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Reader Comments (43)

Posted: May 1st 2011 12:30PM (Unverified) said

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I liked this piece, my home game wasn't up to my expectations of what I wish it was, development was slow, and news of the future was a let down. So I left, but was left with this bad taste in my mouth. Now I didn't troll like in your stories, but I did have the bad habit of reading the forums like a hawk. I had no want to come back, I guess it's because I played for over five years, hardcore raider, and knew every corner of the game. It's weird to say a game had become part of a person, I guess that part of the MMO type of gaming, it's more personal. Then all of the sudden it's not there, and there resentment over it.

Posted: May 1st 2011 12:50PM macscarfe said

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Is it just me but when i start to haunt the forums of a game i'm playing it usually means i'm about to stop playing that game?

I have noticed this with EVE alot, each time i've taken a vaction from that game it's usually preceeded by a completely vain attempt to put the world to rights countering, what i see as, stupid arguments put forward by, again what i see as, bulletheaded morons.

Darkfall was the only exception to this, i took a look at their forums the first few days after i joined the game .... i completely avoided them there after.

Posted: May 1st 2011 12:54PM Sean D said

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Good article. If we have any capacity for metacognition, we can learn a lot about ourselves through our behavior in MMOs and the internet. I generally find that it's those people without such capacity that hurl the stones the hardest. That's not to say that all complaints come from self-deluded people at all, but I tend to think it's true for the loudest, most vulgar ones.

AoC has become a good game - better than many others. In my view, it contains many of the same flaws that even more recently released MMOs still contain - grind-oriented gameplay, paradoxical questing (killing a named boss only to see it respawned minutes later), etc. But that shouldn't diminish our enjoyment of the game to a greater degree than it does any other. Rift, for example, utilizes these same mechanis. For whatever reason, the flaws in AoC seem to stand out more to its player-base than in other MMOs. It could be that those who do play AoC are just more passionate about their game, few they may be.

Posted: May 1st 2011 12:59PM xyna031 said

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Age of conan is and still will be the MMo with most potention of the XXI century they just blew it all... To bad i never had so fun in a mmo, but failure of failure i couldnt still paying funcom and being treated like trash (player base).

Posted: May 1st 2011 1:02PM Deadalon said

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AOC is a game that left alot of ppl fuming from the first day of launch. Funcom has never really deticated their full effort into improving it and making of a top MMO game. They spent 2 years fixing the things that were not in a launch - and then did an expansion that for all to see - was aimed for a very long grind to the next one. AOC has not brought out alot of extra content between expansions and with all this in mind, subscribers migh feal very frustrated about the final outcome when they deside to leave.

The point Jef Reahard missed in this article is that no1 wants to leave their RPG character that they have been working on maybe for months and years. And many dont want to leave the ppl they played with as well. Sub based MMos prevent ppl to log on to their character again... And thus ppl might be more bitter towards the Company that isn't delivering what the Sub based player was after. Thats just understandable

There comes a time when ppl simply say .. no - Im not paying for that. And to me sub based MMO games have a certain obligation OVER free to play games to make their game fresh and evolving. Im pretty sure you liked to say they dont.. but they do.

Many of the sub based MMO games as of this point do not produce the extra quality - the extra quantity or the extra development work that a free to play game is offering. Even WOW is pulling back in regards to this. And then players will come to the point where they ask themselfs if its really worth the money they are paying for the sub - considering that other free to pay MMos are even offering more for free.

There is a huge diffrence not wanting to play your character and not wanting to pay a sub for a game that you feel no longer has the comitment or the drive to justify you spending extra money on it. And like it or not.. ppl have all the right in the world to feel bitter when this becomes the case.

In what manner they do it is their choise. If they critisise the lack of new content - the community - in what ever way they choose... they are in most cases 100% correct...

And lets not forget that companies like Funcom do not even support ppl leaving quitely with a short goodbye post to the comunity why they quit. They not only lock them - but also delete them. So for me - it says alot about the overall mentality of the Sub based gaming market atm. Pay us for months and years - and then shut up and leave.

