Perpetuum has been stomping its way along after its fairly recent launch, doing its level best to prove that everything really is better with giant robots. While the development team has been a bit quiet the past few weeks, the newest devblog entry explains some of the reasons behind the silence. A lot of the team's focus has been on adding new zones to the game for players to explore, with six new zones in development -- three of them remaining safe and three allowing for the unrepentant robot warfare that drives the core game.
The game's artifact scanning minigame is also nearing completion, and while the blog entry states outright that the mechanics will be fairly similar, it sounds like a good way to pass some time while there's nothing for your robot to shoot at. There's also official support for an emulation platform on Linux and OSX, which makes the game available to a wider range of potential players. Perpetuum players should take a look at the full entry for all the details.
[Thanks to Roy Ary for the tip!]
Reader Comments (6)
Posted: Mar 4th 2011 11:28PM meanieme said
I so want to give this game a go - but can't tear myself away from Rift long enough to do it.
Posted: Mar 5th 2011 1:11AM SgtBaker1234556 said
Eh, in that case it doesn't really sound like a game for you. It's slow, strategic, open PvP sandbox (a rather blatant copy of EVE as it happens) - not a on-rails themepark.
Posted: Mar 5th 2011 9:02AM Embolism said
There is a 14 day free trial availble if anyone is interested in trying this game. I think this game is worth a look at. With the new islands it looks like they are trying to appeal to both the pvp lovers (the majority of the current player base) and the pve grinders.
http://www.perpetuum-online.com/
I'm so glad massively published my tip! I really like this game and would like others to know about this indie title made by a ten man dev team.
http://www.perpetuum-online.com/
I'm so glad massively published my tip! I really like this game and would like others to know about this indie title made by a ten man dev team.
Posted: Mar 5th 2011 10:31AM XOR said
Perpetuum couldn't keep me interested for more than 2-hours, and I love Eve.
Posted: Mar 5th 2011 5:10PM Nenene said
I like robots, so this game interests me.
Posted: Mar 5th 2011 11:10PM drakon said
I had a ton of fun with the Mechwarrior series of games. I'd love an MMO version, but as someone else said I am having too much fun with Rift to even try this right now.
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