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Reader Comments (17)

Posted: Mar 11th 2011 2:10PM ScottishViking said

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"Elrond is Half-Elven, as was his brother (and Aragorn's father), and Aragorn and Arwen's child was obviously a half-breed as well. In an interesting twist, the Half-Elven of Middle-earth have to choose which race to belong to, after which they're considered a full-fledged Man or Elf."

Well, yes, but they're not strictly a different race while they're waiting to choose. From my impression of reading the Silmarillion, they're actually Elves until such time as they choose otherwise. Furthermore, Elrond's "human" blood was never that of the "regular" humans. His brother Elros was the Man who went on to found Numenor, thus giving rise to the noble blood that would descend to Aragorn. So, Elrond's "half-elven" would never really be like anyone today, nor do we have many examples of the type beyond Aragrorn's children at the end of LOTR.

Posted: Mar 11th 2011 2:13PM ScottishViking said

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On new races: there are tons of options for Monster Classes, if not Free Peoples. Goblins, anyone? Easterlings? Hill Men?

On new classes: you can already play a Ranger...in PvMP. And they are VERY overpowered (as they probably should be). Having them in PvE would be ridiculous.

On new zones: I REALLY want to see Erebor (The Lonely Mountain). They could tie it in with the new Hobbit movies!

Posted: Mar 11th 2011 2:49PM Dark Ember said

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Beornings

"Men, living in the vales of the river Anduin. They were descendants of the Edain or their close kin, related to the Northmen of Rhovanion (and therefore the Rohirrim) and the Bardings of Dale. After the WotR they were given the major part of ErynLasgalen.

At the time of the WotR Beorn was their leader, though - as a skinchanger - he was probably not representative for the Beornings in general. The Beornings aided Aragorn in his search for Gollum late in the Third Age.

Beornings were famed for their honey-cakes. "

from http://www.thetolkienwiki.org/wiki.cgi?Beornings

Posted: Mar 11th 2011 2:54PM Dark Ember said

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I think the above would make a reasonable adiction as a race without stretching the lore at all. They may even have a shape shifting skill since we know Beorn's decendants live amongs them and we know Beorn's son can shape shift as well.
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Posted: Mar 11th 2011 3:53PM Mogloth said

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Water mounts would be very cool. I would take my water mount and ride all over Lake Everswim. Just to kind of stick it to the lake. :-)

Posted: Mar 11th 2011 4:52PM Pojoh said

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I want to stretch my foliage a bit by being an ent. Nothing like picking up entish armor like autumn leaves, and toughened bark. How about ranged attacks by chucking apples and acorns and incoming orcs. We could start off by being Shrubbery, ni high. ... and then each level a giant watering can would hover above us, and we could grow. ;)

Posted: Mar 11th 2011 6:04PM Liltawen said

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@Pojoh
If you're talking Earthkin,then you may as well have Ents-the whole kelvar/olvar thing. I'd like to be an Entwife.
A boat would be nice but beside Evendim how many lakes are there-really? (NE of Bree is the only one I can think of). Most rivers have waterfalls everywhere. What I hope is that this will come when we go east again into 'The Hobbit' territory: Long Lake,Celduin,naval battles on the Sea of Rhun. Useful for fishing I guess.

I've always been really curious about Minhiriath as well. Also the dark forest of the Eryn Vorn peninsula.

Tharbad might be a good way to test out a 'Gondorian' city map.

I'm also curious about what in Iron Crown/MErp days was called the Oiolad-the land north-east of Evendim,between Forochel and Angmar-on your map where the word 'lost' is (right now there's a weird sort of valley). ICE/MErp envisioned it as a sort of moors/ tundra kind of area-Middle Earth's Siberia.
And of course, being a Rune-Keeper (a First Age Feanorian profession), what I'd REALLY like to see are the Islands of Himling, Tol Morwen and Tol Fuin (west,off of Forlindon) and Menet Tarma-the only surviving land's left over from Beleriand and Numinor. You will certainly need a boat (or Ship!) to get to those.

