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Reader Comments (17)

Posted: Apr 1st 2011 11:13AM Jynxed said

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Have they started charging sub fees yet or anything?

Posted: Apr 1st 2011 11:30AM cowboyhugbees said

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@Jynxed For now, the sub fee is still free, and you can find a box version of the game for something like $20.
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Posted: Apr 1st 2011 11:21AM Laren said

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Good interview. I like how he noted how the community is now behind them. I was extremely happy to see ffxiv fail hard core. Very pleased to see them 'not getting away with this'... But he is right, the community has changed, we are rooting for them now. I hope they pull this off.

Posted: Apr 1st 2011 11:26AM correllis said

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Looking at what is or going to be done, FF14, at most, is just catching up with what current mmo is expected to do even after all the reparation works being done. How does that even stand a chance against all the rest of the mmos that is evolving while FF14 is busy licking its own wound, not to mention, the slew of up and coming new generation mmos?

Posted: Apr 1st 2011 12:00PM relgoth said

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@correllis

Theres still alot more people than you think waiting in the wings for this game to get better. And more people still waiting on this to come to ps3.

There are plenty of people out there including myself who want something different from quest grinding. I know this game has regular grinding and ya it does suck.

But what makes it better for me is usually grinding games have a very connected player base which makes the grinding more fun because you do it with others.

The gameplay gets boring in all games though after a while. The people dont.





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Posted: Apr 1st 2011 11:31AM cowboyhugbees said

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I'm telling you, the only flaw (that they still have yet to address) is the shoddy menu and interface. If they can make that more keyboard friendly, they have a hell of a game on their hands.

Posted: Apr 1st 2011 2:03PM sethern69 said

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@cowboyhugbees BS they have a lot of work to do. All the game has ATM is crapy main quest BS side quest a combat system that gets old 3 seconds into the game. There is really no reason to group and a repair system that can keep you from playing the game for days at a time. If all they did was fix the UI and started charging a sub they would lose what small amount of players they have now.

The game as it is now is crap and would not make it more than a few months if they charged for it. I am shocked that they have anyone willing to still play the game. In some ways I hope they do fix it. But in others I hope they fail. It would be a good way to show other devs that they can not pull this crap on us and hope to make it.
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Posted: Apr 1st 2011 12:43PM kgptzac said

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This is some top-notch PR work I must admit. Unfortunately after personally experienced the game six months after launch, I have to say the improvements are still "too little too late".

Posted: Apr 1st 2011 2:28PM hami83 said

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@kgptzac Too little too later FOR YOU.

You should make that clear. Talking like you're the voice of majority just makes one self look ignorant.
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Posted: Apr 1st 2011 2:40PM sethern69 said

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@hami83 seeing as the majority are not playing FFXIV I think KG is onto something.
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Posted: Apr 1st 2011 2:56PM Lockisezmode said

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@hami83 Before you jump on someone you should take the time to comprehend what they have to say. Words like "personally" and "I" let the reader know he is speaking for him/herself. That is not to say KG is off the mark because actions speak louder than words. If you took the time to be more than a fanboy you could see that first impressions are hard to break and the odds of FFXIV recovering from what a terrible game was and for the most still is are slim at best. Take some time to read what people post before you make yourself look like exactly what you accuse others of.
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Posted: Apr 1st 2011 1:01PM Paradigm68 said

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Maybe its the FF style, I don't know but when I found myself standing around a rock in the middle of no where with a bunch of other people picking up repeatable quests that scale to your level, I knew this wasn't the game for me.

Posted: Apr 1st 2011 2:58PM Magnux said

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The responses are good to hear, the game has gone through a terrible time and its slowly getting better, but it has a long way to go.

Paradigm I don't blame you, a lot of people feel the way you do and have left or hoping that things will change. And change they shall, perhaps you can give the game another go in 6 months or a year and it will be a better game for you.

Posted: Apr 1st 2011 3:31PM (Unverified) said

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Quote: Very often you'll hear developers in the West say that you can't recover from a bad launch. Obviously, that's not your philosophy, but I was wondering what your thoughts on that belief are?

NY: One of the reasons I believe that it's very hard to recover from a bad launch is that with many Western MMOs, because the teams are so large and they require such a large budget -- because of all the assets and all the things they have to make -- a lot of those projects rely on investment, and it can't be done by a single company alone. So, that's why if you fail, then you fail.

