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Reader Comments (6)

Posted: Mar 3rd 2011 2:51PM Germaximus said

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Very nice updates.

Posted: Mar 3rd 2011 3:45PM Nandini said

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We'll see if Heatwave can deliver on all these promises and still get the game out the door in 2011.

Posted: Mar 3rd 2011 4:12PM Mr Angry said

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Is this still a pet or mini group based game, where you have control of a Dragon Age type group? I believe that's how it was originally, kinda turned me off.

Posted: Mar 3rd 2011 9:10PM Dread said

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@Mr Angry

Yes, you have yourself and a number of 'minions' of various classes. Makes it great for solo play. I hope they improve the options avaliable to the minions so they are less 'dumb' and play smarter.

I hope they have fixed the night time .....
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Posted: Mar 4th 2011 8:56AM Tom in VA said

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The game has a lot of features going for it:

-- The Roman/Ancient World setting
-- The mythology/gods of the pantheon aspect
-- The combat
-- The minions (I love pet classes and, in this game, all classes are pet classes)

The make-or-break issue for me, however, will be its solo-friendliness. If it's like the solo-friendly Guild Wars but with a persistent MMO world, I'll be happy but if -- like nearly every other MMO on the planet -- they opt to restrict the "cool content" (i.e., the dungeons and big bosses) to player groups only, that will be a huge negative for me.

Posted: Mar 4th 2011 11:34AM Heraclea said

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This sounds like it has a lot of potential. It could be thematically similar to Age of Conan, but with a very different play style.

I really hope that if the game revolves around collecting and upgrading an army of minions, that you will be able to customize them heavily as well as your mains.

In case you're curious:

http://en.wikipedia.org/wiki/Telchines

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