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Reader Comments (24)

Posted: Apr 28th 2011 10:20AM (Unverified) said

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Hey Beau,

Nice to see you took my suggestion of reviewing Allods, and as such I wanted to address some of the points you make.

When I started playing the game and up to now I had this very familiar feeling, kind of like the feeling of Deja Vu you get sometimes, and soon I recognized it. It reminded me a lot of Vanilla WoW, and its neverending grindfest. I was reminded of being a low level Nightelf hunter trying to get to a semblance of high enough level to go to the more interesting dungeons. It took me a VERY long time to make it to level 60 at the time.

Allods does not let your endgame experience come at a low cost. It requires you to suffer a little (or a lot) for the privilege, and it is this suffering that truly makes it a privilege. The truly dedicated (and likely jobless) that make it all the way to the very end and gather enough rep and resources to build a ship can say that they did it the hard way, and feel good about themselves. This however creates a problem for the casual player.
WoW had a similar problem in Vanialla and In order to address it they made the game much more open, allowed for faster leveling, smaller raids, and alternate ways of getting really good and cool looking gear(albeit not the very best), and when they did this their numbers increased exponentially. I suspect Allods will do the same as time progresses (remember, this game is just a baby, and must go through growing pains).

Thus, my point is that I don't believe the answer lays in selling of powerful items and wicked ships, as I can just see the massive whinefest that would plague the forums following that decission, but rather altering their paradigm to increase accessibility to endgame content and rewards to the casual player while keeping a few elite enough that only the hardcore players can attain it (i.e., different ship skins, etc).

Increase mob XP, lower leveling XP, or make XP increasing items available in-game from quest completion would be a good start, but clearly not the whole solution.

I should, however, note that I too want my astral ship NAO!!

Posted: Apr 28th 2011 10:33AM Beau Hindman said

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@(Unverified) A) We do not do reviews on Massively. No scores, stars or otherwise. We will do first impression, etc, but we do not spend enough time with a game (unless it is column specific) to do what you'd call a "review."

B) This article has nothing to do with spending the time in game, as in my Rise and Shiny column. That's NEXT week. :)

Thanks again. More suggestions!

Beau
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Posted: Apr 28th 2011 11:10AM (Unverified) said

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@Beau Hindman

I suppose what I meant by "review" was "looking into the game and giving your opinion", which it seems to me is exactly what you did, albeit focusing on parts of it rather than the whole.

In any case, still I felt your thoughts were valuable and noteworthy, and for the most part I agree with the identification of Allods as a grinder. I suppose my point was that I believe selling weapons/ships would create a problem for the game tantamount to the one they found themselves with when they started selling those Holy Charms in the Cash Shop... it would be way too obviously a Pay to Win game, which players, particularly "F2P" players, very verbally despise.

Just two cents,

-X
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Posted: Apr 28th 2011 4:28PM (Unverified) said

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My wife and I played Allods both before and after the Gipat patch. To call this game a "challenge" is to spit on the term. After slogging through mindless rinse-and-repeat kill XYZ quests and stupidly spending $20 on bag space, the day I decided to quit and uninstall came when my level 29 Templar, who had all blue gear and was specced completely for damage, was not only killed but PWNED by a run-of-the-mill forest animal (a wolf, I believe) who was level 26 or 27. That, to me, is utterly ridiculous. That doesn't comprise a challenge, it comprises a game slapping me in the face with its unfairness. I play MMOs because I like to be rewarded for my effort, not because I need to be "reminded" that a game can simply unfairly kill me at a whim. This game is garbage.

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