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Reader Comments (20)

Posted: Apr 2nd 2011 6:37PM mechanicalturk said

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Great news! Here's hoping that the extra time translates into a bigger number of bug fixes and exploit fixes.

Posted: Apr 2nd 2011 8:39PM Dunraven said

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Really looking forward tothis DCUO is one of the few MMO's that has actually kept my attention recently.

Posted: Apr 2nd 2011 11:20PM TheGreatMachine said

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I just hope it brings a few people back to the game

Posted: Apr 3rd 2011 12:22AM DiscordSK said

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Did they do away with the monthly updates already then?

Or will there be two of them in April?

Posted: Apr 3rd 2011 12:35AM Furdinand said

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They are redefining to to 4-6 weeks, although I'm not sure that they are even hitting that goal. It might be 7 weeks between Update 1 & 2.

Posted: Apr 3rd 2011 12:54AM DiscordSK said

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@Furdinand
Ahhh, so grand promises only tentatively rooted in reality.

Sounds like SOE.
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Posted: Apr 3rd 2011 3:07PM Precursor said

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@Furdinand:

Soon(tm). Perfected in the original EverQuest.
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Posted: Apr 3rd 2011 1:27AM RomeoVoid said

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Decided to give this Game another try tonight.Download The 1.2 Gig Patch but when I logged in,I couldn't find anyone.Server was Dead. (Brave New world)

Posted: Apr 3rd 2011 2:02AM Suplyndmnd said

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@RomeoVoid

Sadly, the game is dead. Unless i'm missing where everyone is, i'm level 13 and i've done quite a bit and every time i log in it's always Low population. I sleep weird hours so i've logged in mid day, middle of the night, 8pm on weekends, and i run across people but it's sparse. VERY sparse. I'm guessing this is going to go F2P and I hope it retains the option to purchase and subscribe because I think F2P will bring more people and that's really all it's lacking in my opinion. The game seems pretty fun otherwise once i found a class i like (Controller).
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Posted: Apr 4th 2011 9:54AM Spookimitsu said

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@Suplyndmnd you gotta be kidding me. Unless you are talking about on the PC (which I dont know about) but its very much alive on the PS3.

Oh yeah I know i heard PvE servers on the PS3 arent as popular as the PvP ones, but I wouldnt really know first hand. The game is alive and jumping.
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Posted: Apr 3rd 2011 4:34AM (Unverified) said

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here is the thing. They are giving more at a faster pace than any other MMO has done before. So for me, if the first few months aren't right on time I'm still getting more than i would somewhere else.

Rock on DCUO!

Posted: Apr 3rd 2011 8:46AM Daelen said

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Ah the super hero mmo that could have been. I just hope devs take notice of the success Rift is having. Trion launched Rift complete and because of that has retained its subs. DCUO was SOE's highest selling game of all time and now have what 26? low pop servers while Rift is running 99 medium-full. I love the combat and look of DCUO but the launch state drove people away. Will I return? Hope so, I never even activated my code, I simply used the friend code to see if U1 was enough to make the game functional. Fingers crossed U2 makes DCUO worth a sub.

Posted: Apr 3rd 2011 11:56AM Furdinand said

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@Daelen The potential of the game is the most frustrating part. As annoying as the bugs and gliches are (I'm dual wield which is a special kind of annoying), as bad as the pvp cheaters are, and as spare as gotham and metropolis are (I don't have a problem getting raids, hard alerts, or duos); its game mechanics is still head and shoulders above anything else out there. I stopped playing Rift at level 2 because I discovered I had to such barbaric things as actually right click bodies to loot them and having to activate autoattack to fill in the gaps between abilities.

At this point, being in DCUO is a situation where you could be getting in on the ground floor of something that ends up being pretty epic if they get better at fixing bug and releasing content, or it could be the Waterworld of MMOs.
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Posted: Apr 3rd 2011 2:26PM Daemodand said

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@Furdinand And don't forget armor repair and having to go to a particular location to get your in-game mail. Oh, wait. DCUO has both of those. Sowy!
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Posted: Apr 3rd 2011 8:22PM Furdinand said

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@Daemodand If a mail system and death penalty grind your gears that much, then yeah, don't play dcuo.
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Posted: Apr 3rd 2011 9:31AM Dunraven said

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/sigh

why is it every time a SOE article is published the same handful of haters come out of the woodwork to pronounce "The fail" and if you disagree you are an SOE apologist and "Fanboi" (god I hate that meme)

Yes DCUO is dead...in the same way that CO, STO EQII, AoC, EvE, and every other MMO that isn't RIFT ort WoW is dead.

SOE's main mistake I think was setting it up on a multi-server environment. ..They should have went with a single world /multi district environment..they could have slated specific districts for PVE PVP and RP. that would have solved the dead server dilemma, but as always they rolled out a ton of servers that the population dispersed on, and now we have the current mess. Their second mistake was not using the FreeRelams Business model , but from what I have been told that was WB’s demand...once again you have a board room of suits that know nothing about the current MMO market yet still expect WoW numbers just because it is a well-known IP

In any event after server merges and a new bussiness model I think the game will do quite well.

Posted: Apr 3rd 2011 2:29PM Daemodand said

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@Dunraven Discussion happens on discussion boards and some peoples' opinions you won't like or agree with? Could that be it?
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Posted: Apr 3rd 2011 5:58PM Quarlo said

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I enjoy playing DCUO, and I am not a fan of 'button mashing' but the combat is fun (despite the lame targeting system).

The problem I have with DCUO is that SOE seems to have never heard of the term 'hot fix'. Quests and exploits that were broken by the post Valentines "Valentines patch" are still waiting to be fixed.

PVP is a mess where people dont even leave the spawn/safe zone and just take their defaul loss token.

Posted: Apr 3rd 2011 9:26PM (Unverified) said

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@Quarlo

Does SOE fix bugs?
I didn't think they did that.sort of thing.
I'm still waiting for them to fix bugs in Free Realms from two years ago.
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Posted: Apr 4th 2011 8:54PM (Unverified) said

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First, please top making doom and gloom pronunciations. It's true server pops are low atm, but the game is hardly doomed. I've played WoW, LOTRO, RIFT, and Champions Online, but this game is by far my favorite. If you've ever loved the DC Universe, you'll love this game. I enjoy the fact that combat is much more dynamic than a traditional MMO. Content is very nicely done, and the bugs, even if they remained till Doomsday (no pun intended), it would not reduce my enjoyment of the game. It may not be your cup of tea at the moment, and if you've hit level cap, I understand wanting to take a break until more content is added, but it doesn't diminish the enjoyment of this world for me and others who still love playing. I love rappelling, flying, and speeding through the streets of Metropolis and Gotham. The Watchtower and the Hall of Doom are both amazingly well done. The community is actually pretty helpful on both of my current favorite servers (VaV, DaG). I'm enjoying playing both my hero and villain in a way I never enjoyed my pally or warden/loremaster/champion. Let's face it--this game is just getting to the four month mark, and you're looking at 2 content patches already. Give the poor devs a break. I'm a lifer, and I plan on enjoying this game for a long time to come.

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