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Reader Comments (42)

Posted: Apr 24th 2011 6:42PM LordSkyline said

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My personal favorite would be "EVE Evolved: Your vote counts -- EVE's sixth CSM" not 100% for the content but what the content meant for me. Basically said, after I had read the Article I started playing EvE because it got me really interested in EvE, I had been reading articles for a while and was thinking about starting the Game several times already, but I always backed off in the last min for what ever reasons. So after reading this a spark of interest ignited in me and I've pulled quite a few hours already.

What I'd like to read about would be something about the Merc "profession" or life as/of a Merc Corp/Player.

Posted: Apr 24th 2011 7:15PM Brendan Drain said

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@LordSkyline I did one about mercenaries back in 2009 http://massively.joystiq.com/2009/02/16/eve-evolved-mercenaries-the-hired-goons-of-eve/ . Is there another aspect of mercenaries you'd like to know about?
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Posted: Apr 25th 2011 2:19PM LordSkyline said

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@Brendan Drain
Ahh thank you for linking, never really browsed trough the articles of "before my time" since I only started reading like a year ago.
*shrug guess i have to think again what I'd like to see featured, and this time check for older articles ;P
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Posted: Apr 24th 2011 6:54PM foamdino said

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Favourite article of the year has to be the heist story. These stories are what attract many people to Eve, and this was a great example of what can happen in a (semi) unrestricted sandbox.

I enjoy reading about examples of the kinds of professions people create by themselves (ninja-salvaging etc). So I'd like to see more guides on how to make isk by being 'clever' with the game mechanics and/or by messing with other players. The hulkageddon article was awesome, more like this please.

Finally, I enjoy reading about technology, and the eve devblogs are often interesting as they explain some of the architecture that CCP use and the problems they have with it. I'd like to read an interview with CCP (Veritas?) - the guy in charge of the technology decisions - why oh why do you use SQL Server? Wouldn't postgresql be more cpu/ram efficient?

Posted: Apr 24th 2011 6:57PM Uniqdragon said

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My favorite was EVE Evolved: Ratting, part 1: Strategies. As a fairly new player to Eve, and just finishing up the sisters arc. I was looking for ways to make ISK while not running missions. And with this guide helping me to better understand ratting, helped out a bunch.

As for an interview, I'd like to see one with CCP Chiliad.

Posted: Apr 24th 2011 7:00PM DrOoo said

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Congrats on 3 years Nyphur. Massively coverage of EVE is certainly one of the reasons why I've kept playing this game for this long.

My favorite EVE Evolved article is without a doubt "Losing Yourself in EVE Online". I started playing this game with the idea of being part of a Universe. I wanted to play something that allowed me to do whatever I want and a huge aspect of the lure EVE had was exploration. Even when I used to play WoW I would go out of my way to explore things and waste hours watching exploit videos of people looking at areas that you were not supposed to. But EVE being this gigantic game with so much stuff to learn and get the hang of, can make you lose grip of that interest simply because just like a lot of other aspects of EVE, you have no idea were to start. I remember week 1 of my character I tried to to see the EVE Gate but gatecamps, lack of funds and lack of knowledge just made it impossible while other aspects of the game started to take over my time. That column reminded me why I started playing EVE online and showed me that some of the stuff there is to see out there. I started doing COSMOS mission, since they are not just "time wasters" and now even other corp mates have started doing them because exploration can be really engaging in this game thanks to the gorgeous visuals and EVE's awesome camera controls. Needless to say EVE Travel is one of my favorite blogs now.

My suggestion for a column would be "How To Find the Right Corp". Everyone says the same thing when asked "Is it fun?". With a good corp EVE is the best game ever, but playing alone is probably one of the worst experiences on the MMO market right now. I know CCP is making improvements to the corp finding interface so it seems like the right time to do this. As a new player finding a good corp can be dreadful. New players don't realize the right way to go about this and not aware of different places to look for a corp like the official forums or other gaming communities not necessarily centered around EVE, which is were I found a home and have been having a blast.

Finally who to interview for a spotlight? I want to suggest anyone of the Elite FC squad of EVE, for example Yaay and how he got started. Being a Fleet Commander is something not a lot of people try to do because they might be afraid of screwing up or looking clueless, maybe even trying to do something that just doesn't work. So having a insight spotlight with a good FC that can point people in the right direction on how to start doing something so important and so rare in EVE seems like a great idea. Calm people's fears and of course tips, tricks and pointers how to start FC'ing fleets in your corp. That way maybe we will see less station camping and more people willing to go out and look for a fight, get more people engaged in one of EVE's greatest aspects.

The FC'ing idea could also be done as a tie-in EVE Evolved column with suggest fits for small fleets and explanation on why they work. A little bit of information on where to go out and look for a fight would be welcomed as well, I would hate to see 15 man Rifter fleets go out into Pure Blind :p

Again, congrats and thank you for 3 awesome years and making this game even better by teaching. EVE coverage never dissapoints.

