I was pondering this during a recent expedition to the Foundations of Stone in Lord of the Rings Online's Moria. It's not a horrible zone; the creatures are terrifying, the atmosphere is spot-on, and it contains a few of the signature landmarks of the game world. And yet I have to contend that it is a poorly designed place. It's difficult to navigate, the walls are tough on the eyes, and the key quest hub is incredibly hard to find on your first (or second) try. With a few tweaks and a moderate redesign, it could be much more accommodating to the odd traveler.
What other zones fall into this category for you? What zones aren't necessarily bad so much as they're just poorly laid-out and structured?