Posted: May 1st 2011 1:18PM Alarie said

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"Sometimes it's better to stay silent and be thought a fool than to speak and be proven one." -Unknown

This use to be enough. With the internet today and anonimity it's open game. My solution is increase moderation. They don't like it, to bad.

I don't play on a pvp server but on a pve, but it can be just as bad once someone insults another player in global and it just goes downhill from there. Then off goes global chat.

Sad when it just a few people that can give the image that the game is full of idiots when it isn't. I've done a lot of PUGs in AoC and it has a lot of great players who are far different then what is said in global chat.

Posted: May 1st 2011 2:01PM Dunraven said

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Amazing article. This is why myself and many in my generation who play games say we hate gamers..they are usually guys my Dads age who are mean spirited nutjobs. Jef spoke about SWG…if ever there was a game that bought out the Lunatic it was that game, especially when the NGE came about. Right now in the only MMO I play DCUO…there are people who purchased a Lifetime account not because they wanted to play the game but they want to be able to cause as much disruption in the game and on the forums as possible…the reasoning? Revenge for NGE…that is just insane, but these folks openly admit it.

Yeah gamers contains a lot of really bad elements that give the good people who just want to play games a bad name, and I am certain that one day we will turn on our local news and see the aftermath of some uber fan that actually decided to take revenge in a physical way, and when that happens the industry will never be the same again.

Developers like Blizzard, Funcom, and SOE need to start doing more than ignoring the problem, because it isn’t going to go away and will only get worse.

Posted: May 1st 2011 2:14PM Deadalon said

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@Dunraven

I think that the companies you mentioned need to realise they are offering a subscription based game - just raking in money for allowing ppl to log online to an outdated game.

And like I said before - Wanting to play your charcter and deside that the game is not worth the sub - is not the same thing.

I think this has more to do with the fact that the sub based games are very much falling out of favor. They do not really offer the extra features that free to play games do - not to mention that most of them charge full fees for things like server transfers.

Personally - I think its just fair that a company that is taking money every month from players is held accountable for their game.
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Posted: May 1st 2011 2:42PM Dunraven said

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@Deadalon Yeah accountability is all well and good, but how they are held accountable shouldn't be up to a consumer out for revenge over something that happened when I was in still in elementary school.

Really how long or far should that unaccountability go? Most rational people vote with their wallet and move on to a game more to their liking, if enough people do that the accountability factor is automatic and the bad bad developer goes out of business.

It's really sad that some of these fanatics honestly think they are playing Woodward and Bernstein bringing down the man and saving the masses from an evil company.

What is even more sad is I'm just a kid and I understand that... while guys my Dads age spend far too much time obsessing over the inner working of a development house and giving anyone who has ever pciked up a controller a bad name.
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Posted: May 1st 2011 3:23PM Seffrid said

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@Deadalon

"I think this has more to do with the fact that the sub based games are very much falling out of favor. They do not really offer the extra features that free to play games do - not to mention that most of them charge full fees for things like server transfers."

I hadn't realised until recently how badly F2P games must be doing, judging by the unadulterated lies that their proponents are now pushing out about sub based games! You guys with your cash shop grindfest clones must be getting really desperate!

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Posted: May 2nd 2011 8:54AM fallwind said

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@Dunraven I think it has more to do with the "It can't be ME! It must be the game. There is no way that I just can't have fun here, it must be that the whole game isn't fun for ANYONE and I'm the only one who can set it right" factor.
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Posted: May 1st 2011 2:21PM Seffrid said

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Jef, I assume you play on a US server, and probably a PvP one.

I'd be interested to see if your experience of the community would be the same on a EU PvE one. That's the extent of my experience in the game, albeit only with a character to the mid 40's, but including recently, and I haven't encountered a single issue with the community - as is the case when I played WoW on a EU PvE server.

Such comments may not make me many friends here (aw, shucks!), but whilst it's pretty obvious that PvE players tend to have a lot less a-hats, as you put it, among their number compared with PvP players, I have come across more than a few US players over the years who have chosen to play MMOs on EU servers because they much prefer the community there. Put the two together and I not only suspect that the resulting EU/PvE communities are a lot more mature than the US/PvP ones but that was also my experience with WoW given that I played the beta on the US servers.

