There's a ton of new functionality on display in Joymax's free-to-play Silkroad Online MMORPG. The historical fantasy title, set along the renowned China to Constantinople trading route in the 7th century AD, has recently released its Rise of the Thief-Hunter expansion. Additionally, Joymax has added 24-hour GM support to the game and is hosting a series of events designed to draw awareness to the new services as well as solicit fan feedback (and offer prizes). Festivities include a share-your-knowledge event, a Fortress War video competition, and a Legendary Player tribute event.
The expansion features a new emphasis on jobs, and players will be able to specialize in new skill sets dependent on their characters' jobs and levels. Job titles will also change as various advancement tasks are completed, and reputation gain is now tied in with rank bonuses (which in turn raises attributes).
Rise of the Thief-Hunter also brings a newly designed crafting system granting players the ability to fabricate everything from siege items to alchemy staples. A new trade system allows for players to explore their smugglery sides and offers quests that reward unique job items. Players may also choose to protect trade caravans or raid them. Check out the official Silkroad Online website for more information on the expansion and associated events.
Reader Comments (4)
Posted: Mar 14th 2011 6:11PM thedude657 said
I couldnt deal with the grind. EPIC grind. I still like watching the pvp vids on youtube though. Joymax is a great example of a super greedy f2p company.
Posted: Mar 14th 2011 6:24PM Dumac said
Silkroad Online was among the first MMORPGs i played and i miss it. It was VERY grindy, i remember lots of quests that had you kill 50 mobs but i didn't mind back then. I quit because of lag and being unable to log in, servers were always packed.
These days i wouldn't tolerate it for half an hour but it's nice to remember the fun i had with it.
These days i wouldn't tolerate it for half an hour but it's nice to remember the fun i had with it.
Posted: Mar 14th 2011 6:42PM Nyan said
I miss it as well. The triangular PvP system is very original and captivating :) the grind was insane at later levels, but there was always things pushing me and giving me a reason to do it.
I quit when I got to lvl70 and the game got overrun by bots. You couldn't log in normally and still can't without paying for a subscription item. The monthly cost which allows you to play normally exceeds even the standard P2P price. So yeah... Great oldschool game, horrible greedy company.
I quit when I got to lvl70 and the game got overrun by bots. You couldn't log in normally and still can't without paying for a subscription item. The monthly cost which allows you to play normally exceeds even the standard P2P price. So yeah... Great oldschool game, horrible greedy company.
Posted: Mar 14th 2011 9:15PM Twitchy5 said
grind is insane... I use to play it when it was new....
at level 34 you had to kill 5000 of one type of monster....and that wouldn't level you.... unless it got any better... I ain't goin back
at level 34 you had to kill 5000 of one type of monster....and that wouldn't level you.... unless it got any better... I ain't goin back