And then when a game, like a large Western MMO, has a large launch and it fails, then the investors start to pull back. Then the money stops flowing. And when the money stops flowing, the development teams have to make their development team sizes smaller, which means they can't get enough content for the fixes, or they have to go to a different payment model like free-to-play.

Basically the control of the development is crushed. They want to change it, they want to start over, but it's prevented by that lack of the budget.

On the other hand, with FFXIV, operations and development are all funded 100 percent by Square Enix, so as long as we decide to continue backing the project and we don't give up, we can continue to provide things to the players, see what they want, then go back and retry things, redo things. Basically, it comes up to us. We're not at the strings of the investors. /quote

Developers, especially indies, need to take that to heart. You can't afford to fund yourself without having to beg from investors, then you can't afford to screw up.

Posted: Apr 1st 2011 6:27PM Khalus said

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Hearing him say that its Square-Enix that are funding FFXIV 100% and that no investors are there to hold them back, makes me question why they released it so damn early in such a shoddy state. Its like whomever at SE that approved its release, did they even bother to look at the game and understand the state it was in before launching!?

Had they only waiting 1 more year and released it this coming Sept, then things prolly would of gone much better. Well maybe, Tanaka was so full of himself and was a horrible producer/director. This new guy seems to be quite good, knows the direction and changes that need to be made and enjoys being communicative.

I've lost complete interest for now, but maybe in another 6-8mo or even a year, I may check it out again. Though I may consider logging in when the new "made for PCs UI" and the "radical combat changes" are released to see how that looks and functions.

Posted: Apr 2nd 2011 6:58AM JuliusSeizure said

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@Khalus "Tanaka was so full of himself and was a horrible producer/director."

Look! You answered your own question. It launched in that state because he said it was ready.

I don't know if I'm interested in trying this again, no matter how much they overhaul. For one thing, I completely cancelled my account to send them an emphatic message. If it's actually possible to reactivate, I might someday, but not if I have to buy a new copy.
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Posted: Apr 3rd 2011 10:59PM Transientmind said

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I slammed FFXIV when it came out and I slammed it hard. And every now and then, I continue to put the boot in, while it’s down.
Part of this is not FFXIV’s fault as much as it is my disappointment with Square-Enix and their latest few titles. Not only the FF series, but their various new IP offerings which have spectacularly failed to impress. Teachers are usually harder on the underachieving student who is resting on their laurels and coasting as opposed to the student who tries hard but simply lacks talent. I feel the same way about S-E. They got cocky, and where I might let the perpetual-C-student scrape by with this kind of crap, S-E does not get to get away with it. They thought they knew better. I don’t buy this, “It’s not like we weren’t listening,” defensive BS. They might have been listening, but they were laughing; not an insult easily forgiven. Not so funny now, though.

I do still check back in every now and then to see if they’ve fixed my minimum requirements for getting back into it.
(They have not. )
And the thing is, it’s not actually a very long list. And I don’t think it’s unreasonable, or unpopular. Which is why it boggles the mind that it hasn’t been tackled:
* Ungodly sluggish and tedious UI (menu button for EVERYTHING? Seriously? I have a fucking keyboard, let me USE it – and don’t get me started on this server-side insanity).
* Nonsensical clipping/no jumping/climbing against invisible walls and insurmountable four-inch-high barriers.
* Unintuitive con system – sure, that red goat was easy enough to kill, but watch out for that lethal blue killer squirrel.
* Godawful chat system, the worst part of which is the SMS-length text that means even the most basic explanation of a feature to a newbie is a five-part effort. (I know they expanded it, but not much last time I was in.)

That’s pretty much all I need fixed.

Protip for S-E: It doesn’t actually matter so much what there is or is not available to do within your game world as long as moving around within the game world is a joy. If moving/travelling/fighting/interacting with things isn’t fun, I really don’t care about number of quests, difficulty of crafting, events, scripting/story or whatever. That stuff you can patch in. The basics… those need a huge overhaul I don’t think they’re willing to commit to.

ie: Your world could be a fetid swamp or a magical candy land, but if the only way I can travel through either of them is by wading hip-deep in shit, I’m probably just going to stay at home. Your world could be a barren wasteland, but if I can fly in it, then I’m probably going to spend my time there, doing loop-the-loops.

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