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Reader Comments (7)

Posted: May 6th 2011 2:38PM (Unverified) said

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I am just starting this chain for the frist time, and am greatly looking froward to it!

Posted: May 6th 2011 3:42PM taconight said

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If only the elves weren't so stiff-necked, we could make a swift victory of Vol 2!

Posted: May 6th 2011 7:15PM BadTrip said

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Do you have to wait to get to Moria to buy your first legendary item with cash?

Posted: May 6th 2011 7:29PM Nerves said

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@BadTrip

Nope. The legendary system is tied into the Epic questline, which from start to finish is free for everyone. This was a change introduced shortly after free-to-play launch. So all areas are accessible, and you don't have to pay to unlock level cap.

You're going to want to purchase moria anyway, because there is so much content tied to it. You could probalby skip mirkwood, though.
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Posted: May 6th 2011 7:31PM Nerves said

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@Nerves

And yes, you have to wait until you get to moria. You can do the moria intro and get your first legendary items at 45 (level 50 quests, but very easy).
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Posted: May 7th 2011 5:00PM BadTrip said

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@Nerves

Now I feel guilty. I was being sarcastic and I apologize. You seem like a nice person and a prime example of why I loved LotRo so much while I played. Thank you for being so helpful in your reply.

I stopped playing because I (me personally; I'm not recommending my opinion) don't feel any sense of accomplishment earning something in a game when I could just buy it.

I (me personally) feel that in a themepark type game (nothing wrong with themeparks imho) , the only actual impact that you can have on the world, that others can see, is how you look. Having a certain weapon or piece of armor is not about being better than anyone else as much as it is to say "hey - I've been there too" or "look what I finally made it through." From logon to logon, how I and others choose present ourselves is the only persistent difference we can make in the game world.

In my opinion ( ), when there is an item shop, it no longer makes sense to work hard to be the the guy who, for example, can make the red dye for your guild when it just costs a couple of bucks in a streamlined, in-game pop-up window.

I'm a Tolkein fan and Turbine did an absolutely gorgeous job on the world, but what I loved most about LotRo and the community was that even though crippled with only being able to make individual visual changes to the world, people escaped that box, banded together and did some amazing things that had nothing at all to do with quests or boss fights. Those are the types of things that bring a static world to life.

With an item shop, seeing a 30 strong regimen of uniformed players on horses parade double file through Bree isn't as impressive to me. It no longer represents the culmination of many weeks worth of guildies working together towards a common goal organized by good guild leadership and fueled by excitement about the game world. It means they had at least $15 and can walk a horse in a line.

The need to depend on others to help accomplish your goals is erased if there's an item shop, even cosmetic, and if you remove interdependence then chat is the only social game left imho.

For me, if the significance of the only thing I can change about the game world is removed, I have nothing to show for my accomplishments because the rewards I get can be purchased, the effort expended doing anything really creative in the world can be replicated with a couple of dollars, I can't contribute to anything greater than myself because we don't really need anything from each other, I can purchase what I need to kill any monster in the game, double xp past quests and buy teleports to skip through the world then the only effort it would take to play the game is due to self-imposed restrictions.

I could attack the game trying not to pay anything just to complete it, but free games lean towards long grinds to encourage item sales. That's not entertaining for me at all.

Entertainment is very personal - it exists to delight and not even you can decide what makes you happy so I'm definitely not trying to tell anyone what should make them happy.

I've been a fan of middle earth as long as I can remember and I loved the game. Having things pop up in the item shop that I spent time attaining made all the time I spent grinding mobs seem like a big waste and I'm kind of bitter. That game was the first MMO that kept my attention for more than a couple weeks, the first one I joined a guild in and really, the first one I had any fun in.

Nerves - none of the stuff in parentheses was directed at you. I just wanted to make it clear that my opinion was mine, I wasn't pushing it and try to avoid any flames coming from outside the conversation.
Thanks for reminding me that a sarcastic comment doesn't really add anything at all to the dialog.
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Posted: May 7th 2011 8:34PM Nerves said

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@BadTrip
Hey, no worries. Just goes to show that sublety isn't one of my strengths. Personally, I haven't felt affected my the changes, because I couldn't give a lick about what other people do. I log in, and shoot the shit with kinmates, and maybe we'll kill some stuff. Or maybe it kills us. I troll the forums when I'm bored at work. I could get upset over people buying their way through the game, but why bother?
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