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Reader Comments (48)

Posted: Feb 22nd 2011 8:15AM Paradigm68 said

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If the game is solid and you're really into it, then sure. But otherwise its a gamble. Especially pre-launch. You really have no idea whats going to happen. I remember how upset people were when AoC launched that they'd bought a multi-month plan.

Posted: Feb 22nd 2011 8:18AM Jesse A said

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@Paradigm68 Agreed, although I will say that in the case of LOTRO, their $9.99/mo 3-month sub is pretty lucrative -- three months for the price of two basically. I just pre-ordered RIFT yesterday, and I'm going to go with $14.99/mo, since I don't know how much beyond that first month I'll even play.
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Posted: Feb 22nd 2011 8:27AM JeekFreak said

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For dedicated players that are mono-game oriented, the multi-month subs are really a no-brainer!

If you are like Shawn and can't stay in one place too long... maybe not! ;-)

Posted: Feb 23rd 2011 5:29AM Ekphrasis said

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@JeekFreak

I agree that they're a no-brainer - as long as they're price appropriate.

In reference to DCUO, Australians are getting royally screwed because SOE decided to charge us in AUD - yet the exchange rate for USD is at parity (technically at the moment AUD$1 is buying a little over USD$1).

What SOE have done is in essence charge AU players an extra USD$5 to play exactly the same game without benefit of local servers - plus we get maintenance during our peak play time on top of that. (Note: AUD$20 = USD$20). For the 3 month deals, AU subscribers are still charged more than US subscribers.

Official discussion: http://forums.station.sony.com/dcuopc/posts/list.m?&topic_id=19214

Unfortunately, many AU players have already left as a result of SOE's blatant greed and lack of any forthcoming explanation. To add insult to injury, NZ players are allowed to pay in USD but we are region locked by SOE and must pay the price they specify in AUD. (UNLIKE every other MMO that charges USD and we are subject to the current exchange rate with a negligible currency conversion fee).
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Posted: Feb 22nd 2011 8:37AM Tom L said

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Lotr:O at $9.99 for 3 months is a great deal. I have 2 accts. at that price for me and my wife. It allows us to play and bank our allotment of Turbine Points for when the day comes that we no longer want to or can afford to pay.

She was really reluctant to sub until Turbine offered up the $9.99/month rate for her. Any fears that she wouldn't get her money's worth went away at that price.

Ta,

Posted: Feb 22nd 2011 8:39AM Joshua Przygocki said

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I never buy beyond 3 month subs at a time... Unless it's Eskil Steenburg's LOVE, which is 10 Euro's(roughly $15) for 180 days.

Posted: Feb 22nd 2011 8:44AM MMOaddict said

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With how I've been bouncing around between MMORPGs in the last 3 years, HELL NO. Before that though, when I would play WoW for consecutive months or FFXI then yes. All depends on the game really and if it's worth playing for a long time. Sadly the state of the genre of late, hopefully rectified in SWTOR, has made me not stay in games for too long.

Posted: Feb 22nd 2011 8:55AM Rialle said

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If you truly anticipate playing a game for the period of the multi-month subscription, then yes they're advantageous over the long term.

Posted: Feb 22nd 2011 8:58AM Araxes said

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No. They are not.

It's a common marketing option used in grocery stores, for example. "Spend $50 dollars on this huge tin of ground coffee now and we give you a $10 discount!" However ... the item you want is actually only $10 -- albeit in a smaller package, but you're single and you really don't *need* that huge package of ground coffee. The psychology dictates that some people will feel as if they are getting a deal, and spend the money. Others, like myself, will think "Why would I spend $40 more dollars when that coffee will get old and stale long before I ever use it and get my money's worth?"

Same principle in MMO land.

