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Reader Comments (32)

Posted: Mar 27th 2011 2:58PM HokieKC said

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Jeff Strain for Undead Labs. And CCP for Dust 514. My favorite single player developer is Bethesda. Once Skyrim comes out that's pretty much the only game I'll be playing for a month.

Posted: Mar 27th 2011 3:17PM Vgk said

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Blizzard would be at the top of my list, they've made the biggest MMO by far, and really brought the genre out and made it well known, if not for blizzard the MMO genre would consist of a couple thousand not a few million.
They have also made great games in more than just the MMO market (diablo, Starcraft). All of their games are well done, not rushed and polished, as much as some may hate it WoW, dated as it is, is still one of the best MMO's out to date.

I'm also a fan of Bioware but they need to prove themselves as far as MMO's go

Posted: Mar 27th 2011 4:28PM DancingCow said

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I think Masthead deserve an honourable mention for honesty.

Fallen Earth wasn't complete when they launched. They knew it wouldn't be and advertised the fact before the release date.

In an industry where developers effectively commit fraud by misrepresenting their incomplete or otherwise not-as-advertised product to boost box sales, what Masthead did set them apart.

I haven't played Fallen Earth yet, but their honesty makes me more favourably disposed towards them.

Posted: Mar 28th 2011 7:05AM paterah said

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@DancingCow Masthead are the devs of Earthrise, not Fallen Earth.
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Posted: Mar 27th 2011 6:31PM Suplyndmnd said

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I'd say my favorite developer is ArenaNet because Guild Wars STILL has content being added to it and the changes they make, though not all are good, serve a purpose and i really like that they are able to find new ways to squeeze more life out of an MMO that isn't that large in land size or levels. With this game, they have shown that GW2 is well worth the investment because they are not going to release the game until it's done which other developers need to take lessons on.

My second favorite is Realtime Worlds because never has one developer shown in such detail damn near every mistake and pitfall other developers now can't avoid. They showed that if you rush a product out before it's done, it will crash and burn with a fury.

Posted: Mar 28th 2011 3:19AM cray said

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ArenaNet get a lot of love from me, I have tremendous amount of faith in what they are doing with GW2. I also have a lot respect for CCP, even though I don't play EVE. They are company that isn't afraid to push the boundaries and are stickler for details.

Posted: Mar 28th 2011 8:14AM Tom in VA said

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ArenaNet and Bioware, for their emphases on good writing and creative quest and world design. I also appreciate the way these two developers always seem to keep the solo-oriented player in mind.

I hope that holds true for the SWTOR and GW2 MMOs. A lot of solo players, like me, love our MMOs (but we still don't want to group up with you, sorry). :)

Posted: Mar 28th 2011 11:03AM Thiocyanide said

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Blizzard! I've played and tried quite a few MMOs, but they keep me coming back somehow.

Posted: Mar 28th 2011 12:41PM Xilmar said

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@Thiocyanide

fanboy
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Posted: Mar 29th 2011 4:25PM Thiocyanide said

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When somebody releases an MMO of similar or better quality, I'll jump ship.
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Posted: Mar 28th 2011 1:20PM WyattEarp89 said

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I would like to thank AnrenaNet for making Guild Wars, they made a game that not only has good graphics to this day, but also has something that some MMOs do not have... a story. Looking forward to Guild Wars 2, I am sure that ArenaNet will not let its fans down.

CCP for doing something different than other MMO companies. Good sanbox games are hard to come by and CCP made one of the best out there. I will be keeping an eye out for Dust 514 and will be getting into EVE Online more once "Walking in Stations" is implemented.

Cryptic (Dan Stahl) for making Star Trek Online better. It had a very rough launch and thanks to Dan Stahl the game is looking very nice! The new content that has been added has really helped the game and I see more players in ST:O now. Keep up the great work!

Icarus Studios for making Fallen Earth. I really have a lot of respect for indie companies like Icarus. Since Icarus does not have a large company to help fund them, like EA with Bioware, they still put out an awesome game with one of the best crafting systems I have ever played. Thank you Icarus and I look forward to whatever you have planned!

And Bioware. I am very eager to see how Star Wars The Old Republic will turn out. From all the videos that I have seen of the gameplay I get even more excited about playing it. If they do a good job with the game then I will be a long time customer.

And just to note my favorite single player dev. company, Bethesda Softworks. The Elder Scrolls games are some of, if not, the best single player games I have ever played. Skyrim looks great and I will be buying it on release day!

Posted: Mar 28th 2011 2:21PM stealthrider said

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I appreciate the greatest Dev in MMO history, the now-retired Rarebit of MxO fame.

When MxO began its death-throes, Rarebit became one of only three Devs working on the game, and the only actually active one. In that time, he did all of the following simultaneously:

--Created a new zone from scratch
--Continually worked on balancing PvP
--Introduced new weapons/armor
--Wrote the MxO story (including the many chapters that never made it to the game)
--Designed and coreographed the story chapters, and implemented them in-game
--Played every major NPC in story events
--Made personal appearances t oplayers as the major characters and did spontaneous events with them
--Took hundreds upon hundreds of screenshots of both planned and spontaneous events
--Was on the forums, talking to players, nearly 24/7
--Fixed an innumerable amount of bugs
--Added RP-item functionality and made hundreds of RP-items available for player use
--Took a player-created minigame and implemented it as an official event, even moderating it and incorporating it into the story

Rarebit bled code. MxO was his baby, and he did everything imaginable for it.

If you're out there Rarebit, know that everything you did was greatly, greatly appreciated.

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