Give a EU/PvE server a try on AoC and I bet you'll find it's a different game!

Posted: May 1st 2011 2:40PM Jef Reahard said

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@Seffrid

I'll definitely give EU a try, I've been meaning to do that for awhile now simply to get some extra-American perspective on AoC.

Fwiw my mains are on Wiccana (PvE), but I've also spent a good amount of time on both Cimmeria (PvP) and Tyranny (PvP, and my original server at launch).

I don't necessarily chalk up my observations to PvP or PvE though. In recent months Wiccana has become every bit the padded room that Cimmeria used to be (and might still be, haven't really played there in over a year).
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Posted: May 1st 2011 3:43PM Dril said

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@Seffrid

The EU community is an odd beast: it's not openly hostile or insultive, but it's cold and very hard to get into, because there's so many nationalities crammed into one server. Also, there's never, ever any normal modes going, which is a real shame, because AoC's dungeons are amazing.

As a Brit, I've always wanted to play on American servers, but the time difference and ping has always stopped me; that, and the culture difference. Oh well.
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Posted: May 1st 2011 9:56PM Lateris said

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@Jef Reahard Oh yes- especially since a guild war is going on over Ninja looters in Wicanna. I have been spending more time on the test server. They are increasing Mark of Acclaims for each quests in a good way! Plus the test server community is lovely.
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Posted: May 3rd 2011 6:39AM Panicbutton said

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@Seffrid Interesting comment. I play all my games across both US and EU servers, my personal circumstances mean that I flit between the two timezones (I'm a UK citizen, worked long term in Canada, my wife is American and we do much trans-atlantic commuting; in fact I've lived in UK and US/Canada almost equal amounts of time for the last 10 years).

In my experience of WoW, WAR, AoC, Eve (although all on one server there are distinct population groups based on timezone) and Rift the EU community always without exception tends towards the more mature and friendly. It's a broad generalisation of course and there are a-hats on both sides of the fence but it's a broad generalisation I will happily argue the case for.

In my opinion there's a greater proportion of tantrum throwing 'children', those demanding instant gratification and those people with a very vocal sense of 'entitlement' on US servers. I'd bet good money that if you trawled through the official forums of any half dozen international MMOs and quantified the origin of all the "I pay for this game therefore you must give me what I want" posts you'd find that there are proportionally more from US based players than EU based players.

I believe that, amongst other factors, the language and culture diversity inherent to the population of EU based servers encourages a more understanding, forgiving and mature attitude. It's embeded in the mind of EU gamers early on that they may well have to make an effort to relate to people of different backgrounds and that their own personal agenda may have to compromise a little. That same natural force towards tolerance and maturity isn't present on US servers. That's just one, arguably weak, example but in my opinion there are definite and subtle differences between EU and US gamers that tend to make EU servers a more pleasant place to frequent.

Of course I can't back any of those assertations up with facts, it's all personal experience, so feel free to tell me I am talking nonsense and generally disagree with me.

Now I am going to get some pre-emptive good will going with my wife, who I also game with, before she reads this!
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Posted: May 1st 2011 2:23PM PhelimReagh said

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I guess this is why they don't allow people access to Chat during trials. LOL.

Posted: May 1st 2011 2:36PM Poordevil said

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I think one reason the trolls hang around is that there is no better MMO out there to migrate to. Once you experience AoC and the uniqueness of the game's IP, the hack n slash style gameplay both PvP and PvE, the stellar graphics and motion quality, captivating music, everything else out there fails to measure up. The game is not perfect, but it is irreplaceable. You can't walk away from AoC and find a suitable substitute.

That doesn't explain everything about the phenomenon of the haters that hang on, but I think it is part of the whole equation. They are frustrated and upset that the game isn't conforming to their vision of AoC being all it can be, and it is tough to move on when there is no where comparable to go.

Posted: May 1st 2011 4:53PM Deadalon said

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@Poordevil

"I think one reason the trolls hang around is that there is no better MMO out there to migrate to. "

Funny - they say the same about WOW and even Warhamer
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Posted: May 2nd 2011 3:26AM (Unverified) said

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@Deadalon
ya, but they are wrong ;)
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