Long-time fans of NCsoft MMOs are no doubt aware of the visual similarities between Aion and Lineage II. Sure, Aion is quite a bit newer and shinier, but it's easy to see influences from the earlier title if you know where to look. Take the level 30 Elyos Daeva armor for example. The set looks suspiciously like an updated version of L2's Blue Wolf armor, right down to the skin-tight leggings and the white boots.
Today, NCsoft has announced a cash shop promotion designed to capitalize on the seven-year anniversary of L2 and intermingle the two titles even further. Players are now able to purchase skins inspired by Lineage II's dynasty armor for use on their Aion avatars. The dynasty skins also mark the first set of armor appearance items that aren't restricted by a player's armor proficiency (i.e., if you want to put the dynasty plate set on your cloth-wearing Sorceror, you can). The skins are available via NCsoft's microtransaction store and will only be available for a limited time according to the official website.
Reader Comments (15)
Posted: Apr 18th 2011 5:08PM JadeCurtiss said
man now I wanna start L2 again just wish it was not such a grind fest X2000 ^^
Posted: Apr 18th 2011 5:44PM PrimeSynergy said
I've been playing the trial for Lineage 2 for the past two weeks. It holds up well enough that I understand why people play it, but I'm not a fan of the way it controls. I got used to it, but it never felt right.
I still have a copy of Aion sitting on my machine though and I've been looking for an excuse to get back into it. I might pick up either the robes or light set. Hmmmmm decisions decisions...
I still have a copy of Aion sitting on my machine though and I've been looking for an excuse to get back into it. I might pick up either the robes or light set. Hmmmmm decisions decisions...
Posted: Apr 18th 2011 5:59PM Fakeassname said
wait ... they are charging for the box, monthly fee, AND cash shop items?
Posted: Apr 18th 2011 6:22PM WyattEarp89 said
@Fakeassname The items in the shop are not needed. They are vanity items, so it is your choice to buy or not.
Reply
Posted: Apr 18th 2011 7:20PM JoolaPrime said
@Fakeassname
Why are you surprised about this. NCsoft have had a cash-shop for over 5 years.
You either buy or you don't, its no biggie.
Reply
Why are you surprised about this. NCsoft have had a cash-shop for over 5 years.
You either buy or you don't, its no biggie.
Posted: Apr 18th 2011 9:08PM Fakeassname said
@Fakeassname
well gee, excuse me for not playing any of NCsoft's games.
Reply
well gee, excuse me for not playing any of NCsoft's games.
Posted: Apr 18th 2011 11:17PM WyattEarp89 said
@Pingles
Meh, I don't think about it. If it did have game changing items then yes I would be upset, but since it does not I don't care if they have it or not. If people want to buy those items that is their right.
Double dipping or not it is the customers choice if they want to buy those items. NCsoft and other companies see that players would pay money to get vanity items along with paying a sub fee. Its profit for the company and the customer gets a vanity item that they want.
Reply
Meh, I don't think about it. If it did have game changing items then yes I would be upset, but since it does not I don't care if they have it or not. If people want to buy those items that is their right.
Double dipping or not it is the customers choice if they want to buy those items. NCsoft and other companies see that players would pay money to get vanity items along with paying a sub fee. Its profit for the company and the customer gets a vanity item that they want.
Posted: Apr 18th 2011 11:19PM WyattEarp89 said
@WyattEarp89
Woops, the second sentence should have read like this:
" If it did have game changing items then yes I would be upset, but since it does not I don't care if they have a cash shop or not."
Need an edit button, lol.
Reply
Woops, the second sentence should have read like this:
" If it did have game changing items then yes I would be upset, but since it does not I don't care if they have a cash shop or not."
Need an edit button, lol.
Posted: Apr 19th 2011 12:20AM Jade Effect said
@Fakeassname
Is there some kind of underlying assumption that everything should be included in the subscription plan everyone is paying for? Your mobile cell phone provider certainly doesn't offer a "one size fits all" subscription plan, nor does your internet service provider, or your cable TV provider. You want more? Pay for it.