What I *would* do, however, is purchase a lifetime subscription option *after* I had become a loyal patron of a game, provided said game was not nearing the end of its life-cycle. For instance, if I played 'The Next Big MMO' and was blown away, then likely after 6 months to a year of paying under a normal plan, I would have made my decision to stick around, at which point I'd be really interested in seeing a lifetime sub offer and would be willing to pay substantial amount for it, knowing that since I will be in it for the long haul, it would save me a ton of money.
Seeing as how I've spent several thousand on EQ2 since 2005, a $200 lifetime sub, a la LOTR when it launched, would surely have saved me a TON. hehehe Then again -- EQ2 is nearing its end (7 years is a long time, for ANY game) and I would definitely not purchase a lifetime sub at this point. But had they offered it 4 years ago? Definitely.



Posted: Feb 22nd 2011 6:44PM notinterested said

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@Araxes

Hoe can you just make a blanket statement then make such an ignorant comparison? Your comparison is pretty silly and makes no sense at all.

If you plan on playing for the full time you pay for and it offers a discount there is absolutely no downside to it whatsoever. There is no trickery with package sizes or anything like that its pretty clear what you get.

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Posted: Feb 22nd 2011 10:11PM Krag said

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@Araxes

That's dumb to just say "No. They are not." I've subscribed to two MMOs for over three years now and will continue to do so for a while. So for me...yes. They are.
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Posted: Feb 22nd 2011 9:01AM FrostPaw said

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Generaly I prefer to pay monthly, It probably doesn't save me any money but I would rather stop paying when I stop playing then still feel like I'm paying for months I no longer want to play because I paid in advance.

Posted: Feb 22nd 2011 9:18AM SeriousTable said

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In the case of Rift and their roughly $60 for 6 months and my particular family, it worked out rather well. We don't make a lot of money, and the bills are fairly tight, but every three months or so we get a large spike of income during my on-call period. Setting aside $120 at that point is easy to anticipate a twice-a-year bill. Not only does it save us money in the long run, but it makes the rest of those six months easier for us because we aren't shelling out $30 every month for the two of us.

I guess it really depends on your circumstances and how long you anticipate playing the game. Since RIFT is our only MMO and all of our friends are gathering there, and we're anticipating the end-game as well as long-term RP projects since we've fallen in love with the Lore, it was a good investment for us.

Posted: Feb 22nd 2011 9:26AM Sorithal said

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Typically I go with a full month of play (either paid or what's free when you buy the game) before deciding on multi-month. The ones I pay multi-month for in the past have typically held my interest throughout.

Posted: Feb 22nd 2011 9:47AM Lewa said

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I think they are worth it. Hell, I got a life time on STO. But I don't think constitutes as just "Multi-month". But I used to buy the 60 day time cards for CoX when I played. Some months I would have money, other I wouldn't. So it was great.

Posted: Feb 22nd 2011 9:48AM Laren said

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No, they are not worth it... Most people take breaks from mmos. Time the breaks around renewal time, and you will save money. You don't have to take a break every month for this to be worth it.

Stick to monthly, make sure it does not auto renew = most thrifty option.

A side benefit is that you get to comment on the state of the game each month when you 'cancel'.

Posted: Feb 22nd 2011 9:50AM Krayzjoel said

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Personally I never buy multiple month subs when a game launches. If Ive played the game more than 6 months then I'll consider it.
If your going to play a game over the long haul its better to multi month sub to save money. Right now I bought 1 yr to Aion because I enjoy the game and the Legion Im in.....until SWTOR comes out.

Posted: Feb 22nd 2011 9:54AM AT3374 said

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Depends on the game for me . May get into DCUO when my CoH acct expires in June , but who knows

Posted: Feb 22nd 2011 9:56AM Saker said

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I get bored with these games quickly enough that it wouldn't really work out. Rift for instance is nice and all, may buy it (haven't decided), but just playing the beta event-weekend things I've already seen I would get bored fairly soon. Basically 1 run through each side up to a point I'd have seen the areas, done the quests. I was already getting a bit bored at the end of the open-beta. These games in general are too much of the same, go kill "X" number of "X" mobs, or something similar. The designers of the next generation of these games really need to make these "worlds" much more dynamic and interactive or they'll never hold my interest more then a few months at best.

Posted: Feb 22nd 2011 9:59AM Nadril said

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Even games I've played for a while I've never done the multi-month. I'd rather pay a little extra and not end up having game time I'm not going to use.

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