If there's been a single unifying thread for our last several beta giveaways for Mythos Europe, it's been a wail of anguish that the keys have vanished quickly. (Like cheap beer on a college campus, if you'd like an analogy.) But while we can't conjure new keys out of thin air, we can console those unable to get one with the news that the open beta is on its way. On April 12th, the servers open to everyone for testing and enjoyment.
For the open testing phase, the level cap is being raised to 50, giving players the opportunity to explore new abilities and new zones. The game's third major area, Umbral Peaks, will be accessible in the last testing phase with the raised cap. Current beta players are also in luck, as servers have been added for several languages, including English, French, and Turkish. Mythos is getting closer and closer to launch, and starting April 12th, everyone gets to take part in putting on the final pre-launch testing polish.
[Thanks to Blake Linton Wilfong for the tip!]
Reader Comments (5)
Posted: Feb 27th 2011 11:12AM pcgneurotic said
For those who know, can I ask if there will be more classes (than what we have now) on release?
Posted: Feb 27th 2011 11:46AM Kurremkarmerruk said
Each class has three skill trees so that technically there are nine classes, but you are able to mix and match so that really there are numerous possibilities!
Posted: Feb 27th 2011 1:05PM pcgneurotic said
@Kurremkarmerruk
ahh, yes, I've yet to even really look through my trees yet. Thanks for the heads-up. :)
Reply
ahh, yes, I've yet to even really look through my trees yet. Thanks for the heads-up. :)
Posted: Feb 27th 2011 2:51PM wondersmith said
As a former Mythos player from the Flagship closed beta, I can't help being excited. It's taken nearly 3 years for the game to reach readiness for the public, a long dark time for its diehard fans.
Kinda reminds me of what we Trekkies went through after 1969. :)
Kinda reminds me of what we Trekkies went through after 1969. :)
Posted: Feb 27th 2011 4:09PM Plastic said
This game is so much fun, I can't believe it has had such a shaky path to release.







