The free-to-play conversion has certainly wrought some far-reaching changes for Champions Online, but as producer Rob Overmeyer puts forth in the latest State of the Game letter, there's still more to come. Aside from numerous C-Store additions for players, a new power framework and a new adventure pack are both in the works for the next couple of months. In addition, the development team is looking to add "Comic Series" missions on a regular basis, akin to the featured episodes implemented in Star Trek Online.
This letter comes hot on the heels of the announcement that Cryptic Studios will be partnering with Vivox to bring built-in voice chat to both of its current games. That benefits both Champions Online and Star Trek Online, although no details are currently available for the precise implementation of the feature or the integration timetable. Still, fans of the game should be happy to see that the change in models hasn't hurt any of the game's long-term plans for content or functionality.
Reader Comments (10)
Posted: Mar 1st 2011 9:12PM DancingCow said
"numerous C-Store additions for players"
C-Store additions are for _players_? I thought they were to line Atari's pockets :P
Not that there's anything wrong with that. They're a business and now they've gone free to play they need that sort of thing. But trying to make out it's "for players" is a bit cheeky.
C-Store additions are for _players_? I thought they were to line Atari's pockets :P
Not that there's anything wrong with that. They're a business and now they've gone free to play they need that sort of thing. But trying to make out it's "for players" is a bit cheeky.
Posted: Mar 1st 2011 9:17PM blakerefuge said
@DancingCow
...is it not the players who buy and use the items? Subscribers get 400 points a month, so we get some items for free. Sounds like "for players" to me.
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...is it not the players who buy and use the items? Subscribers get 400 points a month, so we get some items for free. Sounds like "for players" to me.
Posted: Mar 2nd 2011 3:26AM pcgneurotic said
@DancingCow
Cryptic/Atari hate is sooo yesterday.
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Cryptic/Atari hate is sooo yesterday.
Posted: Mar 2nd 2011 10:45AM sorbon said
@blakerefuge Subscribing for free huh?
I'd like to see some actual content added. The justification for a subscription game is it's continually developed and added to. Currently you can exhaust everything CO has to offer in maybe 60 hours. It's about 5% of what every other modern MMO offers in content hours, and it's virtually all quest railing.
The F2P was a smart move, but Cryptic's "more of the same even though we're losing customers" model is ridiculous.
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I'd like to see some actual content added. The justification for a subscription game is it's continually developed and added to. Currently you can exhaust everything CO has to offer in maybe 60 hours. It's about 5% of what every other modern MMO offers in content hours, and it's virtually all quest railing.
The F2P was a smart move, but Cryptic's "more of the same even though we're losing customers" model is ridiculous.
Posted: Mar 2nd 2011 12:24PM Zyrusticae said
@sorbon
1200 hours? Every other modern MMO? I...
Really?
See, I just don't get this attitude. What's it matter if a game has hundreds of hours of content if it's all repetitive questing and grinding? The big behemoth, WoW, repeats the same motifs over, and over, and over, and over again, only disguising them with different context. Frankly, I don't care if a game has hundreds of hours of content if it's all boring content.
Besides, the point of CO is to bring a superhero up to greatness, max it out, and then do it all over again with a completely different hero with completely different powers. If you don't pick up a case of altitis from playing this game, it's simply not for you.
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1200 hours? Every other modern MMO? I...
Really?
See, I just don't get this attitude. What's it matter if a game has hundreds of hours of content if it's all repetitive questing and grinding? The big behemoth, WoW, repeats the same motifs over, and over, and over, and over again, only disguising them with different context. Frankly, I don't care if a game has hundreds of hours of content if it's all boring content.
Besides, the point of CO is to bring a superhero up to greatness, max it out, and then do it all over again with a completely different hero with completely different powers. If you don't pick up a case of altitis from playing this game, it's simply not for you.
Posted: Mar 2nd 2011 3:53PM blakerefuge said
@sorbon
You want to see content added? Did you read the State of the Game post? New PvE and PvP game types, a new Adventure Pack, Lair updates along with a queuing system, a new Power Set, and a CO version of STO's Featured Episodes (which get a lot of praise over in STO). That sounds like a veritable crap load of new content compared to what we would get before the F2P swap. I'm pretty happy with it.
Reply
You want to see content added? Did you read the State of the Game post? New PvE and PvP game types, a new Adventure Pack, Lair updates along with a queuing system, a new Power Set, and a CO version of STO's Featured Episodes (which get a lot of praise over in STO). That sounds like a veritable crap load of new content compared to what we would get before the F2P swap. I'm pretty happy with it.
Posted: Mar 2nd 2011 3:37AM BigAndShiny said
wow. looks like they got a budget boost. last state of the game i think they were discussing the anniversary or f2p, this one it's instances, lairs, adventure packs, new pvp modes, new pve modes, new quest content. nice.
Posted: Mar 2nd 2011 7:51AM Yellowdancer said
Well, Since the PC side of DCUO has taken a nose dive and the game director does not seem to care since PS3 servers high pop...I will have to head back to CO. I'm glad they are supporting the game, finally. And if the lifetime subs go on discount, I'll probably spring for it.
Good going Cryptic for listening and acting.
Good going Cryptic for listening and acting.
Posted: Mar 9th 2011 7:27PM Arcadian said
Oh hey, one new power framework every 18 months, that's an AAA commitment to the players.








