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Reader Comments (77)

Posted: Mar 27th 2011 1:49PM bdube22 said

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@RogersChris

Your customers now know that anything in your "policy" does not mean jack...
You claim you don't throttle downsteam p2p traffic...

I have your service and you have been throttling downstream p2p traffic since Oct 2010. Not as hard as the upstream traffic. But still if you keep our upsteam of 1KB and your downstream around 200-300kb max (while p2ping). Thats still throttling in my book.

Just because Rogers does not admit to certain things, it sure doesn't mean it is not happening. But since all Canadian ISP's are doing this... we are forced to get a Seedbox for all our p2p needs. So far this is the best method of by passing there "policy".

And don't get me started on BELL. They have much a much harsher throttling system in place.

Being the 2 biggest monopoly's in Canada, the people here have to other option. (There are other 3rd party ISP's but they just get there bandwidth from these 2 big guys... and end up throttling it any how.)

Maybe some day we will get the proper internet rights that the rest of the world have..... some day.

It all comes down to the money. They invested so much money into Cable TV all across Canada. They are trying to force Canadians to have no other option for TV media. The government is also seeing it this way.

@myr

I play Vindictus and yes it is a p2p game. The strange thing is Rogers is not throttling us at all when playing. (Hosting or not) I'm sure it has nothing to do with Rogers doing anything about it, Vindictus must handle the p2p traffic differently. I am very happy for this. =)
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Posted: Mar 27th 2011 10:38AM Halldorr said

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There is a massive thread about this over in the Rogers forums as well: http://communityforums.rogers.com/t5/forums/forumtopicpage/board-id/Getting_connected/page/1/thread-id/557

Posted: Mar 27th 2011 11:09AM Xarnlen said

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Something they won't talk about is that there is in the ground what is known as dark fibre, The telco's are not using all the available fibre. So not only they over sell the bandwidth but they also under utilize the infrastructure, and they want you to think that they are at capacity. Then they will try to slip usage billing schemes into the system just like cell phones, Play WoW at unmodified speeds it will cost you extra $0.10 / Hr rate type billing. That is what the current CRTC fight is goin on right now as Rogers/Bell tried to slip that in.

PS. we don't have a Canadian Government at the moment, it collapsed on Friday to a no confidence vote in parliament so we get to do elections in May to put another Prime minister in power, Ughh.

Posted: Mar 27th 2011 11:13AM Anciegher said

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Thank God I live in Sweden where 24Mbit/s without any throttling or d/l limit is the lowest you can get! We even have 100Mbit/s in certain cities.

Posted: Mar 27th 2011 11:29AM Keen and Graev said

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@Anciegher Have an extra room?
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Posted: Mar 27th 2011 12:43PM Nepentheia said

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@Anciegher

*chuckles* Oh yah, Sweden has awesome internet speeds! We definitely envy y'all! :-D
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Posted: Mar 27th 2011 11:39AM jeremy2020 said

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is Rogers a government granted Monopoly like the ISPs is the US? Maybe that is a bad idea and competition should be encouraged..

Posted: Mar 27th 2011 11:41AM meanicK said

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@RogersChris

rip off!

Posted: Mar 27th 2011 12:04PM Danteeeee said

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haha :)

Posted: Mar 27th 2011 12:07PM socialenemy2007 said

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@Tempes Magus uhh no, progress is achieved by moving forward, not backwards. These companies are losing money because their previous cash cow, cable tv, are bleeding customers. As more and more people switch to internet streaming their movies from Netflix, and MMO players spend hours a day playing games, rather than watching tv the companies are going to attack the internet, and try to make it tiered.

If customers don't mass migrate from the carriers who pull these stunts, then we are doomed. The internet needs to stay open, and unlimited.

Posted: Mar 27th 2011 12:17PM dudes said

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You pay your money, you don't get the service. Rip off. Vote with your wallets elsewhere.

