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Reader Comments (34)

Posted: Mar 10th 2011 12:35PM Daemodand said

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Have we learned nothing from Nixon? Don't RECORD your nefarious activities!

Posted: Mar 10th 2011 12:53PM Suplyndmnd said

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Oy, why would these people not use a dummy account to accept the isk? Can create a trial account, get the isk, then trade it to your main. If you're going to do stuff against the ToS at least try to cover your ass when you do it. When I played I didn't think it was this rampant though but it explains why people were not so upset about losing 10 million isk ships when it took me forever mining to get that.

Posted: Mar 10th 2011 5:53PM KaiserZeppelin said

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@Suplyndmnd

Trial accounts cannot trade or contract ISK.
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Posted: Mar 10th 2011 6:12PM ChairethCutestory said

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@KaiserZeppelin but they can receive it, and they can activate with PLEX.

Of course, even if you delete the char, CCP still could have the records of its existence in the database, and the transactions it made. Or maybe they don't because they're morons.
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Posted: Mar 10th 2011 1:08PM (Unverified) said

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Looks like iskbank.com removed almost everything from their site related to selling Isk, items etc. The left-hand menu on the site is completely empty.

Posted: Mar 10th 2011 1:26PM Xilmar said

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i'm gonna be a little prick and point out the apparent fail of CCP's war on RMT. they banned some macro missioners, introduced PLEXes, got the awesome lead economist to talk a little bit about unholy rage and throw up some charts at fanfest and in devblogs...and that's it.

now they have a sh**load of devs working on marginally important stuff like PI (which fails on so many different levels, if you stop and compare) and second life beta...sorry, i mean incarna.

290k dollars is something like a bit over 200k euros, for the EU readers...2 hundred thousand euros...if that were spent on plexes, it would be around 14000 months of game time...srsly, what the hell were they thinking when they decided to not worry about the RMTs any more...

fail

Posted: Mar 10th 2011 2:57PM Rindon said

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@Xilmar
Maybe they should start to offer "micro plex".
Be able to buy a plex in increments of 1 week. i.e. one week plex/two week plex/three week plex/four week plex.

Would give people the option of spending less money to get ISK than buying a 30 day plex.
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Posted: Mar 10th 2011 4:27PM Dblade said

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@Xilmar problem is you can't just ban the bots, you have to make sure the economy doesn't spiral out of control due to it. Minerals, drone compounds, Ice...heavily botted industries seeing a huge falloff in production will inflate prices.

PI from what I understand illustrated this: when it was designed to be less bottable, supply dried up and prices went through the roof.
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Posted: Mar 10th 2011 6:24PM GaaaaaH said

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@Dblade All of those side effects are good
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Posted: Mar 10th 2011 10:59PM SgtBaker1234556 said

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@Dblade

No, the economy should spiral out of control and crash. Everything is artificially inflated. SUpercaps and titans are everywhere - and it doesn't matter if you whelp entire SC/Titan fleets, people have hangars full of replacements ready to go.

EVE is currently so broken, there's no point playing it. CCP needs to take the botting issues seriously (their current policy of giving bots 3 day ban is just silly) and the markets needs to crash.

Oh and fire that economist professor, he doesn't have a clue about the game.
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Posted: Mar 10th 2011 1:47PM SgtBaker1234556 said

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Yo, Eddz bro...

Posted: Mar 10th 2011 1:49PM Sireangelus said

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When I was trying EVE the exchange rate for PLEX was actually better than the prices being spammed in the chat channels.

I still find it silly that people would buy ISK from a third party site with the PLEX option available.

Posted: Mar 12th 2011 4:51AM (Unverified) said

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@Sireangelus - interesting, prices have obviously taken a wild swing. When I was playing (couple of years ago), you could pay $15/month to CCP, or roughly $6/month to an iskseller to get enough for a PLEX. I don't think any MMO developer has ever done anything to encourage and support the goldselling black market as much as CCP's decision to allow buying and selling of PLEXes.
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Posted: Mar 10th 2011 2:06PM Syesta said

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Oh man, this reminds me of the infamous FFXIAPP outing of bot program buyers back in '07.

KIRA IS JUSTICE!

