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Reader Comments (5)

Posted: Apr 28th 2011 10:00PM (Unverified) said

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As a former Guild leader that went through some of the scenarios above I wish that other MMO's would use the Nation's concept that Atlantica Online implimented. This allows multiple guilds to join an alliance without having to lose their Guild identity. Had this form of guild grouping existed in other MMO's I don't think we would have had as many issues with attempted mergers in the past.

Posted: Apr 28th 2011 11:13PM (Unverified) said

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Never do a straight up merge. When we were short on raiders or some such, we would just make an alliance with another guild. Within about two weeks, something would happen that would cause that other guild to break up (usually their leader was an asshole) and since they had had a good friendly experience with us, they would all join up with us. This happened about three times over the coarse of two years, and for the most part after which we'd be able to raid with no outside help. Unfortunately people who lead a group of people from one guild are another are going to try it again sooner or later in an attempt to stroke their egos, and this can lead to the downfall with the guild if getting consistant numbers is a regular problem.

Posted: Apr 29th 2011 6:30AM Deadalon said

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And I was hoping This was gonna be Trion devs admiting that it was time to merge RIFT servers :D

Aw - dissapointed :S

Posted: Apr 29th 2011 12:31PM watchawatch said

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Great Article.

Posted: Apr 29th 2011 3:34PM nibbon said

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Nice article, some very valuable points.

I always chose to stay out of the leadership in most my guilds, despite being a member of one of them for 2+ years in EQ. It was only at the end of my play time that we finally had to merge to survive. People were beginning to retire from the game and we were no longer able to support ourselves in a raid environment.

The fact that we never merged before that may have been a testament to our recruiting and our social dynamic, people long-term members tended to push off retirement. We did have to partner up with other guilds, once in a while, to take on certain tasks.... Avatar of War comes to mind. This guild who we partnered to take down AoW is the one we eventually merged into. The members who did not leave the game, felt comfortable joining a guild we had raided with on multiple occassions but did not have any formal relationships with.

My understanding is the newly invigorated guild, through my old guildmates, did quite well. The moral being, the best merger is the one that happens over a long period of time. We gained valuable experience raiding together, gained some friendships, swapped strategies. I think it is important to note, our raid progression was very similar - a dynamic you claim is less likely to work. It may be less likely to work, but only if the merger is rushed. Your guild did it out of necessity, as mine did to keep playing, but ours was built off a long-term relationship - something your guild seemed to be lacking.

Certainly there is no one right way. Each situation may call for an entirely different solution.

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