Posted: Mar 27th 2011 5:21PM fallwind said

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@dudes

to who? Bell? same pile, different name.
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Posted: Mar 27th 2011 12:26PM Skyydragonn said

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so they implicitely stated they throttle any Peer-to-peer activity regardless of source or intended useage. Wow, worst PR they could possible give themselves considering how much of the World plays WoW.

Posted: Mar 27th 2011 12:39PM Yarr said

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I don't know about Canada, but the US companies were given billions of dollars of tax payer money to build their networks, most of which they just pocketed. US citizens have paid for a first rate high speed network and instead gotten a third rate one, with companies that are now trying to play the victim, squeeze more money for their crappy service via tiered pricing and usage caps, while begging for yet more tax payer money to 'expand' their systems. Not to mention selling service for a specified speed and then not delivering it or charging more for anyone that actually uses what they paid for.

And this also impacts the quality of MMO games. Want to know why fortress sieges (or even just large group fights) in Aion can cause massive lag and disconnects for US players, yet don't for Korean and other asian countries? It was programmed for a properly working high speed (compared to most western systems) internet that places like Korea, Japan and even China have. The US system is a joke in comparison. While US companies use the old 'but the US is so much bigger' straw man excuse, the fact is if they'd take out all the system blocks and intentional slow downs, and actually build the stuff they were supposed to with all the tax payer money they got, we'd have an internet system comparable to those in asia.

Posted: Mar 27th 2011 12:40PM Ryn said

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I have heard of higher bandwidth in other countries such as Japan, why does th US trail behind so much? Why can't we have 50mb connections? Who is asleep at the wheel on this? With all the streaming video and such coming down the pike this just flat out amazes me. Why hasn't the investment been made into the infrastructure?

This reminds me of how we have fallen behind the rest of the world in mass transit. Now our solution is high speed rail that won't financially sustain itself. The big 3 bought up all the trolley cars and did their best in Washington to stop the building of any mas transit so we would all have to buy cars. Same premise here. Now gas prices are through the roof.

With all the great minds we have here, or supposedly do have, why are we in this mess? Why are we the last on the wagon? When will we learn to lead instead of follow?

Posted: Mar 27th 2011 11:05PM Skyydragonn said

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@Ryn
Simple we dont have it becuase the Telecoms in the US dont want to pay for it, thier happily milking citizens for 3 times as much as other countries pay for 1/3rd the service.
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Posted: Mar 27th 2011 1:32PM chum said

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Whether or not we as gamers are using more than our share of bandwidth is irrelevant in my opinion. If I pay for a service and it's advertised as a certain speed or product, then that's what I should get. Maybe the isp wants to give me a cheaper bill because I'm being restricted? No? One of the main reasons why I even have high-speed internet is because I play games that require a decent connection and that have very large patches sometimes. Talk about biting the hand that feeds you.

Posted: Mar 27th 2011 2:09PM Severius said

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@chum Maybe reading of the article will help? :) Its not WOW that's being throttled, its their use of bit-torrent to push updates that is being throttled. If you disable the p2p filesharing bs then you are no longer throttled. See, Blizzard, rather than paying for the hosting and the pipeline to get patches to its millions of customers uses your isp to do it for them. Your ISP and YOU are being screwed by Blizzard. It really isn't that complicated.
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Posted: Mar 27th 2011 2:32PM TheFerret said

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@Severius As a user of Rogers ISP, this problem affects me and the thing is that Rogers is throttling connections even when no P2P services are running. Like I will be throttled just with WoW open and nothing else running on the network, I will also be throttled in other games. So, no it's not Blizzards fault for this dumb policy but Rogers and only Rogers.
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Posted: Mar 27th 2011 2:50PM Stellar25 said

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@Tempes Magus I'm wondering if you are aware of the amount of data that has to be shared in online games. The amount of data a game has to process over the years has continuously increased in size. The developers tend to have a lot of data to send over a data line that kept up in terms of speed. If you want to see less bandwidth then you will probably want to stick to playing turn based games. Modern games with PvP combat (FPS, space/flight sims, MMOs, etc) have too much data to send over a slow network.
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