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Reader Comments (41)

Posted: Feb 21st 2011 1:27PM DoctorMolotov said

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@Sharuk

I did the same thing cept I never got to the 'love the game' part. My experience was more like, whats rift, to looks aight I guess, to the skill trees look interesting, to i'll give it a shot, to why does this game suck so badly.

Now I want my money and time back.
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Posted: Feb 21st 2011 1:26PM Dril said

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So, as a Brit, I have to wait the whole day anyway to play the headstart?

Gnarf. I will munch on bones.

Posted: Feb 21st 2011 1:43PM Gloon said

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@Dril

You could move to the States. We may have a corrupt government and our economy may be in the tank, but damned if we can't make some fine video games!
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Posted: Feb 21st 2011 1:40PM Innocentte said

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Just finished the Rift Beta, and really liked the game. Played a number of different class and builds. Enjoyed all of them.

Figure Rift as a mix of WoW, EQ, EQ2, LotRO, WAR, and a few others. Lots of stuff to see and do. Something for everyone. :)

If you liked any of the above MMOs, you might just like Rift even more.

And, no, I for one do NOT want to go back to the EQ1 days when it took YEARS to hit max level.

Posted: Feb 21st 2011 2:06PM eyeball2452 said

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@Innocentte

I agree with everything you said. Rift is the first MMO in a long time that has had any potential. Also, if you listen to the rift podcasts, the developers clearly get it. I just hope they read the fan site forums more than their own.

There's been way to much, "I want things how they used to be in [insert old game here]."

Leveling is a little quick, but there's two factions worth quests and dungeons to be done. Rifts are a lot of fun and a great diversion fro leveling too. After having played beta 6 and 7, Trion, big thumbs up!
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Posted: Feb 21st 2011 3:03PM Wensbane said

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@eyeball2452

I haven't been in any of the betas but I'm actually considering pre-ordering anyway, due to all the positive previews. I'm just wondering if this game will have a lot to offer to people like me, who are essentially "solo groupers."

And by "solo groupers" - It seems I'm a huge fan of oxymora - I mean players who are essentially self-centered, but still like to group up with others from time to time, as long as said groups are spontaneous and chaotic in nature.

No official group leaders, no commands, no mandatory specs/items/add-ons, no "gear score" minimums, no schedules, no directions, no voice communication... basically a bunch of players pulling in their own direction... together.
I guess some would just call them "PUGers," but I dislike the many lousy connotations that accompany that term.

Will there be enough dynamic content for such players? Will it be restricted to war-fronts and rifts? Will those rifts lose their importance as soon as raid rifts become available? Will public quests and other "unorganized" forms of content keep rewarding them after they've reached the level cap or will the raiders be having all the goodies again?

I ask all of this because I've been told that Trion is looking to focus most (if not all) of their attention on raiding, as well as other forms of scheduled/highly organized entertainment. At least as far as end-game is concerned.
If that's the case, I would like to know now, so I don't end up wasting my money, as I have absolutely no interest in that sort of thing. I like a certain degree of spontaneity in my RPGs, so a basic raiding game à la Everquest would probably not suit my needs.
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Posted: Feb 21st 2011 4:59PM Innocentte said

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@Wensbane

Rift is going to fit your playstyle like a pair of very fine gloves. All the general solo-grouper options are going to be there for you. From quickly joining a few folks to down a random boss, to running Rifts and Invasions, to participate in Raid size fights, to RvR/Battleground style insanced PvP, to Open World PvP.

And the loot distribution is based on your participation, not your class.

It is really very nice. :)
I never felt left out or slighted, even when purely healing a Rift.
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Posted: Feb 21st 2011 5:45PM BGExorcist said

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@Wensbane
Well its mostly raiding and gear checks. Some minor rifts are also imposible to solo at equal level. So.. oh damn I'll say it, its like in wow :)
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Posted: Feb 22nd 2011 11:10AM Seegrey said

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@Wensbane

[Note: six(8?) elements, two factions(defiant and guardian), seamless but zone based world(no loading screen, but distinct areas).] Elites are elite. Not "slightly harder", not "you might need a cooldown", elite. There's a level 8 elite in the guardian area, gave my 22 warrior had a bit of trouble. If it's got a spikey portrait, be careful.

There's a few types of rift.

You have static rifts, which are random spawns on the map, of an element, with a few stages making it a boss like encounter, but it's mostly trash mobs. These pop up pretty often, though not always in your level range. They're based on zone and not restricted to a max count from what I can tell. Minors are easier than major, duh.

You have footholds, where there's a spawn altar, and it sends out attack waves. It's normally guarded by a couple of mobs, and doesn't really present a challenge. There can be both faction or element foot holds, and your own faction has bases of a similar nature at static points on the map. The attack waves are small bosses + support mobs, and go along a path to some kind of base to attack it.