Posted: Apr 24th 2011 10:59PM Brendan Drain said

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@DrOoo I've done an article before on finding the right corp: http://massively.joystiq.com/2009/08/02/eve-evolved-finding-the-perfect-corporation-in-five-easy-steps/
If there's a different angle you'd like me to take on the issue of finding a good corp, let me know. It's definitely a key topic that new players need to be made aware of.
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Posted: Apr 25th 2011 1:32AM DrOoo said

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@Brendan Drain Oops :p That one didn't show up on my search.

Well in that case I think doing a Part II or a follow-up to Boosters would be great. One of my all-time favorite articles here in Massively was Masu'di' Spotlight because the whole Booster market was so dark and kept behind a veil plus he was an Outlaw and a badass but he was fighting the cops and CONCORD not screwing other players, kinda like Robin Hood :p

Now that that veil has been somewhat lifted doing a follow-up on boosters, maybe going into their production would be great. I'm sure people would love to see a little into one of the most complicated production processes in EVE.

Boosters are one of the least explored items in EVE and using them effectively can make for some awesome strategies on both PvP and PvE.
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Posted: Apr 24th 2011 7:30PM Tavraq said

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By large and far--Death of an Industrialist was my favorite article. I feel like the addictive barbarism of EVE is a large part of its humanity, and that was illustrated so well in Death of an Industrialist. That vicious, savage side to the game is entirely, 100% human, and that's what keeps me coming back to EVE long after I've stopped caring about other games. The article itself actually got me to resubscribe, and now all my roommates play. There would be one less apartment of post-college nerds enjoying the cold, heartless fun of EVE if that wasn't published.

As for article ideas...

Roleplaying in EVE vs roleplaying in other games. Being an avid roleplayer, I actively sought out the RP scene in EVE when I first got there, only to find my concepts of what roleplaying is in an MMO to be drastically challenge. EVE's set up a really interesting world where you don't actually need to roleplay most of the time to stay in character. It'd be interesting to see some coverage of the RP community and roleplaying within EVE compared to say, LOTRO or WoW.

Not really a specific article, but I'd love to know more about CCP as a company. They have a very odd product, and seem to have a very interesting corporate culture. It'd be fantastic to see some investigative journalism on what makes CCP tick, and have it be not just a dev interview.

As for interviews, I'd like to see interviews with more of the artistic team behind EVE--which is arguably the best looking MMO on the market, fairly consistently. 3d modelers, concept artists, etc. That or whoever leads development of EVEgate--more interviews on the technical side of how EVE operates, rather than devs talking about in-game issues.

Keep posting, and I'll keep reading. Cheers to 3 years.

Posted: Apr 24th 2011 7:46PM Unshra said

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My favorite for this year was "EVE Evolved: Incarna and the captain's quarters" I always enjoy reading articles covering future features and articles covering the progression of those features (which is why my fav article last year was "EVE Evolved: The development of Incarna").

For the future (and I am predicting here) I would like to see coverage on the different styles of the captain quarters (i.e. Gallente, Minmatar, etc). I will also add that if on the rare chance they add the able to customize your quarters before the year is out, it would be cool to see an article covering some of the options and a mini guide. ;p

So if you can't tell the whole full body avatar addition has me excited but probably not for the reason people might think. Sure there is the role-playing pluses but for me its getting a chance to see what World of Darkness might feel like when it releases. ^_^

Posted: Apr 24th 2011 8:02PM laelgon said

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My personal favorite was Tough Lessons in Corp Management. I found it to be an insightful look into the operation of a corporation and how issues such as trust and activity of members can make or break a corporation.

As for a future article, I think something about the major power blocs in null security space would be interesting. As someone who hasn't played for an incredibly long time, it's difficult to always follow the developments in 0.0. The history of the rise and fall of the different blocs is something that is very interesting, but there is little in the way of a collective history, and what history there is seems to be biased.

As for someone to interview, I would suggest any current or past members of the CSM. A few of the current CSM members were elected by there own alliances, and a lot of high security players know little to nothing about them. It would be nice to see some one pick the brain of a one of them without the spin that comes from pieces published by the CSM members themselves.

Posted: Apr 24th 2011 8:17PM KaynTragus said

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I can't really say I have a favourite EVE Evolved article, they're all so useful or fun (or, y'know, both)!

As for people to interview, I'd say Alekseyev Karrde, the CEO of Noir. would be an interesting interview, What with Noir. being one of the, if not the best Merc outfit in EVE currently, I'm sure it could be interesting to find out how it all got started, and what they're all about in general!

When it comes to Articles, I'd love to see something to help the new players when it comes to can-flippers and how to avoid them, what to do if they are stolen from, and such things. As a die-hard can flipper myself (I know, I'm terrible) I still find it a little sad that despite the warnings that stealing back will get new players killed, they will still constantly do it, I'm sure it can get frustrating for them and I think some advice on the matter (And perhaps informing them of ways to get back at their enemies) could be useful, maybe outlining how to make a simple bait ship to surprise them, or just some info about secure containers (And how they don't work above 0.6 space). I'm sure it'd help some older players who simply haven't ever gotten into the mining side of the game too, so that's always a bonus, as well as perhaps lead to me and my fellow canflippers getting more challenging targets, and less people I (Almost) feel bad about shooting!

