| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (19)

Posted: May 16th 2011 10:22PM infrnoman said

  • 2.5 hearts
  • Report
Sweet! You just don't see any good religious intolerance MMO's anymore.

Posted: May 16th 2011 10:36PM Yukon Sam said

  • 3 hearts
  • Report
Open PvP with permadeath? Oh yeah, that's an environment in which I want to work up a crafter.

Good luck to them. They're going to need it.

Posted: May 16th 2011 11:47PM Inspectah said

  • 2 hearts
  • Report
@Yukon Sam I agree, that's something I don't have any desire to play, and I would try it too if it wasn't for that permadeath...

They could just make sure you keep your crafting skill though, otherwise you would have to have a second character to gather for the lvl 1 master crafted haha
Reply

Posted: May 16th 2011 10:51PM Yarr said

  • 2 hearts
  • Report
Browser launched? Bleh, why even bother? It is a pain having Free Realms do that, especially when the website goes down or my ISP refuses to connect to SOE for a few hours for no reason other than AT&T sucks.

Either make it a total browser game or a stand alone. Why force your customers to have a browser loaded just to run your game, which increases potential problems from third party software, not to mention plug-ins and add-ons, plus eats up more memory space.

Posted: May 16th 2011 10:56PM (Unverified) said

  • 2 hearts
  • Report
Oh boy...can anyone say gankfest? Considering the timeline and location of the game, I can confidently predict the players will make this game a very violent and bloody place.

On the bright side, the person who monopolizes the wood market is going to make a fortune with all the witch burnings.

Posted: May 16th 2011 11:13PM (Unverified) said

  • 3 hearts
  • Report
You know, permadeath & open PvP are typically a big red flag for me, but I'm so intrigued by the setting and the sandbox that I might give the game a shot anyway.

I REALLY wish that these sandbox developers would learn to release PvE servers. Not all sandbox-lovers are fans of open PvP.

Posted: May 17th 2011 12:33AM Saker said

  • 3 hearts
  • Report
@(Unverified)
"Not all sandbox-lovers are fans of open PvP."
Couldn't possibly agree more! I generally absolutely HATE pvp (and I avoid it like the plague), it seems to always bring out the very worst in people, but I LOVE sandbox!
Reply

Posted: May 17th 2011 1:41AM Ghostspeaker said

  • 2 hearts
  • Report
@(Unverified) Wordy McWord!

Where did they get this idea, anyway? It's utterly baffling to me. It's like they equate "freedom to make your own fun" with "freedom to ruin other people's fun". Ugh. What happened to "your right to swing your fist ends at the tip of my nose"?
Reply

Posted: May 17th 2011 7:10AM Degu said

  • 2 hearts
  • Report
@Ghostspeaker
Ah, but you see, you're supposed to enjoy having your fun ruined. That's part of the fun!
Reply

Posted: May 17th 2011 1:53AM Jade Effect said

  • 2 hearts
  • Report
Oh yes, I can't wait to lose dozens of hours work in my character due to network lag.



Posted: May 17th 2011 1:59AM Unverfied B said

  • 2 hearts
  • Report
Its deweloped by the guys behind haven and hearth...

Consideing how they managed to mess up the gameplay on each new version, i dont trust them to do any good. Maybe having to answer corporate overlorfs make them act saner, hmm...

Posted: May 17th 2011 4:37AM Boojum said

  • 2 hearts
  • Report
Not enough Sandbox games out there, if I enjoy this as much as I enjoy Haven and Hearth then it's good times ahead.

That said I hope they benefit from a bit more investment in their server setup, HnH could be frustrating when the occasional badly timed 20 second lagout resulted in death, death being a serious setback in most cases.

Posted: May 17th 2011 4:38AM FrostPaw said

  • 2 hearts
  • Report
Well.....at least they found a niche market, shame its "games people would rather not play"

Posted: May 17th 2011 6:42AM Dumac said

  • 2 hearts
  • Report
Well it's nice that there is something new coming, not just another clone MMO, but it looks like no matter what the game is the complaints don't stop... I hope it turns out good without the usual trappings of indie MMOs and has the strength to stay in the market and maybe people will warm up to it and its permadeath.

Posted: May 17th 2011 7:54AM (Unverified) said

  • 3 hearts
  • Report
The next WoW-killer?

Posted: May 17th 2011 9:08AM Equillian said

  • 2 hearts
  • Report
@(Unverified)

lol yes! you just got 8 million internet points for this.
Reply

Posted: May 17th 2011 9:41AM Valentina said

  • 2 hearts
  • Report
They lost me at open pvp and permadeath. Yuck!

Enjoy failing...

Posted: May 17th 2011 9:54AM Beau Hindman said

  • 2 hearts
  • Report
This experiment will not work. Having "realistic" game options alongside completely fantastical ones (you die, sure, but then are magically reborn at a proper age...and it only takes moments!) is silly.

Beau

Posted: May 17th 2011 12:33PM (Unverified) said

  • 2 hearts
  • Report
@Beau Hindman

Absolutely agreed. Though it's not so much the meshing of fantasic and realistic elements that does it for me as it is the fact that they're focusing primarily on crafting and open PvP with permadeath. That's like trying to mix oil and water. You're telling people to make things, invest lots of time in it, etc. while simultaneously begging other people to come rip it apart. That could POSSIBLY work if they were placing more emphasis on combat, and perhaps made it very strategic, slow, and costly in such a way that it really made people think twice about whether they REALLY wanna try to wreck that guy's stuff. But as it is, the combat sounds like a simplistic crapshoot, and ergo, the system is going to crash and burn.

--Matt
Reply

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW