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Reader Comments (43)

Posted: May 12th 2011 5:34PM jealouspirate said

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Maybe it's just nostalgia, but I miss Squaresoft. All their older RPGs are near and dear to my heart, but I everything after Final Fantasy X has just been... well, not my cup of tea.

Posted: May 12th 2011 5:40PM warpax said

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@jealouspirate i agree! i would kill for a good old school turn based rpg.. not this active battle w/pause crap =(
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Posted: May 12th 2011 5:48PM Ghostspeaker said

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@jealouspirate I'm right there with ya. :( TBH I never even finished XII (I liked the story, but the gameplay just left me cold) and haven't played any FF game since then..
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Posted: May 12th 2011 5:51PM Syesta said

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@jealouspirate
Honestly, if you are looking for old school, handheld will be your refuge.
DS or PSP, foreign and domestic, there's a ton of great games out there right up our alley in this regard, but they're all on handhelds.
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Posted: May 12th 2011 6:42PM Monkey D Luffy said

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@jealouspirate. Final Fantasy XI was the last Squaresoft FF game and it still holds up to Final Fantasy I-X.

Square Enix is one of the worst companies I've ever seen and everyone should be fired and replaced with more open minded developers like Naoki Yoshida.
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Posted: May 12th 2011 9:52PM Seldra said

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@warpax I still wish for a Xenogears game not that Xenosaga stuff.
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Posted: May 12th 2011 5:38PM Laren said

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'Luke warm' is putting it quite mildly.

There are obviously some accounting tricks at play here. They probably need to put some of the dev costs for ffxiv on the books now that it shipped. And since there isn't much income to offset it, the numbers look bad. Ianaa but I do know it is common and mostly acceptable to hold off writing down expenses until the product starts taking in revenue. Anyways, this ultimately shouldn't be a surprise to any smart investor. SE failed big time.

Posted: May 12th 2011 5:42PM HokieKC said

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Time to cut FFXIV loose. I wonder how many million they lose every month on it alone.

Posted: May 12th 2011 5:57PM (Unverified) said

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@HokieKC

I see this as a possiblity, but they attempt to bandaid the game for the PS3 release, to recoop the losses, which should just piss players off more.

Boycott SoE products
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Posted: May 12th 2011 5:59PM kunic said

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@HokieKC Consider how much has been put into the title thus far. It'd be damned stupid of them to drop the title after so much money and work has gone into it. Besides, 14 has been becoming a pretty good game. I say by the end of the year it'll be in a fantastic state.

Sure it'd have taken a year to get there, but they'll able to start making money off the game by that point. If they dropped the title now while it's so close, they'd lose that chance.
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Posted: May 12th 2011 6:10PM (Unverified) said

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@kunic

I'm not disagreeing, it's stupid, however the foundation of the game is broke, the best they can hope for is bandaid fixes. They can't very well invest to much more in completely recreating, which stands on a crap pile .
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Posted: May 12th 2011 6:14PM HokieKC said

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@kunic - You're entitled to your opinion about FFXIV being "a pretty good game", but even the most mediocre MMO out there has some sort of payment structure for revenue.

FFXIV isn't close to that stage for a reason (the game is still bad even in the eyes of SE). Concurrently developing for FFXIV and running/maintaining free servers is bleeding SE dry.
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Posted: May 12th 2011 6:44PM Fakeassname said

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@HokieKC

XIV isn't costing them shit that they wouldn't be paying anyway, except for the server costs that is ... but the hardware is already bought and paid for so all that the game is really costing them (in excess of what they were going to pay for continued development) is their monthly electric bill.

the only way for FFXIV's current state to cost SE less would be fore SE to fire everyone from the development team.

them not bringing in subscription fess for FFXIV is the only detrimental element of the game from a finances perspective, but that is only a projected income that has no effect on expenses and it's already been written out of the budget anyway ...
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Posted: May 12th 2011 6:50PM kunic said

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@HokieKC I agree, it's hurting them. But it'd be completely stupid for them to just drop the project entirely since they're so close to having a game worthy of a monthly fee. I'd go as far to say that once the June patch is in, the game should have the monthly re-instated (as that patch will be pretty huge).

Also, I think you grossly over exaggerate how much it is actually costing SE to host the servers. It doesn't cost them $12 per person (the monthly fee). Rather only a fraction of that (around $3 for most MMOs), and they pocket the rest. So having the monthly subscription up and running for around 2-3 months will entirely reimburse them for the free months they've given us thus far.
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Posted: May 12th 2011 7:24PM Suhaira said

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@Fakeassname
Ffxiv is costing them money because the sub revenue was supposed to be paying for the servers and dev costs....
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Posted: May 12th 2011 7:34PM ShivanSwordsman said

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@Suhaira

Odd. I've seen plenty of games flourish in free-to-play. Guild Wars had no monthly sub, and it had constant updates and the like. It had events. No, the real thing that's burning Squeenix is the stupidity it tried. In a P2P game, they tried to have a frelling system where you can only EXP on a job for 8 hours out of a week. NO ONE should have brought this game with that in mind. They made a decision to try and screw the market even more, and they're paying for it, and I'm loving EVERY SECOND of it. They DESERVE to burn for putting that in a P2P.

They should just throw in a cash-shop and be done with it. I'm tired of people claiming "omg! they can still make it P2P! PLEASE LET ME GIVE YOU 15$ a month! PLEEEEEEEASE! I NEED TO DO IT TO MAKE ME FEEL OK TO PLAY IIIIIIIIIT!". Strip out the fatigue system, throw in a cash shop (and DO IT RIGHT for the love of the Elder Gods) and it'd be ok. It would probably drag in profits.

If Champions Online is profitable, anything Squeenix squirts out should be able to profit as well. They just need to stop with the stupidity of fatigue. It's not going to work. It'll never work. Just let us pay the box price and let us play the game. Then I'd actually consider buying it.
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Posted: May 12th 2011 7:39PM Fakeassname said

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@Suhaira

no it was supposed to be re-paying them, with interest, and most of the dev costs have already been covered by box sales (even the "low box sales" have been more than enough to cover it).

FFXIII covered the costs of developing the crystal tools, including the first three years of FFXIV's development cycle that was dedicated to improving and optimizing those same tools, so really all that SE has to account for at to expenses directly related to FFXIV is the two years of development time prior to the games release and it's continued development since then.

part of the problem with FFXIV is that it never had development team big enough to handle spitting out a MMO in the alloted time frame, so all that FFXIV cost SE to develop was probably no more than that of one of SE's "B" list single player RPG releases.
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Posted: May 13th 2011 12:50AM SnarkRitter said

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@Fakeassname

So, developing, fixing, and adding content to the game doesn't cost money?
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Posted: May 13th 2011 1:39AM Fakeassname said

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@SnarkRitter

yes but they really haven't spent THAT much money on FFXIV (with obvious results), and have more than likely recovered the development costs that they have sunk into it simply off of all the boxes that they sold so far.

people may not have been happy with what came in those boxes, but the money is in SE bank account none the less.

the current ongoing development of FFXIV is development costs that they were gonna spend even if the game had been a flawless launch, so it's not really accurate to call it "lost" revenue. I can tell you that they sure as hell aren't spending an extra dime on customer support / in game moderation ...

This "news" is just that SE is updating their share holders as to the fact that they over estimated how much Money they would bring in for this quarter. They new it wasn't going to be much after FFXIV got re-beta-ed (and the resulting ass pucker of "oh shit, we cant limp by on our reputation anymore" caused them to bump back Dues-Ex for further QA) but they couldn't have estimated that japan would get hit by two "once in a thousand years" type natural disasters that shut down all of the entertainment industry for several weeks and ultimately delayed the release of several PSN/VC/PSP titles into the next quarter.
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Posted: May 13th 2011 8:01AM SnarkRitter said

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@Fakeassname

How do you know that they've made it back the develope cost? FYI the 630k number is units SHIPPED, not sold. How do you know that they've notspent much on FF XIV? A game can have crapload of money spent on it and still lack severely in content and quality, see WAR, AoC, Aion, TERA.
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