Players have been anxiously awaiting the promised monthly patch from DC Universe Online, and tomorrow it will be here. Sony Online Entertainment has released DCUO's complete patch notes on the game forums, and boy, do they have a lot to say. At a glance, it appears that every power set and weapon type has been adjusted, but that's not the reason most people want to read through these notes.
The very top of the notes displays the new content we can expect to find when we log in Tuesday morning. The Dark Knight opens the Batcave for an eight-man raid; Catwoman leads heroes and villains on a chase across the rooftops of Gotham; and Aphrodite needs super-powered humans to help her resolve the battle between devotion and scorn. However, the change most anticipated by players has to be in the social and chat systems. Although most of the UI changes are a bit vague -- "Improved the layout of Voice Chat options on the Social UI" -- certain items like "Pressing '/' (forward slash) on the keyboard will now open quick chat mode and automatically add a slash to the text field" may be specific enough to satisfy players. Be sure to log in tomorrow and let us know whether it was enough for you!
Reader Comments (7)
Posted: Feb 21st 2011 9:40PM relgoth said
So hows the population and game looking a month later? I still havent heard all that much buzz since launch. Im interested in looking further into it.
Posted: Feb 21st 2011 9:53PM JuliusSeizure said
Well, I'm having enough fun to take advantage of the discounted 3-month sub offer already. The patch should just be extra goodness.
Posted: Feb 21st 2011 11:59PM Zyrusticae said
Still waiting for the Willow body to show up.
When it does, somebody lemme know!
When it does, somebody lemme know!
Posted: Feb 21st 2011 11:59PM UnSub said
Changes to almost every weapon and power, but no player testing of these changes. Good times.
Posted: Feb 22nd 2011 1:51AM DrRumpy said
Is there something mysterious about the patch that warrants the use of the word "should" over "is" good?
Posted: Feb 22nd 2011 7:28AM (Unverified) said
lol the most anticipated changes aren't to the UI, its to the abilities.
specifically, the animation canceling.
Harmful Superpowers can no longer cancel into other Superpowers.
Channeled abilities will no longer bypass the channeling time when used during another channeled attack
specifically, the animation canceling.
Harmful Superpowers can no longer cancel into other Superpowers.
Channeled abilities will no longer bypass the channeling time when used during another channeled attack
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