In any case, it's just cosmetic costumes. It's the most common type of cash shop item. To hear someone crying about it just makes me wonder if that person actually plays any MMO.
Reply
Is there some kind of underlying assumption that everything should be included in the subscription plan everyone is paying for? Your mobile cell phone provider certainly doesn't offer a "one size fits all" subscription plan, nor does your internet service provider, or your cable TV provider. You want more? Pay for it.
In any case, it's just cosmetic costumes. It's the most common type of cash shop item. To hear someone crying about it just makes me wonder if that person actually plays any MMO.
Posted: Apr 19th 2011 10:14AM Pingles said
@Jade Effect
When the majority of MMOs being opened have NO subscription then YES, I do believe that the ones that DO require a subscription give you all the bells and whistles to convince you to shell out an automatic payment.
All of these games did without cash shops for years. It was only when the F2Ps showed up and showed that folks are willing to do microtransactions that the subscription ones decided to jump in and grab some more cash.
These items that they are selling would still be in the game in the old days. They would have been either random drops or quest rewards.
NOW, they're saving their fanciest, sparkliest things for people who are willing to throw them some extra money on top of the subscription. When some art guy goes to his boss with a new item that is awesome the boss is no longer thinking "What mob should we make drop this?" he's thinking "How much can we get for this?"
And, to be clear, they bug me but these things don't kill a game for me. I play a game who is doing both. I don't like it but I know it's the future.
The idea that Blizzard is making boatloads of cash from subscriptions and STILL nickel-and-diming their subscribers for trinkets is obscene to me.
Reply
When the majority of MMOs being opened have NO subscription then YES, I do believe that the ones that DO require a subscription give you all the bells and whistles to convince you to shell out an automatic payment.
All of these games did without cash shops for years. It was only when the F2Ps showed up and showed that folks are willing to do microtransactions that the subscription ones decided to jump in and grab some more cash.
These items that they are selling would still be in the game in the old days. They would have been either random drops or quest rewards.
NOW, they're saving their fanciest, sparkliest things for people who are willing to throw them some extra money on top of the subscription. When some art guy goes to his boss with a new item that is awesome the boss is no longer thinking "What mob should we make drop this?" he's thinking "How much can we get for this?"
And, to be clear, they bug me but these things don't kill a game for me. I play a game who is doing both. I don't like it but I know it's the future.
The idea that Blizzard is making boatloads of cash from subscriptions and STILL nickel-and-diming their subscribers for trinkets is obscene to me.
Posted: Apr 19th 2011 3:25PM (Unverified) said
One thing people fail to realize is that microtransaction funds fuel content. There are extra dev resources for these fluff/vanity items because the supplemental income they provide allows for it.
MMOs are no different than many of the subscriptions out there. Just because you buy cable TV, doesn't mean you get HBO, Cinemax, etc with that "subscription."
On that same note, HBO wouldn't have great, high production value shows like The Sopranos, The Tudors, Game of Thrones, etc if they were basic cable.
Microtransactions have a place in any business model and have become a standard. The difference between MTX in a F2P and MTX is a P2P is what you get. In a F2P, you get game-changing items. Faster leveling, gear, etc. In a P2P, you'll rarely see that.
It comes down to what you want and what it's worth to you. If a dress isn't worth $10 to you, don't buy it. At least Aion usually offers different ways to get most of the items available.
MMOs are no different than many of the subscriptions out there. Just because you buy cable TV, doesn't mean you get HBO, Cinemax, etc with that "subscription."
On that same note, HBO wouldn't have great, high production value shows like The Sopranos, The Tudors, Game of Thrones, etc if they were basic cable.
Microtransactions have a place in any business model and have become a standard. The difference between MTX in a F2P and MTX is a P2P is what you get. In a F2P, you get game-changing items. Faster leveling, gear, etc. In a P2P, you'll rarely see that.
It comes down to what you want and what it's worth to you. If a dress isn't worth $10 to you, don't buy it. At least Aion usually offers different ways to get most of the items available.