Posted: Apr 24th 2011 9:58PM zylent said

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@KaynTragus Noir. isn't nearly as good as people say they are, honest :D
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Posted: Apr 24th 2011 8:23PM slash beast said

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My favorite EVE evolved was the mining 101 guide you did. I was hoping I'd come across something new that I'd never heard of before, but realized quickly I knew all the tricks of the trade.

So now I know I'm an expert miner. ;-)

For the future I'd like to see a three part guide to stealth bombing, because lately I've had alot of trouble finding an up to date guide on stealth bombing since somethings have been nerfed and buffed.

day 1 would cover: what ships and fittings to use and explain why

day 2 would cover: the strategies and tactics involved in bombing

day 3 would cover: tips and tricks and maybe a little treat video of brendan popping a ship

that about covers it i think. :-)

Posted: Apr 24th 2011 9:53PM zylent said

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Honestly, it was the last one, about the heist. I feel like those stories really put eve out there as a game with consequences for trusting people, and a game where there are no "kid gloves".

Posted: Apr 24th 2011 9:57PM zylent said

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@zylent oops i forgot to add the other two :P
for an article, you should teach players how to find a corp that suits them, which is something that I have never seen, and imo makes or breaks a players experience.

for people to interview, chribba, the mittani, vile rat, wes maggs, or riverni are all very interesting people.
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Posted: Apr 24th 2011 10:37PM donweel said

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Exploration part I and II where helpful to me as I plan to do a lot of exploring now that I have done some missions. I started playing Elite in the old Apple ][ days so Eve feels comfortable to me. I used to love exploring the Elite Universe and Eve is going to be even better. More articles on Exploring and the skills and equipment and techniques that will help you survive would be great. Also some tales of exploration, discovery and loot in Eve would be nice.

Posted: Apr 24th 2011 10:46PM Addfwyn said

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I don't play Eve at all, not my cup of tea, but I have to say cheers towards three years writing on the subject. Really quite the accomplishment, good work.

Posted: Apr 24th 2011 10:59PM (Unverified) said

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The article that has changed my enjoyment of the game very clearly is EVE Evolved: Gambling away all your ISK, because it allows me to have something to do when I have nothing else to do ingame or if I am stuck at my pos.

I believe more articles should be written on sites like somerblink, the true brilliance of it is that it is completely compatible with the game, and it provides so much entertainment. I can not think of any other game that allows currency to be traded through websites and the gambling is extremely fun, albeit it can be addicting.

I love eve online it has kept me entertained for the few months that I have played it and sites like somer blink just keep me enthralled in the game even more.


As a newer player I have some suggestions on what I would like to see written about in game.

*An explanation of industry in the game, how to research blue prints why it would be worth my time (and how to obtain rare blue prints as well)

*What are escalations, I have done many many anomolies and never once has I gotten an escalation

*I have heard much about chribba and would like to know a little more about his dice and him.

Thanks Brendan you are the reason I play eve, without your articles I never would have subscribed.

Posted: Apr 25th 2011 4:51AM Anulla said

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Congratulations, and thanks for putting so much effort into this column. I always look forward to it and am always amazed by the new discoveries in Eve.

I have to say the Mining 101 series is my favorite, but I've also enjoyed the tales of mayhem and espionage. When I started playing Eve almost a year ago, I picked up mining as a backup for what I thought would be a career of quiet exploration and adventure(Ha!) My thinking was, i'd lose ships along the way and I'd need some kind of backup profession to keep me in ISK. I was surprised to find I actually enjoyed mining, to the extent that I finally have a Hulk and quite enjoy sitting back and watching big rocks getting pulverized into little rocks. But I'm still training and learning on mining and your article filled in some pretty obvious gaps that I hadn't really considered. Maybe I'm not the great industrialist i was hoping to be just yet.

But, my efforts to get better at mining have a downside: My combat skills are just plain crap, and in an effort to be more helpful to my nullsec corp in a reasonable amount of time, I'm currently working on stealth bombers. So I wouldn't mind seeing an article or two about how to train smaller-class ships to be more effective in combat in a shorter time period. We all want to get those cool cruisers and battleships, so we can take part in big fleet actions, but they take a while to train effectively for. In the shorter term, how can I get myself out there solo and be able to fly a Nemesis and hold my own? That's a goal I think many newer pilots would like to achieve.

I'd like to see an interview with Chribba. I find it fascinating that in a universe of lawless cutthroats, Chribba is considered one of the few players who can be called upon to mediate trades and corp disputes. How did this come about? I'd think an interview about his history in the game would be interesting.

I love exploration and discovering new sights. I was an old Elite player and loved Privateer as well. Looking at a map and picking a new place to visit is one of my favorite things and Eve is full of new places and adventures. Thanks for giving us a peek at a few of them.

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