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Reader Comments (20)

Posted: Mar 8th 2011 2:56PM Comrade Domovoi said

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This is great stuff. The book quests are some of the best content in the game and being able to actually get them done is great. Even on one of the most populated servers old group content simply falls to the wayside.

Posted: Mar 8th 2011 3:09PM aurickle said

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I can't wait to finally get to see everything in the Epic Story! I've gotten a few characters to max, but there are a couple points that I've simply never been able to get past when it comes to the storyline. It's always been frustrating and was made even more so with the changes that made Volume I fully accessible.

I'm thrilled to see this change is official!

Posted: Mar 8th 2011 3:14PM Zuljundwumn said

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Just awsome.
I had to skip the middle of book 2 to go directly into Mirkwood, I can't wait to see the stuff I missed.

Posted: Mar 8th 2011 3:17PM ScottishViking said

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I agree with Comrade that this is good news. It was impossible to find groups to finish Vol. 1 before they made that soloable. And yes, there is some amazing content. I'm excited to take my Burglar through Moria solo! But I'm super-curious how they will make things like Battle of the Deep-Way soloable...that is by definition a group quest.

Posted: Mar 8th 2011 3:57PM Angmar said

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@ScottishViking The made the Deep-way and the other two quests like it (2.5.5 quests) into skirmishes. It made sense for these three because they were already pseudo-skirmishes.
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Posted: Mar 8th 2011 3:41PM SaintV said

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They doing this because they are losing players to Rift like every other rmmo is right now. Can you say desperation ? I know you can and it is just going to get worse for games like Lotro when The Old Republic and Guild Wars 2 release.

Posted: Mar 8th 2011 3:59PM aurickle said

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@SaintV
I hardly think your comment is fair.

First off, they made these same changes to Volume I a year or so ago. It was a foregone conclusion that the same changes would come to Volume II, merely delayed by the change to the hybrid payment model. Volume III has had no group content so far and it's a safe bet that all new books will be designed from the start with solo players in mind.

Second, this change is not something that could be just thrown together. It's been an ongoing project for them. Anyone with the slightest knowledge of the MMO development process knows that it takes a minimum of three months from the time an idea is first proposed to when it might enter the game. More often it is six months or even longer. So the notion that they're making this change because of a game that launched just two weeks ago is laughable.
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Posted: Mar 8th 2011 4:07PM (Unverified) said

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@SaintV Ah, LotRO went F2P some time ago, so I think they've already ceeded the monthly sub field and are competing to be the secondary or occasional MMO of choice. They've been discussing making Book II more solo-friendly for some time, so I don't believe this is in reaction to any specific event. But sure, they're trying to improve their content constantly, and I've only become a player since they started their freemium model.

I don't want them to totally remove group content from the game. Instead, I prefer streamlining allow people to more easily progress to points where they need a group or a guild, and I think that's what they're trying to do here.

This will make more of the game accessible to players like myself, so I'm looking forward to the implementation, given that I've nearly reached the point where I get to start Book II.
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Posted: Mar 8th 2011 4:12PM Nerves said

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@SaintV

Lawl. This is one of the most unreasonable posts I've ever read on here.
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Posted: Mar 8th 2011 4:44PM ScottishViking said

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@SaintV Way to troll, troll.
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Posted: Mar 8th 2011 6:49PM JaySpeed said

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@SaintV

They didn't lose me to Rift. I'm playing both. It's good to have a secondary MMO to fill in the content lulls that happen in LOTRO from time to time. Rift will be my PvP game of choice and LOTRO will be my PvE game of choice. There's room in the market for multiple titles. Rift is pretty good but we'll see how many people stay after the free month is up. People said the same thing about Age of Conan and Aion too but LOTRO continues to grow.
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Posted: Mar 8th 2011 3:56PM Harley Dude said

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I'm waiting for them to "solofy" some of the zones like North Downs. I think half my quest log is ND group quests that no one ever wants to do.

Posted: Mar 8th 2011 4:49PM GreenArmadillo said

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@Harley Dude
Orion was scheduled to do a pass through North Downs, like what he did with Lone Lands, but it got scrapped in the free to play transition.

I'm definitely in the camp of those who was not able to find groups to see this content before moving on to Mirkwood. My only complaint is that they still haven't done anything about the Tomb of Elendil instance in Evendim. Solo chains as long as that one should not end in group instances (which I still can't solo at level 65). Even when it came out, it was impossible to find groups for that instance because it's the very last thing left in the zone, so people don't have any reason to hang out there while looking for groups.
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Posted: Mar 8th 2011 4:03PM (Unverified) said

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lol @ SaintV

I'm sure Rift is a great game...

LOTRO is addressing a relatively minor issue allowing solo play in a line of quests...out of desperation because of Rift?

Yes...there is a lot of competition out there that drives all mmos to be the best they can be. For me, Star Wars > LOTR...but I'm still going to being playing LOTRO. Even if I would be forced to find a group in order to do the epic quests...

Posted: Mar 8th 2011 4:14PM Pingles said

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Funny, when I saw ten comments I figured every one would be about how solo players are ruining this game. Instead each one is frm players who could not get groups and thus never saw this content.

It's an interesting change in attitude.

As a solo player (family man with very little time for gaming) I just figured epic quests in every game would not be seen by me.

I guess that is changing.

But I fully support higher rewards for folks who take the time and trouble to gather groups.

Posted: Mar 9th 2011 11:48AM ScottishViking said

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@Pingles Good lord, a reasonable comment! ;)
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Posted: Mar 9th 2011 12:53PM Tom in VA said

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@Pingles

I like how you think. Long have I wished for solo versions of the dungeons in LotRO and WoW, just because I want to explore and experience them, but my schedule and my need to be able to drop out on the fly due to family requirements just don't allow conventional grouping.

My suggestion for all such MMOs: By all means, keep your group dungeons, but add SOLO versions of them so that players like me can complete our own solo quests in them. Frankly, I'd like to have the option to toggle OFF all quest ("!") icons for any quest that either (i) requires grouping with other players or (ii) is part of a series of solo quests that leads to a group quest. Nothing is more frustrating to me (it's why I hated Burning Crusade/WotLK) than going through a series of quests only to find I need a group to do that last part. :(
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Posted: Mar 8th 2011 4:18PM NeoWolfen said

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I am SO happy to hear they are finally getting to this the "forced grouping" nature the epic storyline had was always one of my main bugbears with LOTRO which otherwise I loved dearly.

Posted: Mar 8th 2011 7:53PM SaintV said

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Denial is a terrible thing, what can I tell yas ?

Posted: Mar 8th 2011 11:41PM MrsAngelD said

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I know with volume one there is a lot of stuff you can do either as a group or solo with a buff..I'm looking forward too being able to duo these books we missed out on with the hubby, I just hope that they allow for grouping choice as they release more content, however I will note that thus far I've not seen that, it seems to be more of solo or nothing deal with the newer stuff.

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