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Reader Comments (48)

Posted: Mar 18th 2011 4:46PM geololj said

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Things are going on the right direction. I appreciate the fact that Trion is working on the issues that all the mmos have. Btw, first :D

Posted: Mar 18th 2011 4:53PM Apakal said

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What was everyone saying about that super smooth launch? Hard to believe account security got lost in the shuffle from such a supposedly polished product and a dev team really on top of it.

I'm much more inclined to suggest these are just shades of things to come, but then again, you know what they say; haters gon' hate...

Posted: Mar 18th 2011 4:56PM Apakal said

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@Apakal

Down-rank to your heart's content.
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Posted: Mar 18th 2011 5:09PM Apakal said

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@Vagrant Zero

Maybe not perfection, but I would think a developer intending to make a popular game, and one that was easily forecasted to be as popular as Rift is would easily anticipate the profitability of fraud and design proper security measures (authenticators) from the onset.

It seems pretty elementary to me, and I'm not the one making a triple A MMO.
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Posted: Mar 18th 2011 5:56PM Apakal said

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@Puremallace

They announced 1 million registered members to their site well before launch. How long can an authenticator system take to set up? Its already existing technology. Can't be that difficult.

To me, any big MMO launching without any sort of security measure is pretty inexcusable. People will steal anything.
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Posted: Mar 18th 2011 6:25PM aurickle said

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@Apakal
Keep in mind that people tend to use the same login info from game to game. It's stupid, but most people do it.

If someone gets ahold of your login info for one game, that goes into a database. They then try to log into other games with that same info on the off chance that you might have an account there as well.

You might not even know that your account in another game was hacked. You might not even play that game anymore.

There is absolutely no way short of an authenticator or system like the Coin Lock that can safeguard you from your own stupidity. That is not the fault of Trion or any other developer.
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Posted: Mar 18th 2011 6:30PM Apakal said

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@aurickle

I'm not blaming Trion for people getting their account compromised. I'm blaming them for not providing an authenticator system or this Coin Lock system at launch to help curb the problem.
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Posted: Mar 18th 2011 6:46PM PaperSpeaks said

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@Apakal
Cyclical argument here guys, api has his op. we have our own, in his eyes Trion was unprepared. Like... um, blizzard? Did they have authenticator a few weeks in the launch? Or how about Aion, which is still riddled with hackers, or maybe any other frekin MMO out there that still does not have a good anti-hacker measure.
I don't know if this coin-lock idea is original, but I at least applaud Trion for making an effort and swiftly responding rather than letting the issue dangle in the abyss of endless complaints and demands.
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Posted: Mar 18th 2011 7:21PM Apakal said

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@PaperSpeaks

At what point did I ever say WoW or Aion are without fault? I never even mentioned them. But since you bring them up, both of their respective ordeals with account theft and hacking are even more evidence that Trion could have looked at to see that it would be beneficial to provide some extra layer of security for their players.
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Posted: Mar 18th 2011 8:09PM Utakata said

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@Apakal

They are putting one in now. So put a sock in it.
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Posted: Mar 18th 2011 8:23PM Apakal said

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@Utakata

Should have been there from the start.
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Posted: Mar 19th 2011 9:44AM KvanCetre said

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@Apakal
You can't protect against the stupidity of people.

Besides, this is the only time I remember a game having "hack protection" within the first month of launch.
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Posted: Mar 18th 2011 5:06PM FireMark said

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Only time will tell is this will work, but it is a step in the right direction in my opinion. The developers will no doubt keep working on it to get all the bugs fixed.

Posted: Mar 18th 2011 5:36PM Khalus said

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I would prefer an authenticator over this crap. Regardless of it actually working as intended it still allows a hacker to hack your account, thus activating coin-lock mode.

At first woohoo, they can't do anything, but then if ya take a closer look at the features it blocks, they can still spend your platinum and Planarite, and while granted they can't sell any of their purchases, mail or drop them. Its still possible to fill your inventory up with a bunch of useless junk you didn't want, wasting your platinum, or Planarite...

Then of course said user has to take the time to either log or tab out, go check their email for a code and enter it to get unlocked, and in the worst cases have to call on Trion to make it work. Now sure theat could only take 2-3min, but if one has to call Trion, it could take days or hours to get your account unlocked.

With an authenticator that Trion claims nobody wants to spend a measly $6-$10 on, and unless someone uses the redirection method to bypass your Auth key, which is very difficult to pull off{so I've read}, and very rarely happens, if ever, ones account would never get hacked...period! No coin-lock, no unlocking, no having to deal with calling Trion, just log in with an additional 6 digit random auth code and off ya go!

Posted: Mar 18th 2011 5:37PM Fakeassname said

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am I the only person that couldn't care less about Rift?

it's not like I hate it, I just find it completely uninteresting to the point that it's kinda annoying with how much coverage it gets.

I know that a big budget MMO having a successful launch is like this momentarily rare even in this day and age, but something about all this really takes me back to not giving a damn about all the daily Everquest news back in the early turn of the century.

Posted: Mar 18th 2011 5:44PM Fakeassname said

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@Puremallace

*shrug* just wait till GW2 launches and fails to live up to everyone's excessive expatiations, haters gonna be hating then!
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Posted: Mar 18th 2011 5:55PM dudemanjac said

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@Fakeassname

It's the same thing that happens whenever a new mmo comes out. It gets lots of coverage. Are you new here. Question is why you would even bother to read the article for something you care so little about, let alone comment.
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Posted: Mar 18th 2011 5:40PM JoeH42 said

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Sounds like an excellent idea. I don't see why MMOs don't do more to at least protect your soulbound gear from being destroyed so easily. All they would have to do is make it so you could delete something like 2 or 3 pieces of PvP gear or Tier gear or things like that per every 24 hours. That way you might lose all your gold but at least it'll be harder for hackers to completely destroy everything you're wearing unless they want to log in several days in a row (which only the biggest of jerks would bother to do just to cause you grief). It wouldn't stop things from happening but I think it'd be a step in the right direction. They could also make it when you destroy something allow it to be recovered for the next week or so. Any active player will have noticed the hack and gotten back control of their account by then. But I think games are just lazy and don't want to put the extra effort in to do this sort of thing.
I think this "Coin Lock" is a good idea tho. Heck, Facebook already has a system like this in place and when Facebook has better account security than a MMO... well it's not a good sign.

Posted: Mar 18th 2011 5:41PM Fakeassname said

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@Fakeassname

*sigh*

it was supposed to be "monumentally rare event" not "momentarily rare even"

stupid overly bright background makes it extra hard to proofread my gibberish.

Posted: Mar 18th 2011 5:43PM JoeH42 said

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@ Fakeassname
Why the hell are deciding to comment about not liking RIFT on this thread? Go somewhere else if you want to QQ about not liking a game, sheesh.

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