While we've been taking our own stroll down memory lane with City of Heroes, there are people who haven't just been playing the game for seven years but actively working on it the whole time. With the anniversary still fresh in everyone's mind, the developers have begun posting a series of retrospectives on the game's past, with the first installment asking a number of staff members which of the game's several updates was the all-time best.
If that's not quite what you're looking for, today has also seen the latest issue of the Intrepid Informer, introducing players to VFX artist Keetsie Braz da Cunha. While the VFX team might not always be one of the most visible elements of the game, the little sparkles and shines are what gives City of Heroes its spark (pun intended). So take a look behind the scenes to see what it's like making superheroes look appropriately super along with fountains looking appropriately foamy.
Reader Comments (3)
Posted: May 5th 2011 9:18PM Stormwalker said
Keetsie made the awesome "apocalyptic" Ouroboros map, and my favorite costume change emote, Energy Morph. She does great work.
Posted: May 6th 2011 1:54AM StClair said
@Tempes Magus:
I'm on record as saying that's how every Praetorian should arrive in Primal Earth for the first time - in a back alley, in the center of a shallow crater in the pavement. (We'll skip the "naked" part, especially since most costumes are tight enough to qualify.)
Mad props to the (VFX) artist.
I'm on record as saying that's how every Praetorian should arrive in Primal Earth for the first time - in a back alley, in the center of a shallow crater in the pavement. (We'll skip the "naked" part, especially since most costumes are tight enough to qualify.)
Mad props to the (VFX) artist.
Posted: May 6th 2011 2:41PM Daemodand said
She's one of the best artists in the industry.







