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Reader Comments (27)

Posted: Mar 31st 2011 3:23PM Seldra said

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I don't mind voice chat being used for roleplaying, or talking to friends while playing. What strikes me is if the game requires voice chat in order to do content, it's a flaw in the gameplay design.

Posted: Mar 31st 2011 3:28PM Wensbane said

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Mandatory voice communication is the sole reason why I rarely join any guilds, these days - it's also the main reason why I'm considering "abandoning" this genre, altogether.

I'm willing to hop into Vent for a few minutes, to overcome a particularly difficult encounter or something - I don't raid - but that's as far as I'm willing to go.

Call me old-school, but for everything else, I like to use simple text. This allows me to pay attention to the game's sound effects and music, two of the most important elements of any modern RPG.

Posted: Mar 31st 2011 5:46PM Haldurson said

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@Wensbane
Generally, only really hardcore guilds 'require' voice chat. I'm in a casual one now that does offer Ventrillo, but does not require it. I wouldn't join one that requires it either, not because I'm antisocial or anything, it's just that too often it turns into too many private conversations over public channels. But how's that different than most social media nowadays? (geez I feel old).

Personally, I'll hop onto vent when I'm doing a dungeon or other event with my guildmates, but usually I prefer to listen to music.

One problem I've seen with Vent is when you are in a guild group, but have to fill in spots with strangers. In those cases, I've found that people will forget that not everyone in the group can hear them, so those helpful tips about an upcoming boss fight end up being missed by a portion of the group/raid.
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Posted: Mar 31st 2011 7:48PM Tizmah said

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@Wensbane I know, hearing other peoples stupid voices ruin the game for me. I mean lets be honest, some people having irritating voices.

Heck I miss the days off now chat, and just the chat appearing over head on your character.
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Posted: Apr 1st 2011 7:27AM (Unverified) said

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@Wensbane I've never even heard of a guild that required voice chat for anything other than raiding or serious organized PvP, so I'm not quite sure what problems you're running into.
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Posted: Mar 31st 2011 3:45PM FrostPaw said

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I don't like voice chat, for a start I don't want to hear half of the rubbish that is spoken and it interferes with the games normal sound effects or music.

Secondly if someone is rude or offensive It is far more difficult to report them to the game developer compared to a chat log or screenshot in game.

It can ruin the character you play and that of your peers by completely dissasociating the voice from the appearence/gender.

Often people who talk in voice coms forget that the majority of people do not recognise their voice and that you cannot determine a location simply by asking for help or shouting a warning without details like who you are in game, where you are in game.

Finally people have a variety of accents and different levels of vocabulary hearing some warbled noise and having to ask for it to be repeated or indeed having multiple people talking over each other when you are trying to listen is counterproductive.

Assuming you can spell reasonably well and type for that matter you only have to say thngs once in a chat box and everyone knows who you are immediately. Its just a clearer and more accurate form of communication.

Posted: Mar 31st 2011 3:56PM sandwiches said

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I know some people won't like this but I've found that a lot of people who don't like chat are guys playing girl characters and don't want to be found out.

Now, more seriously, chat is what most games will continue to support more and more as bandwidth becomes more available and no having a microphone is a poor excuse for not talking as they cost as little as $8 at Wal-Mart. And this move makes perfect sense as player demographics is expanding from the antisocial weirdos who alone used to troll the MMO scene to the more "average" individuals who have no hang ups about voice chat or haven't developed the habit of chatting.

Personally, as an old school gamer who used to play MUDs and MUSHs, I prefer voice chat over text any day. It's easier to simply talk instead of type, I don't have to stop what I'm doing in game, I can stay in contact even when I'm out of the game, it is MUCH faster than typing regardless of how fast you type, and you develop much personal relationships with people.

Posted: Mar 31st 2011 7:49PM Tizmah said

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@sandwiches Maybe if your 14 years old and have peer pressure issues? Most people don't give a damn what character they have and use voice anyway.
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Posted: Mar 31st 2011 9:51PM Joshua Przygocki said

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@sandwiches I'm a guy who plays female characters... I talk on vent all the time if I feel like it.
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Posted: Apr 1st 2011 1:31AM nomore7734 said

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@sandwiches

Or it could be females playing male characters who don't want to be found out.. or females playing FEMALE characters, who don't want to be found out. Or dogs playing Elfin characters who don't want to be found out.

Seriously though? voice chat makes me feel like I'm working, not playing a game. That's what ruins it for me.
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Posted: Apr 1st 2011 5:42PM sandwiches said

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@nomore7734

So, wait... You're saying TALKING makes you feel like you're working but TYPING ON A KEYBOARD doesn't?
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Posted: Apr 1st 2011 5:43PM sandwiches said

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@Joshua Przygocki

That's fantastic. I didn't say that all guys who plays girls don't want to talk on vent.
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Posted: Apr 1st 2011 5:44PM sandwiches said

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@Tizmah
Most people don't use voice, so maybe most people playing MMOs are 14-year-olds with peer pressure issues.
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Posted: Mar 31st 2011 4:24PM Apakal said

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I don't have any problem with voice chat. In fact, I think developers need to do a much better job providing it as a standard feature in a non-suck format for their players. Especially considering this new trend of dynamic content and dynamic groups.

