While not everyone is a math or statistics geek, there's a certain intriguing quality to MMO stats. Whenever we post statistics for games, there are inevitably discussions on concurrent users, paid subscribers, and overall registered accounts. Unfortunately, free-to-play games like Frogster's Runes of Magic don't really lend themselves to discussions of subscriptions vs. registered accounts since it has no monthly fee. Nevertheless, the game still provides some interesting statistics.
According to a release sent earlier today, Frogster has posted a handful of curious stats that are sure to pique the interest of those who love to dissect MMO minutiae. Over the last two years, 6,657,370 characters have stepped into Runes of Magic. Mages are an incredibly popular class, with 2.2 million characters, and there's a tie at 650,000 characters created for both Rogues and Warriors. Apparently, the Priest/Mage dual class is a highly popular combo for players; and Priest takes secondary class of choice at 350,000, followed by Warriors with 150,000. Over three million characters serve as Herbalists, with 1.1 million players dabbling in Alchemy.
English-speaking servers have seen 3,505,269 quests turned in and 4,622 guilds created. Groups in the game have taken the Demon Lord down 4,521 times and have wiped the floor with Erekat III almost three times more. Raksha is still the one to beat, according to Frogster's metrics, which suggest that boss has only been downed 182 times on the highest difficulty. Finally, no raid would be complete without silly pets along for a screenshot -- we're told that there are over 100,000 rune pets tagging along with players. In all, it's certainly an interesting set of statistics, if a bit random. After all, Frogster was very careful not to say which class was the overall most popular one!
Reader Comments (9)
Posted: Mar 29th 2011 12:45AM wondersmith said
I'm confused. The article says "Frogster was very careful not to say which class was the overall most popular one" but tells us "Mages are an incredibly popular class, with with 2.2 million characters" out of a total of 6,657,370. Isn't the Mage pretty obviously the overall most popular class?
Posted: Mar 29th 2011 3:37AM (Unverified) said
Pshaw. The other 4 million + are scouts. /golfclap
Did they put in there how many diamonds Frogster took away illegally after customers purchased them, or how many accounts they banned afterwards when people did chargebacks when diamonds they paid for disappeared?
Did they put in there how many diamonds Frogster took away illegally after customers purchased them, or how many accounts they banned afterwards when people did chargebacks when diamonds they paid for disappeared?
Posted: Mar 29th 2011 5:00AM dudes said
Piles sounds painful.
Posted: Mar 29th 2011 11:16AM (Unverified) said
You could always read the RoM forums - there's a locked 23 page thread along with two threads from company employees which fill out everything.
But hey, I'm just a person on the Interwebz. Don't mind me! :)
But hey, I'm just a person on the Interwebz. Don't mind me! :)
Posted: Mar 29th 2011 1:54PM Crestfallen said
Totally unrelated to this post, but... "Jazz-hands!"
Posted: Mar 29th 2011 2:05PM (Unverified) said
I too can confirm, 'fraudster' has made the decision to take back diamonds from paying customers 'as an act to enable server economies'. 10 days in and still no response to tickets submitted..
bitter much..damn straight i am, pay for a something to have it taken back as it was a 'glitch' in the system as they never meant to advertise diamonds at that price...a six hour glitch, seriously... yes im venting here as posts just get deleted or locked on the official forums
Posted: Mar 29th 2011 2:44PM Jim Cricket said
Yes, Frogster did go into people's accounts and remove the cash shop currency they purchased.
They had a diamond sale, but the diamond bonus was miscalculated at roughly 500% instead of 150%. I guess tons of people jumped on it, because the purchase page said for $20 you got about 2500 diamonds instead of the normal 500, for example. (A mount costs 200 diamonds).
It was disastrous PR, and probably illegal. But these things are still mirky in online entertainment. If a bricks and mortar store sold you something at the wrong price, and then came into your home to take it back, they'd probably be arrested.
They had a diamond sale, but the diamond bonus was miscalculated at roughly 500% instead of 150%. I guess tons of people jumped on it, because the purchase page said for $20 you got about 2500 diamonds instead of the normal 500, for example. (A mount costs 200 diamonds).
It was disastrous PR, and probably illegal. But these things are still mirky in online entertainment. If a bricks and mortar store sold you something at the wrong price, and then came into your home to take it back, they'd probably be arrested.
Posted: Mar 29th 2011 3:34PM SkuzBukit said
This game has had a long-running history of cash-shop screw ups, interesting to see they are still doing the bait & switch on people.
Hint - this won't be the last time this happens.
Hint - this won't be the last time this happens.