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Posted: Mar 11th 2011 4:53PM Lenn said

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The lore purists are already up in arms about rune-keepers and goat mounts, and the extremely strict among them are even opposed to the whole idea of having umpteen hobbits hobbling around Middle-earth. Having elves prancing around in the Pony doesn't particularly sit well with them either.

And you want to add half-elves and rangers as playable race/class to the game? Better make your hobbit hole lore-police proof, then! Half elves are extremely, extremely rare. One only needs to look at some threads on the EU RP server forum where people announced in-game weddings between men and elves. Utter carnage always ensues when the purists smell those threads.
The same goes for rangers, really. They're not the most abundant of people. And it's not like players don't already have plenty of incentive to roleplay "cloaked and hooded brooding stranger standing in corner of inn whilst smoking a pipe".

Posted: Mar 11th 2011 8:20PM Dread said

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@Lenn

Thats when you step back and say 'its only a game'

Well, the sane people do.
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Posted: Mar 11th 2011 5:44PM DiscoJer said

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What if, Turbine actually devoted the development resources that the game deserved? We'd probably be in Rohan by now...

Posted: Mar 11th 2011 5:59PM Space Cobra said

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What if....Hobbits had space ships and ray-guns?


;)



Okay, something a tad more serious: What if they expanded monster play to be as fully formed as the fellowship side? I was very sad I couldn't play my Spider (or other characters) as full-fledged characters, building stats, collecting items/weapons/armor (even if they are invisible on your world model), doing more quests, hanging out in Spider bars with my orc and hellhound friends, hearing someone strumming on their damnation hell-harpsicord while hearing tales of woe and suffering at the hands of evil, evil little hobbits and "long ears" (elves).

Ah....what times those would be....

And while there may be jocularity in that post, I really do mean it! :P

Posted: Mar 11th 2011 6:39PM godot9 said

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New Race: Dunlendings

New Class: Shaman - (cf. EQ shaman, WoW shaman, etc) this would fit either the Dunlending or Beorn "races". It could be stretched to include Elves who follow Yavanna, Oromë or similar Vala. Shapeshifting optional.

Posted: Mar 11th 2011 6:40PM Graill440 said

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I have alot of "what ifs" for this title.

What if code name Orion had been fired the first day, or better yet, this deve not hired at all? After all this is the person that stated LOTR was not a pvp centric game and that the Ettens would never expand, seems they were true to their word, and the game has paid for it.

What if, LOTR had been made with actual lore instead of dumbed down one side only play in a pve only environment?

What if LOTR had actually followed the lore, the massive fight between good and evil, playable races on both sides actually interacting with the absent lore instead of simply being a bystander watching it "unfold" in a one way linear fashion?

What if i hadnt wasted a lifetime sub betting on these turbine devs having some inkling on what the term lore actually means?

Ah well you live and learn. The artists in this title need big kudos, at least they have some talent, LOTR to this day sets the standard for atmosphere and a wicked looking game, sadly looks cannot save a vanilla game that had to go endless trial and open a microtransaction store to try and fund itself.

Posted: Mar 11th 2011 8:22PM Dread said

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@Graill440 Can I have your lifetime sub then?

Email me ;)
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Posted: Mar 11th 2011 6:48PM Aardvarkk said

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Justin,

Have fun at PAX and say Hello! to the Turbine folk for me!!

Posted: Mar 11th 2011 9:44PM Icemasta said

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ZONES! MOAR ZONES!

Ahem.

I am not really an altoholic, so more zones is the obvious choice for me. I loved Vanilla because I had a wide variety of areas to quest grind in, Mines of Moria had even more dailies and content, especially with the additional of Lothlorien.

Mirkwood kinda killed that though. Only 2 zones now for level 65? Kinda meh.

Posted: Mar 12th 2011 4:48PM (Unverified) said

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Biggest "What if": Turbine really built out PvMP and enabled us to level up Monster races (Orc, Uruk, Spider, Warg - & added Goblins while they were at it!) from starter zones @ Level 1 on up. Imagine fighting in Moria on a PvP server!

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