Posted: Mar 10th 2011 2:22PM ChairethCutestory said

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Xilmar's right, this is all because CCP has abandoned the actual gameplay of EVE to focus on developing a 3d engine for the other games it wants to publish. All sources of isk in the game are repetitive and boring and haven't changed in years (mining, missions, etc.) It's no surprise that bots farm them and RMTers sell the proceeds.

Shocked that Massively would bother to publish an article that casts one of their advertisers in an unfavorable light, however.

Posted: Mar 10th 2011 2:36PM ChromeBallz said

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@ChairethCutestory Because level designers and content designers are obviously qualified to program anti-spam features and dig into players' personal information? How is it that everyone thinks that throwing more people (or money) at a problem will solve it?

You only need 1 person to change a lightbulb. If he's not doing it quick enough for your liking, making 9 more people join in isn't just wasteful, it's painfully idiotic.

That, and it's shifting blame. The people who are actually at fault here are the ones who are buying the isk/gold/adena/whatever. They are making sure that the gold selling market stays alive, and that spammers/botters have a reason to continue doing what they are doing. If people would stop buying gold, gold sellers would be out of business, but somehow it's always someone elses fault if you've been a complete idiot. Funny, isn't it?

Health and safety labels all over again.
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Posted: Mar 10th 2011 3:44PM Xilmar said

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@ChromeBallz

We're not talking about something as trivial as changing a lightbulb my good man. And it's their game, they're responsible for illegal activities. it's like saying that in a town with crime, having a larger police force is redundant. So the blame ultimately is on them. The same way they ban me for baiting noobs in starter systems, they can and should take action against others breaking the eula.

And yes, the people at fault are the players, like IRL the robber is to blame for stealing your stuff. and like IRL where the cops need to catch him and a judge needs to punish him, the GMs need to investigate these cases and ban or take similar action against the players and the sellers. So if there's anything funny here, it's your POV.

Now let's talk about development, manhours and so on. in a very simple form, CCP has that much money. using this money, they hire people. the employees work on what they're asked to work on. the more things you have, the less people and manhours you can give each problem. in this case the main focus is on incarna (almost no gameplay there), some PI and other bits and pieces (agents& missions, very cool). but all of these takes money and therefore attention off RMT, which after an aggresive campain - Unholy Rage - slowly started getting back to normal.

OT: i'm in some high sec wars atm and in the past 1-2 weeks i;ve seen SOOOO many macro haulers, it's crazy...we actually started bumping one and he was stuck there for like 15 minutes.
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Posted: Mar 10th 2011 3:50PM BadBarth said

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@ChromeBallz Why hello PCR media solutions astroturfing rep. The problem is ofcourse not on moving level designers and content designers into the anti-RMT squad, which in CCP's case apparently doesn't exist, but in investing some effort or money on to this problem. And the thing is, if there is no money or effort spend to combat a problem, throwing more money and effort will, actually, you know, help towards solving that problem.

The point is that EVE is, and has been for a while now, overrun by bots and RMT, and apparent for the marketing exercise called Unholy Rage, CCP hasn't been doing anything effective about it. Anyone out there in the sticks, or even using evemaps can see that botting and RMT is still on the rise. The question is not if that is the case, but why, if it is so obvious to anyone with a clue, CCP is still not doing anything effective against it. After months to years of neglect.

And shifting blame is exactly what CCP has been doing for years now. But you can only write so many Devblog warnings about not buying Isk from Isksellers, after while all that becomes pretty hollow if CCP itself isn't putting the effort in to stop it, which clearly, it hasn't.

Which is indeed funny if you think about it. After spending so much money on this website and other to present a pretty picture, EVE is getting more and more publicity on how the game is burdened more and more with bots, cheaters (of the non-scam variety), and RMT. How's that for brand-value?
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Posted: Mar 10th 2011 4:30PM Dblade said

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@ChairethCutestory They have changed it. Sleepers and Incursions are two methods of ISK generation that are less boring. Plantetary Incursion was as well, a different way to get passive ISK.

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Posted: Mar 10th 2011 4:43PM BadBarth said

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@Dblade Sleepers and PI are quite easy to bot apparently, perhaps PI a bit less now but still. Incursions is too new to be botted, but given them time.
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