For all that Ultima Online allows player freedoms, it's always had certain lacking features. As far back as the game's launch, you could run up and rob someone blind, but you've always been unable to do so while inebriated. But fear not -- as part of the project to revitalize Magincia, the distillery is being introduced, allowing players the freedom to brew and distribute all the joys that liquor can bring. It's only a small note as part of the overall producer's letter for the game, but it's still noteworthy.
There's a lot else in the letter, however, including planned upgrades to the Enhanced Client and a number of story arcs set to begin in June. The restoration of Magincia is also ongoing, and while the distillery is one of the new additions, there are also new gardening additions and enhancements set to make unused land more vibrant. Ultima Online players can check out the full letter for a rundown of features in the pipe and on the horizon.
Reader Comments (5)
Posted: Apr 16th 2011 2:09PM Amaxe said
I had no idea the game was still around. I have fond memories of playing Ultima III and IV.
Posted: Apr 16th 2011 2:57PM EndDream said
Hey guys and gals,
remember how cool UO used to be?
remember how cool UO used to be?
Posted: Apr 17th 2011 12:41PM Morreion said
Somebody with a decent budget make UO 2. I'm begging here.
Class/level/quest theme parks are incredibly overdone.
Class/level/quest theme parks are incredibly overdone.
Posted: Apr 17th 2011 9:42PM RedWolf said
"but you've always been unable to do so while inebriated"
Uhm, yeah you could. Alcohol was in the game since day 1, it was sold by NPC vendors. Drinking it would make you *hic*.
I miss the old UO a lot and was very disappointed when SWG, its spiritual successor, was released about a year too early.
Uhm, yeah you could. Alcohol was in the game since day 1, it was sold by NPC vendors. Drinking it would make you *hic*.
I miss the old UO a lot and was very disappointed when SWG, its spiritual successor, was released about a year too early.