You have 10 man raids, that are summoned at a tear(you get a skill to lure a rift down), and this happens in the world. When summoned, the summoning group becomes the raid group, so they get the raid loot, etc, but anyone else can come over and help whack, participating in the fight as well. The extras don't get the raid loot, but I believe you get normal rift fight loot(which isn't OMG but it's nothing to snub either). Because these are essentially 10+WHOEVER YOU CAN FIND LOL, there won't be a respectable 10 man raiding scene, but they'll be fun I think, all the same.

And then you have invasions. These, are awesome. You don't just get a few rifts, a boss or two and some patrols, you get your map wasted. You open it up, and good luck finding a clear space. I think at one point I saw two rifts overlapping. They're everywhere. Then add the same amount of foot holds, only on super spawn rate. Add in a boss or two, and don't stop the static rifts from spawning, and then tell everything to try and destroy all the wardstones(your form of foothold).

You have ~5 wardstones, around the zone. These need to be defended, while attacking the rifts and foot holds - It's very fluid, and not exactly ignorable. Should you manage to close enough rifts(you auto get a quest for this event), a boss will spawn and proceed to murder you, your love ones, your town, and a small tree. Think raid boss.

You'll need a group for this stuff, though you out level the minor-level stuff fairly fast, but you don't need to organize one, or lead it(some might suggest moving to a new objective afterwards but free to follow/leave applies). What happens is you rock up to the rift, and if there's someone else on public group mode, you get a button. Hit button, BAM group formed. When someone else comes along, they hit button, BAM in group. This can fill up raids pretty fast, and makes for fluid, optional group play - you can still fight the rift outside the group without penalty, but I can't say I'd suggest it(heals, buffs, etc).

Oh, and these events? Dynamic, based on peeps in zone. What you get, how long between and how many at once are all variable, so unless a large majority of people there decide to ignore everything, you shouldn't have too many issues with tackling content.

So yeah, you're stuck to rifts and warfronts, but that's like saying you're stuck to only books for reading material - that's a huge resource pool.
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Posted: Feb 22nd 2011 12:52PM Wensbane said

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Wow, that sounds like quite a lot of dynamic content. I had no idea there were so many different types of rifts.

I guess I'll be able to keep myself busy for quite some time just dealing with those. It should be even more entertaining than dealing with Bane invasions in Tabula Rasa!

Thanks for the info, everyone, I really appreciate it. It made my decision to pre-order a lot easier.
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Posted: Feb 21st 2011 2:43PM BGExorcist said

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Leveling is too fast I can agree. Because you get XP from quests, kills, warfronts, rifts, invasions. Then you got 6 levels of PvP gear, so i gues its ment all for max level.
I cant shake that feeling though, that the game can offer so much more. The gameworld seems small, and the faction rewards and planar goods that I ran into, seemed to offer only a handfull of items.
On the PvP server there is alot griefing, be warned :P

Posted: Feb 21st 2011 4:44PM JoolaPrime said

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@BGExorcist Of course the game can offer so much more but its got a lot offer on day 1 as well.
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Posted: Feb 21st 2011 2:52PM (Unverified) said

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I am concerned that people will get bored with this game due to the levelling curve. However, it seemed very stable and well polished. Definitely worth a go for any MMO enthusiast.

Posted: Feb 21st 2011 2:59PM gamebynight said

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Does anyone know if we'll be able to patch up the beta client or if we'll have to un-install and re-down a release candidate? I'm hoping for a patch.

Posted: Feb 21st 2011 4:25PM Pook said

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@gamebynight The FAQ on the Rift forums says that it will be a new client for headstart.
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Posted: Feb 21st 2011 5:26PM Mystal said

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Their servers have gone up (and down) at 10 PM PST for every other event so far, so this is more confirmation than actual news.

Posted: Feb 21st 2011 5:32PM mszv said

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As far as I can tell, Trion is focused on raids, that's their end game thing for Rift (the game), but the rifts are pretty nifty. With the rifts, you can play spontaneously with other people. The rifts also make a dynamic world.

I'm interested in seeing how the rifts in Rift compare with the live events in GW2. They seem to have som simlarities.

Wensbane, I like your idea of grouping. I'm looking for the sort of thing with the events in GW2.

Posted: Feb 21st 2011 5:49PM tr1ptych said

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If anyone still need to buy the game, Direct2Drive's 20% off everything sale might be a great place to start.

Posted: Feb 22nd 2011 2:38AM Nucleon said

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@tr1ptych Thanks for the tip, 20% off was just what I needed to justify my pre-order.
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Posted: Feb 22nd 2011 1:40AM Tovrin said

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5am AEDST. Better set the alarm!

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