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Reader Comments (6)

Posted: Mar 3rd 2011 12:31PM Deadalon said

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Rift ? Never heard of it.

Posted: Mar 3rd 2011 1:34PM Skeanthu said

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What about a guild bank?

Posted: Mar 3rd 2011 1:38PM eyeball2452 said

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Good stuff. I was wondering how some of the guild perks worked. I hadn't really looked into them and it's not obvious that you need to be carrying scrolls for the summoning, for example.

Posted: Mar 3rd 2011 2:01PM redsolar said

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In beta, we had some pretty massive guild invasion event coordinations since everyone was within zone cap. Pretty epic stuff when we had multiple teams coordinated to kill the hag creations in Gloamwood. Rotate your camera around and you find a very long and crowded line of people following each other to destinations. Those zone caps brought people together more. Now in live, everyone is all spread out so there isn't so much guild coordination for this type of stuff. You just sort of follow the packs of whoever may be around during the time.

Posted: Mar 3rd 2011 4:02PM JoolaPrime said

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Our guild is reasonably large, around 200 with a bunch of alts on top. The Rift guild system is robust and can definitely handle a large number of people.
I agree with eyeball2452 though, the perks system is confusing and unless you go looking its not apparent what guild perks are available to you (or how to use them)

Posted: Mar 5th 2011 11:42AM Evi said

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Thanks for posting this! I was wondering what I needed to do to create a guild.

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