In a game like Guild Wars 2, with the way different skills from different players can interact, having effective communication will be pretty beneficial. Sure it would be great to just have other players read your mind and do exactly what you want, and sure you could type it out, but its just so much easier to say "drop a fire wall to your left" or whatever. I can continue fighting or doing whatever I'm doing at the time, the other players can react and adjust accordingly while continuing to focus on their tasks, and everyone works together with the experience being that much more immersive (is that a word?).

Posted: Mar 31st 2011 4:41PM Qho said

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Voice chat is must for me in every multiplayer game .
Also TS3 over Vent in every situation .

Posted: Mar 31st 2011 4:42PM Space Cobra said

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I just prefer to tend to text; I got my skills to type fast in AOL chat room games and on many MUD systems.

I also notice that maybe I am too old fashioned and want to just play the game; I can hear directions for raids and that's okay, but it's the same problem I get if I need to hold a conversation but am watching a TV show I am interested in (or driving and talking on the cell phone); Eighty percent of my attention goes to one thing or the other, not both. This is especially true during combat. I need to focus.

And then there are the usual complaints. People with lousy microphones or background noises that keep playing so you can't hear others clearly. (People with bad Wal-Mart microphones and not setting things right). Heck, even I sometimes have a fan running near me (or music) and this can distract others; I know it annoys the HELL outta me!

This is apart from the RP/ICness of things, which is a whole different (if related) issue.

Posted: Mar 31st 2011 4:47PM J Brad Hicks said

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I don't understand how anybody is supposed to ROLE PLAY via typing in a fast-paced game that requires both hands to play. So, yeah, I wish more MMOs would integrate Vivox or some similar voice-chat service; without it, people in raids are eerily silent.

Posted: Mar 31st 2011 4:56PM macallen said

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I tend to dislike voice chat because so few people understand the simplest of courtesies, which becomes even more annoying during complex encounters. Things like:
- There is no need to fellate the mic, I don't need to hear you breathing, which leads to...
- Push to talk. Seriously.
- Never play music. There is no song you can blare over Vent that everyone on the channel will enjoy.
- Use the loop back function and listen to your own volume. It's not my job to tell you how to use your voice software, and assuming your settings are perfect will get you muted, often.
- Shut up. Not all silence needs to be filled. It's not a dynamic conversation where we can hear when everyone is talking, and even when we're face-to-face talking over someone is rude, in VOIP it's infinitely worse.
- Please don't push-to-talk to laugh. Laughter is supposed to be spontaneous. If you say something funny, I pause for 20 sec for folks to stop talking, then push to talk and "ha ha" in the mic, it's fake and annoying. If you laugh, then laugh, no need to share it.
- Please don't use internet lingo in VOIP. You don't *SAY* "LOL" or "OMG", and if you do you'll get muted.

It's probably because I'm old but my tolerance for idiots on the 'net has plummeted since the introduction of VOIP in games. I've been in raids where the only person I don't have muted is the raid leader, because the side-chatter is so annoying.

Posted: Mar 31st 2011 5:27PM Bezza said

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If your going to raid you gotta have a voice client, be it Ventrilo or Teamspeak of other 3rd party client. If your not raiding well you can get by without it fine and myself i tend to only jump on vent/TS when i have to because i find the random chatter can be a distraction to my immersion in the game. But i would not even for a second consider a large group or raid activity without voice comms. It's simply places to much work on the leaders of the raid and makes a already challenging task especially difficult. remember there is in "i" in team, if you expect to do raid level content then you need to meet the requirments set by the raid group. Special needs people not included.



Posted: Mar 31st 2011 8:12PM Irem said

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I don't mind voice chat for raids and things where communication needs to be fast and clear, but I generally hate using it to just shoot the breeze (this is only partially because I sound like a twelve-year-old girl and have been compared to Minnie Mouse).

Voice chat rubs me the wrong way for the same reason phone conversations do: I have trouble making sense of what people are saying sometimes unless I can either lip read or I know their voices very well. So half my time in Vent is spent trying desperately to follow a conversation like a normal human being without having to ask people to repeat entire sentences on a regular basis, because what they just said to me sounds a lot like "Hillsbragle foozle varg, am I right, Irem?" Me: "Uh...yes! Yes, you totally are." In the midst of my panic at this point, I've usually forgotten where the hell I was going, or gotten slaughtered by a random dragon, because I'm busy wondering if the first part of what my friend said was "Ubiquitous Synergy Seeker is a great band," or "Babies are delicious."

I do think it's a great tool for raiding and other things that require a lot of cat-herding and coordination, though. And there's something about actually hearing the raid leader say someone's voice and tell them to get the hell out of the poison cloud that lights a bigger fire under people; unlike a whisper or note in raid chat, it's hard to ignore.

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