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Reader Comments (66)

Posted: Mar 8th 2011 8:08AM notinterested said

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I think the lack of battlemages in modern MMOs is disturbing.

Wield a sword and shoot fireballs?

Hell yeah!

Posted: Mar 8th 2011 8:29AM kobeathris said

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@notinterested

+1 and agreed. I would actually like to see a battlemage that included a fun defensive play style too. Give me some light armor, a sword, and let me magically evade/shield myself for fun and profit!
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Posted: Mar 8th 2011 8:42AM Zax19 said

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@notinterested

Yep, battlemage but not as a cleric, more of a Witcher.

In general more and more multi-classing which attracts both power gamers and role-players.
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Posted: Mar 8th 2011 9:20AM Drunken Irish Sniper said

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@notinterested.

A Red Mage?
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Posted: Mar 8th 2011 2:32PM NomadShadow said

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@notinterested

To a certain extent the Hunter of LotRO has this going on. While not exactly being a "mage" it does play very similarly to a caster; and has some mele skills when stuff gets up-close and personal
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Posted: Mar 8th 2011 3:37PM notinterested said

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@NomadShadow Speaking as someone with a level 50 hunter in LOTRO i couldn't disagree more.

Battlemage = Melee supplemented by magic
LOTRO hunter = Ranged with some mediocre melee.

You do know that the hunters melee abilities are pretty bad right?
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Posted: Mar 10th 2011 2:07PM Valdamar said

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@notinterested
My Bahmi Mage uses a sword in Rift - his Warlock/Chloro/Necro build can lifetap/self-heal well enough to melee, and I just consider melee another DoT in the same way as my skelly pet and the DoT spells I cast. My very similar Bahmi Mage in beta even took out some elites toe-to-toe in melee.
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Posted: Mar 8th 2011 8:26AM Drunken Irish Sniper said

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Samurai.
They are the coolest warriors in history but are way under used in MMO's.

Posted: Mar 10th 2011 2:10PM Valdamar said

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@Drunken Irish Sniper
True - the only MMO I've played a Samurai in is City of Heroes - but the Samurai armour is a veteran reward (for 18 months subscribed iirc) - though you can use either the Katana powerset or the Dual Blades Powerset (and select a katana and wakizashi as the weapon models) to represent Samurai combat styles.
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Posted: Mar 8th 2011 8:26AM Yellowdancer said

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Glitterboy!

Posted: Mar 8th 2011 9:25AM ScottishViking said

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@Yellowdancer

Nice. I loved Rifts for its absurdly detailed character-creation process. And every kid who played Rifts dreamed of owning his own Glitterboy suit. BOOM!
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Posted: Mar 10th 2011 2:11PM Valdamar said

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@Yellowdancer
Yeah I second that - I'd love to see a Rifts MMO if only so that I could play a Glitter Boy.

Shiny!
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Posted: Mar 8th 2011 8:39AM reaktorblock said

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If you want to have more classes than the stale melee-damage/ranged-damage/heal trio one needs to implement suitable gameplay on a relevant level into the game. As far as I can see most mmos i have played have failed (epic) on this field (ddo's trap rogues are nice). What would I like to see in my mmo?

- PCs that work with the loot & sale mechanics (treasure seeker): boost loot, or get a chance to exchange unwanted items for another pick. get discounts for the group in stores and in auction houses. Maybe this should be combined with features in a crafting system to get a well rounded item oriented class.

- movement oriented class. with mmos getting faster I could imagine a class with usable advantages in movement, like short range fly, short range teleport. get in the back of the monster, hit hard, get out again.

- summoner class. wide range of different servants for different jobs. overrun the enemy. let others do my work. maybe get eaten by my own summoned monster after battle ;-)

Posted: Mar 8th 2011 8:52AM Rindon said

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@reaktorblock

A new game coming out named Wakfu has a "treasure hunter" type class.

Also Uncharted Waters Online has an entire sphere of the game dedicated to treasure hunting.
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Posted: Mar 8th 2011 8:43AM (Unverified) said

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Bard to WoW.

Posted: Mar 8th 2011 10:31AM eiberri said

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@(Unverified)

Came to post this. If WoW had bards, I'd be back in that game in an instant.

One of the main reasons I came to LotR:O was the minstrel class.

Rift has bards, but they are severely...weird.
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Posted: Mar 8th 2011 8:47AM Aganazer said

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Illusionist
or maybe a Psionist
Artificer would be cool

Posted: Mar 8th 2011 8:55AM Trippin said

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hmm well the last class addition to Lotro turned out to be a questionable one, so i think i just be glad what there is avail already

Posted: Mar 8th 2011 9:04AM JuliusSeizure said

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The problem here is that character class largely means combat role. There's only so many ways one can directly contribute to success in battle in a particular milieu, without being redundant. Non-combat classes in games that have them are generally something you can switch to freely (a la FFXIV) or viewed as alt material.

I guess one thing I haven't seen is a class that uses portals in combat as a mechanism to control a battlefield. They could set up gates to let their allies outmaneuver foes, either to sneak past, escape or disorient. They could send incoming attacks away or right back at enemies. Offensively, they could banish foes far away, drop them from great heights, or shear them in half with a portal forcibly closed around them.

Aperture Science needs to get on this right away.

Posted: Mar 8th 2011 9:28AM Paganfire said

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@JuliusSeizure

Lol nice Portal reference!
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