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Reader Comments (12)

Posted: Mar 20th 2011 8:09PM Shadowbender said

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I learned something after trying to get into WoW years after launch--and this probably goes for all MMOs-- IF YOU HAVE A SHRED OF INTEREST, ALWAYS JUMP ON THE BANDWAGGON IMMEDIATELY.

I'll very likely be picking up TOR on release date. I'll learn at the same speed as everyone else. Plus, I'm power hungry with my new PC, and I just want some of that juiciness. And-- it's Star Wars.

Posted: Mar 20th 2011 9:16PM SisypheanLife said

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@Shadowbender

Gaming in MMOs always benefits you to join early on. After a certain point, you're just too far behind. Besides, early on, everyone has the sense of wonder and exploration. Eventually, it just becomes something you do while you look at walkthroughs and how-to guides. Its kind of like the multiplayer for online shooters. Early on, before people discover the glitches and easy strategies, its glorious chaos.
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Posted: Mar 20th 2011 9:30PM Kyizen said

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@Shadowbender

You make a good point, I didn't play WoW till Burning Crusade came out. I did have fun, but I always felt like I missed a big chunk of the game, no one was doing the older instances and it just felt like I didn't see a huge chunk of the game.
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Posted: Mar 21st 2011 6:52AM Apakal said

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@Shadowbender

I can't say my experience agrees. I jumped into WoW at the tail end of Ulduar, and while learning the ropes was maybe a bit more difficult at the very onset, I got into a decent guild on a smallish server pretty quickly, who helped me out a bunch and we managed to do most all the old dungeons as we were leveling, etc. etc.

When I hit 80 I got to go through Naxx a few times because it was almost still relevant, then ToC came out, I did the Heroic grind and I was pretty much on par with everyone. Didn't take too long to get to Tribute to Mad Skill. I got good gear and guilds were still doing Ulduar for achievements, so I got to see all of that and even got an Algalon title out of it.

Etc. etc. You get the idea. I felt like I had a pretty complete experience minus a few things like the AQ event. It really wasn't that bad and I had a really really good time leveling my first character (Warlock) and exploring the world. The introduction of LFD and again my guild also got me through all the BC instances as well (on alternate characters).
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Posted: Mar 21st 2011 7:59AM KDolo said

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@Shadowbender

Hey, it worked for RIFT
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Posted: Mar 21st 2011 10:37AM Waxil said

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@Shadowbender Just the opposite actually, many mmos - especially WoW, give you ever increasing reward for joining later in the game. Everything gets easier and takes less time, things that launch players spent 6-12 months working towards can be obtained in
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Posted: Mar 21st 2011 10:38AM Waxil said

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@Waxil less 24 hours if you're just starting in year 5 (or whatever).
Sure you miss out on all the "firsts" but unless you're playing 12-18 hours a day you're not going to be the one hitting those anyway. Overall it's always better to start later.
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Posted: Mar 20th 2011 8:25PM Cadattack123 said

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Sigh ... waits for Star Wars Battlefront 3 >_

Posted: Mar 20th 2011 11:42PM PR0F3TA said

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@Cadattack123

amen man!
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Posted: Mar 21st 2011 8:33AM LeStryfe79 said

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Tor will be awesome and will have 4.5 mill in sales in first month. The number of subs will balance out to about that same number within a year.. It will take a good deal of wow subscribers as well. I really can't foresee the pinnacle of Tor's success though, as it's dependant on too many unknown factors. I don't, however, believe GW2 will have a substantial effect either way.

Posted: Mar 21st 2011 11:00AM Skyydragonn said

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@LeStryfe79

how much were you paid to post this?

While I'm not a huge guild wars fan. I just couldn't get into the original, denying that GW2 will have a large playerbase is no better than sticking your head in the sand and hoping that the dog wont bite you in the arse.
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Posted: Mar 21st 2011 12:30PM SaintV said

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I just hope it is polished at launch for Bioware's sake.

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