-destructed. Resurrecting a brand so drenched in failure is right up there with resurrecting the Edsel.

Both STO and CO have their flaws, but they're playable and enjoyable. I hope they and their teams land with an owner who knows how to promote them effectively and keep them growing and improving.

Posted: May 18th 2011 10:39PM syberghost said

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It's simple. It costs $10 million to $20 million a year to develop a AAA online game. Cryptic has two of them in development. Their losses are $7.5 million. That means their losses are consistent with having two highly profitable games and two in advanced stages of development.

They're making 8 figure profits on the things that are done with development. It costs money to make money. Atari doesn't want to invest in AAA games anymore, they want to push sub-$5 million games out the door as fast as they can crank them out.

Posted: May 19th 2011 7:07AM (Unverified) said

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@syberghost Yeah its odd. I thought Cryptic where a moneymaker with their games.

Although they are getting bashed in every forum their games are selling like icecream in sunshine. At least that what I thought....and not that I ever was interested in playing any of their games personally (so far).
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Posted: May 22nd 2011 4:16AM Jade Effect said

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Maybe Atari is planning to make the next Angry Birds game.

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